Changeset 10817 for code/branches/cpp11_v2/src/modules/towerdefense
- Timestamp:
- Nov 19, 2015, 11:40:28 AM (10 years ago)
- Location:
- code/branches/cpp11_v2/src/modules/towerdefense
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/modules/towerdefense/TowerDefense.h
r10769 r10817 53 53 virtual ~TowerDefense(); 54 54 void addTowerDefenseEnemy(int templatenr); 55 virtual void start() ; //<! The function is called when the gametype starts56 virtual void end() ;57 virtual void tick(float dt) ;58 virtual void spawnPlayer(PlayerInfo* player) ;55 virtual void start() override; //<! The function is called when the gametype starts 56 virtual void end() override; 57 virtual void tick(float dt) override; 58 virtual void spawnPlayer(PlayerInfo* player) override; 59 59 PlayerInfo* getPlayer(void) const; 60 60 int getCredit(){ return this->credit_; } -
code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseCenterpoint.h
r10629 r10817 52 52 virtual ~TowerDefenseCenterpoint() {} 53 53 54 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;54 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 55 55 56 56 /** -
code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseEnemy.h
r10629 r10817 37 37 //health gibt es unter: health_ 38 38 39 virtual void tick(float dt) ;39 virtual void tick(float dt) override; 40 40 virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator); 41 41 -
code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseField.h
r10629 r10817 62 62 TowerDefenseField(Context* context); 63 63 virtual ~TowerDefenseField() {} 64 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;64 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 65 65 const bool isFree() const 66 66 { return type_==FREE; } -
code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseHUDController.h
r10258 r10817 53 53 54 54 55 virtual void tick(float dt) ;56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;57 virtual void changedOwner() ;55 virtual void tick(float dt) override; 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 57 virtual void changedOwner() override; 58 58 void setShowlives(bool temp) 59 59 { this->showlives = temp; } -
code/branches/cpp11_v2/src/modules/towerdefense/TowerDefenseSelecter.h
r10629 r10817 41 41 TowerDefenseSelecter(Context* context); //!< Constructor. Registers and initializes the object. 42 42 virtual ~TowerDefenseSelecter(); 43 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;44 virtual void tick(float dt) ;45 virtual void moveFrontBack(const Vector2& value) ; //!< Overloaded the function to steer the bat up and down.46 virtual void moveRightLeft(const Vector2& value) ; //!< Overloaded the function to steer the bat up and down.47 virtual void rotateYaw(const Vector2& value) ;48 virtual void rotatePitch(const Vector2& value) ;49 virtual void rotateRoll(const Vector2& value) ;43 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 44 virtual void tick(float dt) override; 45 virtual void moveFrontBack(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down. 46 virtual void moveRightLeft(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down. 47 virtual void rotateYaw(const Vector2& value) override; 48 virtual void rotatePitch(const Vector2& value) override; 49 virtual void rotateRoll(const Vector2& value) override; 50 50 void fire(unsigned int firemode); 51 virtual void fired(unsigned int firemode) ;52 virtual void boost(bool bBoost) ;51 virtual void fired(unsigned int firemode) override; 52 virtual void boost(bool bBoost) override; 53 53 virtual void setSelectedPosition(TDCoordinate* newPos); 54 54 virtual void setSelectedPosition(int x, int y);
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