Changeset 10817 for code/branches/cpp11_v2/src/modules/weapons/weaponmodes
- Timestamp:
- Nov 19, 2015, 11:40:28 AM (9 years ago)
- Location:
- code/branches/cpp11_v2/src/modules/weapons/weaponmodes
- Files:
-
- 11 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/EnergyDrink.h
r9667 r10817 57 57 virtual ~EnergyDrink() {} 58 58 59 virtual void fire() ;60 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;59 virtual void fire() override; 60 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 61 61 62 62 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/FusionFire.h
r9667 r10817 54 54 virtual ~FusionFire() {} 55 55 56 virtual void fire() ;56 virtual void fire() override; 57 57 58 58 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/GravityBombFire.h
r10622 r10817 34 34 virtual ~GravityBombFire(); 35 35 36 virtual void fire() ;36 virtual void fire() override; 37 37 38 38 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/HsW01.h
r9945 r10817 56 56 virtual ~HsW01(); 57 57 58 virtual void fire() ;59 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;58 virtual void fire() override; 59 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 60 60 61 61 protected: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/IceGun.h
r10629 r10817 54 54 virtual ~IceGun(); 55 55 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;57 virtual void fire() ;56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 57 virtual void fire() override; 58 58 59 59 inline void setFreezeTime(float freezeTime) -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/LaserFire.h
r9667 r10817 54 54 virtual ~LaserFire() {} 55 55 56 virtual void fire() ;56 virtual void fire() override; 57 57 58 58 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/LightningGun.h
r9667 r10817 54 54 virtual ~LightningGun(); 55 55 56 virtual void fire() ;56 virtual void fire() override; 57 57 58 58 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/RocketFire.h
r9667 r10817 54 54 virtual ~RocketFire(); 55 55 56 virtual void fire() ;56 virtual void fire() override; 57 57 58 58 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/RocketFireOld.h
r10622 r10817 54 54 virtual ~RocketFireOld(); 55 55 56 virtual void fire() ;56 virtual void fire() override; 57 57 58 58 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/SimpleRocketFire.h
r9667 r10817 53 53 virtual ~SimpleRocketFire(); 54 54 void deactivateFire(); 55 virtual void fire() ;55 virtual void fire() override; 56 56 57 57 private: -
code/branches/cpp11_v2/src/modules/weapons/weaponmodes/SplitGun.h
r10629 r10817 54 54 virtual ~SplitGun(); 55 55 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;57 virtual void fire() ;56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 57 virtual void fire() override; 58 58 59 59 inline void setNumberOfSplits(int numberOfSplits)
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