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Ignore:
Timestamp:
Jun 20, 2007, 11:13:42 PM (17 years ago)
Author:
bknecht
Message:

few changes

File:
1 edited

Legend:

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  • branches/presentation/src/world_entities/creatures/fps_player.cc

    r10748 r10753  
    3232#include "weapons/fps_sniper_rifle.h"
    3333#include "weapons/aiming_system.h"
     34#include "weapons/crosshair.h"
    3435
    3536#include "aabb.h"
     
    155156  this->getWeaponManager().getFixedTarget()->setParentMode(PNODE_ALL);
    156157  this->getWeaponManager().getFixedTarget()->setRelCoor(10,0,0);
     158  dynamic_cast<Crosshair*>(this->getWeaponManager().getFixedTarget())->setTexture("textures/aim2.png");
    157159 
    158160  if( true /*State::isOnline()*/ )
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