Changeset 11040 for code/branches/presentationHS15/data
- Timestamp:
- Jan 4, 2016, 5:22:59 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/presentationHS15/data/levels/Hover.oxw
r11026 r11040 18 18 ?> 19 19 20 <?lua 21 MAZE_NUM_CELLS = 10 22 MAZE_CELL_SIZE = 100 23 MAZE_CELL_HEIGHT = 30 24 MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE 25 ?> 26 20 27 <Level 21 28 plugins = hover … … 32 39 gravity = "0, -200, 0" 33 40 > 34 35 41 42 <StaticEntity position="0,0,0" collisionType="static"> 43 <attached> 44 <HoverOrigin 45 numCells="<?lua print(MAZE_NUM_CELLS)?>" 46 cellSize="<?lua print(MAZE_CELL_SIZE)?>" 47 cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>" 48 /> 49 <Model 50 position="<?lua print(MAZE_SIZE/2)?>,-16,<?lua print(MAZE_SIZE/2)?>" 51 scale3D="<?lua print(MAZE_SIZE/2)?>,16,<?lua print(MAZE_SIZE/2)?>" 52 mesh="CubeGround.mesh" 53 /> 54 </attached> 55 <collisionShapes> 56 <BoxCollisionShape 57 position="<?lua print(MAZE_SIZE/2)?>,<?lua print(MAZE_CELL_HEIGHT+1)?>,<?lua print(MAZE_SIZE/2)?>" 58 halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" 59 /> 60 <BoxCollisionShape 61 position="<?lua print(MAZE_SIZE/2)?>,-1,<?lua print(MAZE_SIZE/2)?>" 62 halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>" 63 /> 64 </collisionShapes> 65 </StaticEntity> 36 66 37 38 39 <StaticEntity position="0,0,0" collisionType="static"> 40 <attached> 41 </attached> 42 <collisionShapes> 43 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500,0,0" halfExtents="500, 30, 2" /> 44 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500,0,1000" halfExtents="500, 30, 2" /> 45 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,0,500" halfExtents="2, 30, 500" /> 46 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="1000,0,500" halfExtents="2, 30, 500" /> 47 48 </collisionShapes> 49 </StaticEntity> 50 51 <StaticEntity position="0,0,0" collisionType="static"> 52 <attached> 53 <Model position="500, -16,500" yaw="0" pitch="0" roll="0" scale3D="500, 16, 500" mesh="CubeGround.mesh" /> 54 </attached> 55 <collisionShapes> 56 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,50,0" halfExtents="10000, 1, 10000" /> 57 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0,-10,0" halfExtents="10000, 10, 10000" /> 58 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500, 0,0" halfExtents="1000, 1000, 1" /> 59 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="500, 0, 1000" halfExtents="1000, 1000, 1" /> 60 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="0, 0, 500" halfExtents="1, 1000, 1000" /> 61 <BoxCollisionShape yaw="0" pitch="0" roll="0" position="1000, 0, 500" halfExtents="1, 1000, 1000" /> 62 63 64 </collisionShapes> 65 </StaticEntity> 66 67 68 <MovableEntity position="0,0,0"> 69 <attached> 70 <HoverOrigin> 71 72 <attached> 73 74 </attached> 75 </HoverOrigin> 76 </attached> 77 </MovableEntity> 78 79 80 67 <Light 68 type=directional 69 position="-50,500,-50" 70 direction="0.577, -0.577, 0.577" 71 diffuse="1.0, 0.9, 0.9, 1.0" 72 specular="1.0, 0.9, 0.9, 1.0" 73 /> 81 74 82 <Light type=directional position="-50,500,-50" direction="0.577, -0.577, 0.577" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 83 <SpawnPoint team=0 position="50,20,50" lookat="100,20,100" spawnclass=HoverShip pawndesign=spaceshiphover /> 75 <SpawnPoint 76 team=0 77 position="50,20,50" 78 lookat="100,20,100" 79 spawnclass=HoverShip 80 pawndesign=spaceshiphover 81 /> 84 82 85 83 </Scene>
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