Changeset 10817 for code/branches/cpp11_v2/src/orxonox/worldentities
- Timestamp:
- Nov 19, 2015, 11:40:28 AM (10 years ago)
- Location:
- code/branches/cpp11_v2/src/orxonox/worldentities
- Files:
-
- 12 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v2/src/orxonox/worldentities/CameraPosition.h
r9667 r10817 41 41 virtual ~CameraPosition(); 42 42 43 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;43 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 44 44 45 45 inline void setDrag(bool bDrag) -
code/branches/cpp11_v2/src/orxonox/worldentities/ControllableEntity.h
r10769 r10817 54 54 virtual ~ControllableEntity(); 55 55 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;57 virtual void tick(float dt) ;56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 57 virtual void tick(float dt) override; 58 58 void setConfigValues(); 59 59 … … 141 141 using MobileEntity::setAngularVelocity; 142 142 143 void setPosition(const Vector3& position) ;144 void setOrientation(const Quaternion& orientation) ;145 void setVelocity(const Vector3& velocity) ;146 void setAngularVelocity(const Vector3& velocity) ;143 void setPosition(const Vector3& position) override; 144 void setOrientation(const Quaternion& orientation) override; 145 void setVelocity(const Vector3& velocity) override; 146 void setAngularVelocity(const Vector3& velocity) override; 147 147 148 148 inline bool hasLocalController() const … … 177 177 178 178 protected: 179 virtual void preDestroy() ;179 virtual void preDestroy() override; 180 180 181 181 virtual void setPlayer(PlayerInfo* player); // don't call this directly, use friend class PlayerInfo instead … … 184 184 virtual void startLocalHumanControl(); 185 185 virtual void stopLocalHumanControl(); 186 virtual void parentChanged() ;186 virtual void parentChanged() override; 187 187 188 188 inline void setHudTemplate(const std::string& name) … … 214 214 215 215 // Bullet btMotionState related 216 void setWorldTransform(const btTransform& worldTrans) ;216 void setWorldTransform(const btTransform& worldTrans) override; 217 217 218 218 unsigned int server_overwrite_; -
code/branches/cpp11_v2/src/orxonox/worldentities/Drone.h
r9667 r10817 50 50 virtual ~Drone(); 51 51 52 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ; //!< Method for creating a Drone through XML.53 virtual void tick(float dt) ; //!< Defines which actions the Drone has to take in each tick.52 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Method for creating a Drone through XML. 53 virtual void tick(float dt) override; //!< Defines which actions the Drone has to take in each tick. 54 54 55 55 56 virtual void moveFrontBack(const Vector2& value) ;57 virtual void moveRightLeft(const Vector2& value) ;58 virtual void moveUpDown(const Vector2& value) ;56 virtual void moveFrontBack(const Vector2& value) override; 57 virtual void moveRightLeft(const Vector2& value) override; 58 virtual void moveUpDown(const Vector2& value) override; 59 59 60 virtual void rotateYaw(const Vector2& value) ;61 virtual void rotatePitch(const Vector2& value) ;62 virtual void rotateRoll(const Vector2& value) ;60 virtual void rotateYaw(const Vector2& value) override; 61 virtual void rotatePitch(const Vector2& value) override; 62 virtual void rotateRoll(const Vector2& value) override; 63 63 64 64 /** -
code/branches/cpp11_v2/src/orxonox/worldentities/EffectContainer.h
r9667 r10817 43 43 virtual ~EffectContainer(); 44 44 45 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;45 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 46 46 47 47 void setLuaState(LuaState* state, const std::string& functionName); -
code/branches/cpp11_v2/src/orxonox/worldentities/ExplosionChunk.h
r9667 r10817 43 43 virtual ~ExplosionChunk(); 44 44 45 virtual void tick(float dt) ;45 virtual void tick(float dt) override; 46 46 47 47 inline void setLOD(LODParticle::Value level) -
code/branches/cpp11_v2/src/orxonox/worldentities/MobileEntity.h
r10437 r10817 55 55 virtual ~MobileEntity(); 56 56 57 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;58 virtual void tick(float dt) ;57 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 58 virtual void tick(float dt) override; 59 59 60 virtual void setPosition(const Vector3& position) ;61 virtual void setOrientation(const Quaternion& orientation) ;60 virtual void setPosition(const Vector3& position) override; 61 virtual void setOrientation(const Quaternion& orientation) override; 62 62 63 63 virtual void setVelocity(const Vector3& velocity); 64 64 inline void setVelocity(float x, float y, float z) 65 65 { this->setVelocity(Vector3(x, y, z)); } 66 inline const Vector3& getVelocity() const 66 inline const Vector3& getVelocity() const override 67 67 { return this->linearVelocity_; } 68 68 /** … … 108 108 protected: 109 109 // Bullet btMotionState related 110 virtual void setWorldTransform(const btTransform& worldTrans) ;111 void getWorldTransform(btTransform& worldTrans) const ;110 virtual void setWorldTransform(const btTransform& worldTrans) override; 111 void getWorldTransform(btTransform& worldTrans) const override; 112 112 113 113 Vector3 linearAcceleration_; … … 117 117 118 118 private: 119 virtual bool isCollisionTypeLegal(WorldEntity::CollisionType type) const ;119 virtual bool isCollisionTypeLegal(WorldEntity::CollisionType type) const override; 120 120 }; 121 121 } -
code/branches/cpp11_v2/src/orxonox/worldentities/MovableEntity.h
r10216 r10817 46 46 virtual ~MovableEntity(); 47 47 48 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;49 virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) ;48 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 49 virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override; 50 50 51 51 using WorldEntity::setPosition; 52 52 using WorldEntity::setOrientation; 53 53 54 inline void setPosition(const Vector3& position) 54 inline void setPosition(const Vector3& position) override 55 55 { MobileEntity::setPosition(position); this->overwrite_position_ = this->getPosition(); } 56 inline void setOrientation(const Quaternion& orientation) 56 inline void setOrientation(const Quaternion& orientation) override 57 57 { MobileEntity::setOrientation(orientation); this->overwrite_orientation_ = this->getOrientation(); } 58 58 … … 79 79 private: 80 80 void registerVariables(); 81 void clientConnected(unsigned int clientID) ;82 void clientDisconnected(unsigned int clientID) ;81 void clientConnected(unsigned int clientID) override; 82 void clientDisconnected(unsigned int clientID) override; 83 83 void resynchronize(); 84 84 -
code/branches/cpp11_v2/src/orxonox/worldentities/SpawnPoint.h
r9667 r10817 44 44 virtual ~SpawnPoint() {} 45 45 46 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;46 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 47 47 48 48 inline void setSpawnClass(Identifier* identifier) -
code/branches/cpp11_v2/src/orxonox/worldentities/StaticEntity.h
r10437 r10817 55 55 using WorldEntity::setOrientation; 56 56 57 void setPosition(const Vector3& position) ;58 void setOrientation(const Quaternion& orientation) ;57 void setPosition(const Vector3& position) override; 58 void setOrientation(const Quaternion& orientation) override; 59 59 60 60 private: 61 61 void registerVariables(); 62 bool isCollisionTypeLegal(CollisionType type) const ;62 bool isCollisionTypeLegal(CollisionType type) const override; 63 63 64 64 // network callbacks … … 69 69 70 70 // Bullet btMotionState related 71 void setWorldTransform(const btTransform& worldTrans) ;72 void getWorldTransform(btTransform& worldTrans) const ;71 void setWorldTransform(const btTransform& worldTrans) override; 72 void getWorldTransform(btTransform& worldTrans) const override; 73 73 }; 74 74 } -
code/branches/cpp11_v2/src/orxonox/worldentities/TeamSpawnPoint.h
r9667 r10817 43 43 virtual ~TeamSpawnPoint() {} 44 44 45 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;45 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 46 46 47 47 void setTeamNumber(unsigned int team) -
code/branches/cpp11_v2/src/orxonox/worldentities/WorldEntity.h
r10726 r10817 96 96 virtual ~WorldEntity(); 97 97 98 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;98 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 99 99 100 100 inline const Ogre::SceneNode* getNode() const … … 108 108 static const Vector3 UP; 109 109 110 virtual void changedActivity(void) ;111 virtual void changedVisibility(void) ;110 virtual void changedActivity(void) override; 111 virtual void changedVisibility(void) override; 112 112 113 113 virtual void setPosition(const Vector3& position) = 0; -
code/branches/cpp11_v2/src/orxonox/worldentities/pawns/Pawn.h
r10768 r10817 61 61 virtual ~Pawn(); 62 62 63 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;64 virtual void tick(float dt) ;63 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 64 virtual void tick(float dt) override; 65 65 66 66 inline bool isAlive() const … … 143 143 virtual void kill(); 144 144 145 virtual void fired(unsigned int firemode) ;146 virtual void reload() ;145 virtual void fired(unsigned int firemode) override; 146 virtual void reload() override; 147 147 virtual void postSpawn(); 148 148 … … 179 179 180 180 181 virtual void startLocalHumanControl() ;181 virtual void startLocalHumanControl() override; 182 182 183 183 void setAimPosition( Vector3 position ) … … 186 186 { return this->aimPosition_; } 187 187 188 virtual const Vector3& getCarrierPosition(void) const 188 virtual const Vector3& getCarrierPosition(void) const override 189 189 { return this->getWorldPosition(); }; 190 190 191 virtual void changedVisibility() ;191 virtual void changedVisibility() override; 192 192 193 193 void setExplosionSound(const std::string& engineSound); … … 195 195 196 196 protected: 197 virtual void preDestroy() ;198 199 virtual void setPlayer(PlayerInfo* player) ;200 virtual void removePlayer() ;197 virtual void preDestroy() override; 198 199 virtual void setPlayer(PlayerInfo* player) override; 200 virtual void removePlayer() override; 201 201 202 202 virtual void death(); … … 212 212 bool bAlive_; 213 213 214 virtual std::vector<PickupCarrier*>* getCarrierChildren(void) const 214 virtual std::vector<PickupCarrier*>* getCarrierChildren(void) const override 215 215 { return new std::vector<PickupCarrier*>(); } 216 virtual PickupCarrier* getCarrierParent(void) const 216 virtual PickupCarrier* getCarrierParent(void) const override 217 217 { return nullptr; } 218 218
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