Changeset 10753 in orxonox.OLD for branches/presentation
- Timestamp:
- Jun 20, 2007, 11:13:42 PM (17 years ago)
- Location:
- branches/presentation/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/presentation/src/util/hud.cc
r10752 r10753 142 142 143 143 this->leftHit = new OrxGui::GLGuiImage(); 144 this->leftHit->loadImageFromFile("textures/gui/gui_hitbar .png");144 this->leftHit->loadImageFromFile("textures/gui/gui_hitbarl.png"); 145 145 this->leftHit->setParent2D(this->middleRect); 146 146 -
branches/presentation/src/world_entities/creatures/fps_player.cc
r10748 r10753 32 32 #include "weapons/fps_sniper_rifle.h" 33 33 #include "weapons/aiming_system.h" 34 #include "weapons/crosshair.h" 34 35 35 36 #include "aabb.h" … … 155 156 this->getWeaponManager().getFixedTarget()->setParentMode(PNODE_ALL); 156 157 this->getWeaponManager().getFixedTarget()->setRelCoor(10,0,0); 158 dynamic_cast<Crosshair*>(this->getWeaponManager().getFixedTarget())->setTexture("textures/aim2.png"); 157 159 158 160 if( true /*State::isOnline()*/ ) -
branches/presentation/src/world_entities/weapons/crosshair.cc
r10721 r10753 32 32 Crosshair::Crosshair (const TiXmlElement* root) 33 33 { 34 34 35 this->init(); 35 36
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