Changeset 10836 for code/branches/particleEffectsHS15/data/levels
- Timestamp:
- Nov 23, 2015, 3:44:31 PM (9 years ago)
- Location:
- code/branches/particleEffectsHS15/data/levels
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/particleEffectsHS15/data/levels/emptyLevel.oxw
r10706 r10836 34 34 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 35 35 36 <ParticleEmitter 37 source="Orxonox/engine" 38 position="0,0,0" 39 lifetime=1.0 loop=1 startdelay=2.0 40 /> 41 <ParticleEmitter 42 source="Orxonox/ice" 43 position="0,0,100" 44 lifetime=2.0 loop=1 startdelay=3.0 45 /> 36 <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 4" > 37 <events> 38 <visibility> 39 <EventListener event="flying4" /> 40 </visibility> 41 </events> 42 <attached> 43 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 44 </attached> 45 <collisionShapes> 46 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 47 </collisionShapes> 48 </Pawn> 49 50 <Pawn team=1 health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box RVName = "Box 3"> 51 <events> 52 <visibility> 53 <EventListener event="flying4" /> 54 </visibility> 55 </events> 56 <attached> 57 <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" /> 58 </attached> 59 <collisionShapes> 60 <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" /> 61 </collisionShapes> 62 </Pawn> 46 63 47 64 </Scene> -
code/branches/particleEffectsHS15/data/levels/includes/weaponSettingsAssff2.oxi
r8706 r10836 1 <weaponslots>1 t <weaponslots> 2 2 <WeaponSlot position="-15.0,-1.5,0" /> 3 3 <WeaponSlot position=" 15.0,-1.5,0" /> -
code/branches/particleEffectsHS15/data/levels/includes/weaponSettingsEscort.oxi
r9763 r10836 14 14 </links> 15 15 <Weapon> 16 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> 17 <!--HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" projectileMesh="LaserBeam2.mesh" /--> 16 <MineGun mode=0 munitionpershot=0 delay=0.125 damage=9.3 muzzleoffset=" 0.1, 1.4,-3" /> 18 17 </Weapon> 19 18 <Weapon> 20 <HsW01 mode=0 munitionpershot=0 delay=0 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> 21 <!--HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" projectileMesh="LaserBeam2.mesh" /--> 19 <SplitGun mode=0 munitionpershot=0 delay=0.125 damage=9.3 muzzleoffset=" 0.1, 1.4,-3" /> 22 20 </Weapon> 23 21 </WeaponPack> -
code/branches/particleEffectsHS15/data/levels/templates/spaceshipEscort.oxt
r10706 r10836 92 92 <EffectContainer condition="idle"> 93 93 <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> 94 /> 95 96 <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, -2, 14" colour="0.2, 0.5, 0.65, 1.0" width=150 length=15 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=2 turnofftime=1 material="Flares/ThrusterFlare1" /> 97 98 <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, -2, 14" colour="0.2, 0.5, 0.65, 1.0" width=15 length=15 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=2 turnofftime=1 material="Flares/ThrusterFlare1" /> 99 94 100 </EffectContainer> 95 101 <EffectContainer condition="not idle"> 102 <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 103 <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 96 104 </EffectContainer> 97 105 <EffectContainer condition="normal or brake"> 98 106 99 107 </EffectContainer> 108 100 109 <EffectContainer condition="normal or boost"> 101 <ParticleEmitter 102 source="Orxonox/engine" 103 position="-12,-1.75,13" 104 lifetime=5.0 loop=1 startdelay=0.0 105 scale=0.3 106 /> 107 <ParticleEmitter 108 source="Orxonox/engine" 109 position="12,-1.75,13" 110 lifetime=5.0 loop=1 startdelay=0.0 111 scale=0.3 112 /> 113 110 111 112 <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, -2, 14" colour="0.2, 1.0, 0.65, 1.0" width=5 length=1500 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 113 114 <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, -2, 14" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 114 115 </EffectContainer> 116 115 117 <EffectContainer condition="boost"> 116 118 <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
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