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Ignore:
Timestamp:
Nov 19, 2015, 11:40:28 AM (10 years ago)
Author:
muemart
Message:

Run clang-modernize -add-override
A few notes:

  • There are probably some overrides missing, especially in funky templatey code
  • Virtual methods with wrong signatures were not fixed, needs to be done by hand (only warnings get emitted)
Location:
code/branches/cpp11_v2/src/modules/tetris
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v2/src/modules/tetris/Tetris.h

    r10769 r10817  
    5858            virtual ~Tetris(); //!< Destructor. Cleans up, if initialized.
    5959
    60             virtual void start(void); //!< Starts the Tetris minigame.
    61             virtual void end(void); ///!< Ends the Tetris minigame.
     60            virtual void start(void) override; //!< Starts the Tetris minigame.
     61            virtual void end(void) override; ///!< Ends the Tetris minigame.
    6262
    63             virtual void tick(float dt);
     63            virtual void tick(float dt) override;
    6464
    65             virtual void spawnPlayer(PlayerInfo* player); //!< Spawns the input player.
    66             virtual bool playerLeft(PlayerInfo* player);
     65            virtual void spawnPlayer(PlayerInfo* player) override; //!< Spawns the input player.
     66            virtual bool playerLeft(PlayerInfo* player) override;
    6767
    6868            void setCenterpoint(TetrisCenterpoint* center);
     
    7777
    7878        protected:
    79             virtual void spawnPlayersIfRequested(); //!< Spawns player.
     79            virtual void spawnPlayersIfRequested() override; //!< Spawns player.
    8080
    8181
  • code/branches/cpp11_v2/src/modules/tetris/TetrisBrick.h

    r10262 r10817  
    5757            virtual ~TetrisBrick() {}
    5858
    59             virtual void moveFrontBack(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
    60             virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
    61             virtual void changedPlayer(); //!< Is called when the player changed.
     59            virtual void moveFrontBack(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down.
     60            virtual void moveRightLeft(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down.
     61            virtual void changedPlayer() override; //!< Is called when the player changed.
    6262
    6363            bool isValidMove(const Vector3& position, bool isRotation);
  • code/branches/cpp11_v2/src/modules/tetris/TetrisCenterpoint.h

    r10624 r10817  
    6262            virtual ~TetrisCenterpoint() {}
    6363
    64             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method to create a TetrisCenterpoint through XML.
     64            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Method to create a TetrisCenterpoint through XML.
    6565
    6666            /**
  • code/branches/cpp11_v2/src/modules/tetris/TetrisScore.h

    r10262 r10817  
    6060            virtual ~TetrisScore();
    6161
    62             virtual void tick(float dt); //!< Creates and sets the caption to be displayed by the TetrisScore.
    63             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
    64             virtual void changedOwner(); //!< Is called when the owner changes.
     62            virtual void tick(float dt) override; //!< Creates and sets the caption to be displayed by the TetrisScore.
     63            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
     64            virtual void changedOwner() override; //!< Is called when the owner changes.
    6565
    6666        private:
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