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Ignore:
Timestamp:
Nov 1, 2015, 1:05:54 PM (9 years ago)
Author:
fvultier
Message:

HUD improved. Corrected text rescaling. Renamed reload to shieldRecharge in Pawn.cc, … to avoid confusion with the weapon system.

File:
1 edited

Legend:

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  • code/branches/fabienHS15/src/modules/towerdefense/TowerDefenseTower.cc

    r10629 r10739  
    6161        {
    6262            upgrade++;
    63             float reloadrate = getReloadRate();
    64             float reloadwaittime = getReloadWaitTime();
    6563            this->setDamageMultiplier((upgrade+1)*2);
    6664            //this->setRotationThrust(2*this->getRotationThrust());
    67             reloadrate = 0.5f*reloadrate;
    68             reloadwaittime = 0.5f*reloadwaittime;
    69             setReloadRate(reloadrate);
    70             setReloadWaitTime(reloadwaittime);
    7165            //this->addTemplate("towerturret1");
    7266        }
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