Changeset 10817 for code/branches/cpp11_v2/src/modules/objects
- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- Location:
- code/branches/cpp11_v2/src/modules/objects
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/modules/objects/Attacher.h
r9667 r10817 51 51 virtual ~Attacher() {} 52 52 53 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;53 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 54 54 55 virtual void processEvent(Event& event) ;56 virtual void changedActivity() ;57 virtual void changedVisibility() ;55 virtual void processEvent(Event& event) override; 56 virtual void changedActivity() override; 57 virtual void changedVisibility() override; 58 58 59 59 void addObject(WorldEntity* object); … … 64 64 { return this->targetname_; } 65 65 66 void loadedNewXMLName(BaseObject* object) ;66 void loadedNewXMLName(BaseObject* object) override; 67 67 68 68 private: -
code/branches/cpp11_v2/src/modules/objects/ForceField.h
r10622 r10817 92 92 virtual ~ForceField(); 93 93 94 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ; //!< Creates a ForceField object through XML.94 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Creates a ForceField object through XML. 95 95 void registerVariables(); //!< Registers the variables that should get synchronised over the network 96 virtual void tick(float dt) ; //!< A method that is called every tick.96 virtual void tick(float dt) override; //!< A method that is called every tick. 97 97 98 98 -
code/branches/cpp11_v2/src/modules/objects/Planet.h
r10624 r10817 52 52 virtual ~Planet(); 53 53 54 virtual void tick(float dt) ;54 virtual void tick(float dt) override; 55 55 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 57 57 58 virtual void changedVisibility() ;58 virtual void changedVisibility() override; 59 59 60 60 inline void setMeshSource(const std::string& meshname) -
code/branches/cpp11_v2/src/modules/objects/Script.h
r9667 r10817 98 98 virtual ~Script(); 99 99 100 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ; //!< Method for creating a Script object through XML.101 virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) ; //!< Creates a port that can be used to channel events and react to them.100 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Method for creating a Script object through XML. 101 virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Creates a port that can be used to channel events and react to them. 102 102 103 103 bool trigger(bool triggered, BaseObject* trigger); //!< Is called when an event comes in trough the event port. … … 168 168 { return this->forAll_; } 169 169 170 virtual void clientConnected(unsigned int clientId) ; //!< Callback that is called when a new client has connected.171 virtual void clientDisconnected(unsigned int clientid) {}170 virtual void clientConnected(unsigned int clientId) override; //!< Callback that is called when a new client has connected. 171 virtual void clientDisconnected(unsigned int clientid) override {} 172 172 173 173 private: -
code/branches/cpp11_v2/src/modules/objects/SpaceBoundaries.h
r10769 r10817 93 93 int getReaction(); 94 94 95 void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;95 void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 96 96 97 void tick(float dt) ;97 void tick(float dt) override; 98 98 99 99 private: -
code/branches/cpp11_v2/src/modules/objects/Turret.h
r10622 r10817 61 61 virtual ~Turret(); 62 62 63 virtual void rotatePitch(const Vector2& value) ;64 virtual void rotateYaw(const Vector2& value) ;65 virtual void rotateRoll(const Vector2& value) ;63 virtual void rotatePitch(const Vector2& value) override; 64 virtual void rotateYaw(const Vector2& value) override; 65 virtual void rotateRoll(const Vector2& value) override; 66 66 virtual float isInRange(const WorldEntity* target); 67 67 virtual void aimAtPosition(const Vector3 &position); 68 68 69 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;70 virtual void tick(float dt) ;69 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 70 virtual void tick(float dt) override; 71 71 72 72 /** @brief Sets the maximum distance the turret is allowed to shoot. @param radius The distance*/
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