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Ignore:
Timestamp:
Nov 17, 2015, 10:30:24 PM (9 years ago)
Author:
fvultier
Message:
 
Location:
code/branches/fabienHS15/src/modules/weapons
Files:
6 edited

Legend:

Unmodified
Added
Removed
  • code/branches/fabienHS15/src/modules/weapons/WeaponsPrereqs.h

    r10622 r10814  
    6969{
    7070    class MuzzleFlash;
     71    class IceGunFreezer;
     72    class RocketController;
    7173
    7274    // munitions
    7375    class FusionMunition;
    7476    class LaserMunition;
    75     class ReplenishingMunition;
    7677    class RocketMunition;
    7778    class GravityBombMuntion;
     79    class IceMunition;
     80    class LightningMunition;
     81    class SplitMunition;
    7882
    7983    // projectiles
     
    8185    class LightningGunProjectile;
    8286    class ParticleProjectile;
     87    class IceProjectile;
     88    class SplitProjectile;
    8389    class Projectile;
     90    class BasicProjectile;
    8491    class Rocket;
    8592    class RocketOld;
     
    9198    class FusionFire;
    9299    class HsW01;
     100    class IceGun;
     101    class SplitGun;
    93102    class LaserFire;
    94103    class LightningGun;
  • code/branches/fabienHS15/src/modules/weapons/projectiles/Rocket.cc

    r10795 r10814  
    6666
    6767        this->localAngularVelocity_ = 0;
    68         this->lifetime_ = 100.0f;
     68        this->lifetime_ = 20.0f;
    6969
    7070        if (GameMode::isMaster())
     
    100100            this->attachCollisionShape(collisionShape);
    101101
    102             this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&BasicProjectile::destroyObject, this)));
    103 
    104102            // Add sound
    105103            this->defSndWpnEngine_ = new WorldSound(this->getContext());
     
    114112            this->defSndWpnLaunch_->setVolume(1.0f);
    115113            this->attach(defSndWpnLaunch_);
     114
     115            this->setHudTemplate("rockethud");
    116116        }
    117117        else
     
    320320    }
    321321
     322    float Rocket::getFuel() const
     323    {
     324        return this->destroyTimer_.getRemainingTime();
     325    }
     326
     327    void Rocket::setMaxFuel(float fuel)
     328    {
     329        this->lifetime_ = fuel;
     330        this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&BasicProjectile::destroyObject, this)));
     331    }
    322332}
  • code/branches/fabienHS15/src/modules/weapons/projectiles/Rocket.h

    r10216 r10814  
    118118            virtual void fired(unsigned int firemode);
    119119
     120            /**
     121            @brief Set the maximum lifetime of the rocket.
     122            */
     123            virtual void setMaxFuel(float fuel);
     124            /**
     125            @brief Get the maximum lifetime of the rocket.
     126            */
     127            inline float getMaxFuel() const
     128                { return lifetime_; }
     129            virtual float getFuel() const;
     130
    120131        private:
    121132            Vector3 localAngularVelocity_; //!< Variable to temporarily store accumulated steering command input.
  • code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.cc

    r10794 r10814  
    4141#include "weaponsystem/WeaponSystem.h"
    4242#include "worldentities/pawns/Pawn.h"
    43 
     43#include "core/XMLPort.h"
    4444#include "weapons/projectiles/Rocket.h"
    4545
     
    5656        this->damage_ = 0.0f;
    5757        this->speed_ = 500.0f;
     58        this->fuel_ = 10.0f;
    5859
    5960        this->setMunitionName("RocketMunition");
     
    6566    RocketFire::~RocketFire()
    6667    {
     68    }
     69
     70    /**
     71    @brief
     72        XMLPort for the RocketFire. You can define the maximum lifetime of the rockets
     73    */
     74    void RocketFire::XMLPort(Element& xmlelement, XMLPort::Mode mode)
     75    {
     76        SUPER(RocketFire, XMLPort, xmlelement, mode);
     77
     78        XMLPortParam(RocketFire, "fuel", setFuel, getFuel, xmlelement, mode);
    6779    }
    6880
     
    8597        rocket->setShieldDamage(this->getShieldDamage());
    8698        rocket->setHealthDamage(this->getHealthDamage());
     99        rocket->setMaxFuel(this->fuel_);
    87100    }
    88101}
  • code/branches/fabienHS15/src/modules/weapons/weaponmodes/RocketFire.h

    r9667 r10814  
    5454            virtual ~RocketFire();
    5555
     56            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
     57
    5658            virtual void fire();
     59            inline void setFuel(float fuel)
     60                { this->fuel_ = fuel; }
     61            inline float getFuel() const
     62                { return this->fuel_; }
    5763
    5864        private:
    5965            float speed_; //!< The speed of the Rocket.
     66            float fuel_; //!< The maximum lifetime of the rocket
    6067    };
    6168}
  • code/branches/fabienHS15/src/modules/weapons/weaponmodes/SplitGun.cc

    r10688 r10814  
    3535
    3636#include "core/CoreIncludes.h"
    37 #include "core/XMLPort.h"   
     37#include "core/XMLPort.h"
    3838#include "weaponsystem/Weapon.h"
    3939#include "weaponsystem/WeaponPack.h"
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