Changeset 10753 in orxonox.OLD for branches/presentation/src/world_entities/creatures
- Timestamp:
- Jun 20, 2007, 11:13:42 PM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/presentation/src/world_entities/creatures/fps_player.cc
r10748 r10753 32 32 #include "weapons/fps_sniper_rifle.h" 33 33 #include "weapons/aiming_system.h" 34 #include "weapons/crosshair.h" 34 35 35 36 #include "aabb.h" … … 155 156 this->getWeaponManager().getFixedTarget()->setParentMode(PNODE_ALL); 156 157 this->getWeaponManager().getFixedTarget()->setRelCoor(10,0,0); 158 dynamic_cast<Crosshair*>(this->getWeaponManager().getFixedTarget())->setTexture("textures/aim2.png"); 157 159 158 160 if( true /*State::isOnline()*/ )
Note: See TracChangeset
for help on using the changeset viewer.