Changeset 10758 in orxonox.OLD for branches/presentation/src/world_entities/space_ships
- Timestamp:
- Jun 21, 2007, 1:37:21 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/presentation/src/world_entities/space_ships/space_ship.cc
r10755 r10758 428 428 void SpaceShip::tick (float time) 429 429 { 430 431 printf("Ship Status: %f, %f\n", this->getHealth(), this->getShield()); 432 430 433 if(caminit) 431 434 { … … 1081 1084 void SpaceShip::hit( float damage, WorldEntity * killer ) 1082 1085 { 1083 PRINTF(4)("SS HIT: %f\n", this->getHealth());1086 printf("SS HIT: %f, %f \n", this->getHealth() , this->getShield()); 1084 1087 Playable::hit( damage, killer ); 1085 PRINTF(4)("SS HIT: %f\n", this->getHealth() );1088 PRINTF(4)("SS HIT: %f\n", this->getHealth()); 1086 1089 } 1087 1090
Note: See TracChangeset
for help on using the changeset viewer.