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Ignore:
Timestamp:
Jan 9, 2016, 6:26:20 PM (9 years ago)
Author:
landauf
Message:

merged branch presentationHS15 back to trunk

Location:
code/trunk
Files:
29 edited
3 copied

Legend:

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  • code/trunk

  • code/trunk/data/levels/templates/FPS.oxt

    r10258 r11052  
    2424      <BoxCollisionShape position="0,-25,0" halfExtents="15,20,15" />
    2525    </collisionShapes>
     26    <explosion >
     27      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     28      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     29      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     30    </explosion>
    2631
    2732    <camerapositions>
  • code/trunk/data/levels/templates/FPS_HS14.oxt

    r10262 r11052  
    2929      <CameraPosition position="-1,1,2.2" drag=false mouselook=true />
    3030    </camerapositions>
     31    <explosion >
     32      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     33      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     34      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     35    </explosion>
    3136
    3237    <?lua
  • code/trunk/data/levels/templates/HeavyCruiser.oxt

    r10216 r11052  
    1919   maxshieldhealth     = 50
    2020   shieldabsorption    = 0.8
    21    reloadrate          = 1
    22    reloadwaittime      = 1
     21   shieldrechargerate  = 1
     22   shieldrechargewaittime = 1
    2323
    2424   primaryThrust     = 300
     
    383383        <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="HOOK, frontR"/> -->
    384384    </collisionShapes>
     385    <explosion >
     386      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     387      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     388      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     389    </explosion>
    385390<?lua
    386391  include("../includes/weaponSettingsHeavyCruiser.oxi")
  • code/trunk/data/levels/templates/HeavyCruiserBody.oxt

    r9943 r11052  
    1717   maxshieldhealth     = 500
    1818   shieldabsorption    = 0.8
    19    reloadrate          = 1
    20    reloadwaittime      = 1
     19   shieldrechargerate  = 1
     20   shieldrechargewaittime = 1
    2121
    2222   primaryThrust     = 300
     
    210210        <BoxCollisionShape position="11,18,58" halfExtents="10,10,10" info="frontR, HOOK"/> -->
    211211    </collisionShapes>
     212    <explosion >
     213      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     214      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     215      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     216    </explosion>
    212217<?lua
    213218  include("../includes/weaponSettingsHeavyCruiserBody.oxi")
  • code/trunk/data/levels/templates/ModularSpaceShipTest.oxt

    r10262 r11052  
    1515   maxshieldhealth     = 50
    1616   shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 100
     
    116116        <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
    117117    </collisionShapes>
     118
     119    <explosion >
     120      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     121      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     122      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     123    </explosion>
    118124<?lua
    119125  include("../includes/weaponSettingsAssff.oxi")
  • code/trunk/data/levels/templates/bigship.oxt

    r9664 r11052  
    1515   maxshieldhealth     = 50
    1616   shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 30
     
    8383     
    8484    </collisionShapes>
     85
     86    <explosion >
     87      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     88      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     89      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     90
     91      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     92      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     93      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     94      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     95      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     96    </explosion>
    8597<?lua
    8698  include("../includes/weaponSettingsbigship.oxi")
  • code/trunk/data/levels/templates/enemyInvader.oxt

    r9954 r11052  
    1515   maxshieldhealth     = 10
    1616   shieldabsorption    = 0.9
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 150
     
    5555      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    5656    </collisionShapes>
     57    <explosion >
     58      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     59      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     61
     62      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     63      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     65      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     66      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     67    </explosion>
    5768<?lua
    5869  include("../includes/invaderWeapon.oxi")
     
    7788   maxshieldhealth     = 20
    7889   shieldabsorption    = 0.9
    79    reloadrate          = 1
    80    reloadwaittime      = 1
     90   shieldrechargerate  = 1
     91   shieldrechargewaittime = 1
    8192
    8293   primaryThrust     = 150
  • code/trunk/data/levels/templates/pickupRepresentationTemplates.oxt

    r9348 r11052  
     1<!-- Boost pickups: -->
     2
     3<Template name=smallboostpickupRepresentation>
     4    <PickupRepresentation>
     5        <spawner-representation>
     6            <StaticEntity>
     7                <attached>
     8                    <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1>
     9                        <attached>
     10                            <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.3 />
     11                        </attached>
     12                    </Billboard>
     13                </attached>
     14            </StaticEntity>
     15        </spawner-representation>
     16    </PickupRepresentation>
     17</Template>
     18
     19<Template name=smallboostpickup baseclass=BoostPickup>
     20  <BoostPickup
     21    representation = "smallboostpickup"
     22    boostrefill = 0.5
     23    activationType = "immediate"
     24    durationType = "once"
     25  />
     26</Template>
     27
     28<Template name=mediumboostpickupRepresentation>
     29    <PickupRepresentation>
     30        <spawner-representation>
     31            <StaticEntity>
     32                <attached>
     33                    <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1>
     34                        <attached>
     35                            <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.5 />
     36                        </attached>
     37                    </Billboard>
     38                </attached>
     39            </StaticEntity>
     40        </spawner-representation>
     41    </PickupRepresentation>
     42</Template>
     43
     44<Template name=mediumboostpickup baseclass=BoostPickup>
     45  <BoostPickup
     46    representation = "mediumboostpickup"
     47    boostrefill = 0.75
     48    activationType = "immediate"
     49    durationType = "once"
     50  />
     51</Template>
     52
     53<Template name=hugeboostpickupRepresentation>
     54    <PickupRepresentation>
     55        <spawner-representation>
     56            <StaticEntity>
     57                <attached>
     58                    <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Sphere2" scale=0.1>
     59                        <attached>
     60                            <Billboard position="0,0,0" colour="0.0,1.0,0.8" material="Flash" scale=0.7 />
     61                        </attached>
     62                    </Billboard>
     63                </attached>
     64            </StaticEntity>
     65        </spawner-representation>
     66    </PickupRepresentation>
     67</Template>
     68
     69<Template name=hugeboostpickup baseclass=BoostPickup>
     70  <BoostPickup
     71    representation = "hugeboostpickup"
     72    boostrefill = 1.0
     73    activationType = "immediate"
     74    durationType = "once"
     75  />
     76</Template>
     77
    178<!-- Shield pickups: -->
    279
     
    189266</Template>
    190267
     268<!-- Munition pickups: -->
     269
     270<Template name=smallmunitionpickupRepresentation>
     271    <PickupRepresentation>
     272        <spawner-representation>
     273            <StaticEntity>
     274                <attached>
     275                    <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1>
     276                        <attached>
     277                            <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.3 />
     278                        </attached>
     279                    </Billboard>
     280                </attached>
     281            </StaticEntity>
     282        </spawner-representation>
     283    </PickupRepresentation>
     284</Template>
     285
     286<Template name=smallmunitionpickup baseclass=MunitionPickup>
     287  <MunitionPickup
     288    representation = "smallmunitionpickup"
     289    activationType = "immediate"
     290    durationType = "once"
     291  >
     292    <munitioncontainers>
     293        <MunitionContainer munitiontype="LaserMunition" munitionamount=16 magazinesamount=0 />
     294        <MunitionContainer munitiontype="FusionMunition" munitionamount=8 magazinesamount=0 />
     295        <MunitionContainer munitiontype="LightningMunition" munitionamount=8 magazinesamount=0 />
     296    </munitioncontainers>
     297  </MunitionPickup>
     298</Template>
     299
     300<Template name=mediummunitionpickupRepresentation>
     301    <PickupRepresentation>
     302        <spawner-representation>
     303            <StaticEntity>
     304                <attached>
     305                    <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1>
     306                        <attached>
     307                            <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.5 />
     308                        </attached>
     309                    </Billboard>
     310                </attached>
     311            </StaticEntity>
     312        </spawner-representation>
     313    </PickupRepresentation>
     314</Template>
     315
     316<Template name=mediummunitionpickup baseclass=MunitionPickup>
     317  <MunitionPickup
     318    representation = "mediummunitionpickup"
     319    activationType = "immediate"
     320    durationType = "once"
     321  >
     322    <munitioncontainers>
     323        <MunitionContainer munitiontype="LaserMunition" munitionamount=32 magazinesamount=0 />
     324        <MunitionContainer munitiontype="FusionMunition" munitionamount=16 magazinesamount=0 />
     325        <MunitionContainer munitiontype="LightningMunition" munitionamount=16 magazinesamount=0 />       
     326        <MunitionContainer munitiontype="SplitMunition" munitionamount=8 magazinesamount=0 />
     327        <MunitionContainer munitiontype="RocketMunition" munitionamount=0 magazinesamount=2 />
     328        <MunitionContainer munitiontype="MineMunition" munitionamount=0 magazinesamount=2 />
     329    </munitioncontainers>
     330  </MunitionPickup>
     331</Template>
     332
     333<Template name=hugemunitionpickupRepresentation>
     334    <PickupRepresentation>
     335        <spawner-representation>
     336            <StaticEntity>
     337                <attached>
     338                    <Billboard position="0,0,0" colour="0.59,0.30,0.16" material="Sphere2" scale=0.1>
     339                        <attached>
     340                            <Billboard position="0,0,0" colour="0.47,0.24,0.13" material="Munition" scale=0.7 />
     341                        </attached>
     342                    </Billboard>
     343                </attached>
     344            </StaticEntity>
     345        </spawner-representation>
     346    </PickupRepresentation>
     347</Template>
     348
     349<Template name=hugemunitionpickup baseclass=MunitionPickup>
     350  <MunitionPickup
     351    representation = "hugemunitionpickup"
     352    activationType = "immediate"
     353    durationType = "once"
     354  >
     355    <munitioncontainers>
     356        <MunitionContainer munitiontype="LaserMunition" munitionamount=64 magazinesamount=0 />
     357        <MunitionContainer munitiontype="FusionMunition" munitionamount=32 magazinesamount=0 />
     358        <MunitionContainer munitiontype="LightningMunition" munitionamount=32 magazinesamount=0 />       
     359        <MunitionContainer munitiontype="SplitMunition" munitionamount=16 magazinesamount=0 />
     360        <MunitionContainer munitiontype="RocketMunition" munitionamount=0 magazinesamount=10 />
     361        <MunitionContainer munitiontype="IceMunition" munitionamount=0 magazinesamount=10 />
     362        <MunitionContainer munitiontype="GravityBombMunition" munitionamount=0 magazinesamount=10 />
     363        <MunitionContainer munitiontype="MineMunition" munitionamount=0 magazinesamount=10 />
     364    </munitioncontainers>
     365  </MunitionPickup>
     366</Template>
     367
    191368<!-- Meta pickups: -->
    192369
     
    196373            <StaticEntity>
    197374                <attached>
    198                     <Billboard position="0,0,0" colour="0.60,0.97,0.23" material="Sphere2" scale=0.1>
    199                         <attached>
    200                             <Billboard position="0,0,0" colour="0.40,0.81,0.10" material="Arrow" scale=0.65 />
    201                         </attached>
    202                     </Billboard>
    203                 </attached>
    204             </StaticEntity>
    205         </spawner-representation>
    206     </PickupRepresentation>
     375                    <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1>
     376                        <attached>
     377                            <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="ArrowUp" scale=0.65 />
     378                        </attached>
     379                    </Billboard>
     380                </attached>
     381            </StaticEntity>
     382        </spawner-representation>
     383    </PickupRepresentation>
     384</Template>
     385
     386<Template name=usemetapickup baseclass=MetaPickup>
     387  <MetaPickup representation="use" metaType="use" />
    207388</Template>
    208389
     
    212393            <StaticEntity>
    213394                <attached>
    214                     <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1>
    215                         <attached>
    216                             <Billboard position="0,0,0" colour="0.95,0.20,0.10" material="Arrow" scale=0.65 />
    217                         </attached>
    218                     </Billboard>
    219                 </attached>
    220             </StaticEntity>
    221         </spawner-representation>
    222     </PickupRepresentation>
     395                    <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1>
     396                        <attached>
     397                            <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="ArrowDown" scale=0.65 />
     398                        </attached>
     399                    </Billboard>
     400                </attached>
     401            </StaticEntity>
     402        </spawner-representation>
     403    </PickupRepresentation>
     404</Template>
     405
     406<Template name=dropmetapickup baseclass=MetaPickup>
     407  <MetaPickup representation="drop" metaType="drop" />
     408</Template>
     409
     410<Template name=destroypickupRepresentation>
     411    <PickupRepresentation>
     412        <spawner-representation>
     413            <StaticEntity>
     414                <attached>
     415                    <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1>
     416                        <attached>
     417                            <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Splash" scale=0.65 />
     418                        </attached>
     419                    </Billboard>
     420                </attached>
     421            </StaticEntity>
     422        </spawner-representation>
     423    </PickupRepresentation>
     424</Template>
     425
     426<Template name=destroymetapickup baseclass=MetaPickup>
     427  <MetaPickup representation="destroy" metaType="destroy" />
     428</Template>
     429
     430<Template name=destroycarrierpickupRepresentation>
     431    <PickupRepresentation>
     432        <spawner-representation>
     433            <StaticEntity>
     434                <attached>
     435                    <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.1>
     436                        <attached>
     437                            <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Asterisk" scale=0.65 />
     438                        </attached>
     439                    </Billboard>
     440                </attached>
     441            </StaticEntity>
     442        </spawner-representation>
     443    </PickupRepresentation>
     444</Template>
     445
     446<Template name=destroycarriermetapickup baseclass=MetaPickup>
     447  <MetaPickup representation="destroycarrier" metaType="destroyCarrier" />
    223448</Template>
    224449
     
    232457                    <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 >
    233458                        <attached>
    234                             <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damageSmall" scale=0.7 />
     459                            <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.3 />
    235460                        </attached>
    236461                    </Billboard>
     
    258483                    <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 >
    259484                        <attached>
    260                             <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damageMedium" scale=0.7 />
     485                            <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.5 />
    261486                        </attached>
    262487                    </Billboard>
     
    277502</Template>
    278503
    279 <Template name=largedamageboostpickupRepresentation>
     504<Template name=hugedamageboostpickupRepresentation>
    280505    <PickupRepresentation>
    281506        <spawner-representation>
     
    284509                    <Billboard position="0,0,0" colour="0.95,0.10,0.05" material="Sphere2" scale=0.1 >
    285510                        <attached>
    286                             <Billboard position="0,0,0" colour="0.30,0.30,0.30" material="damageLarge" scale=0.7 />
    287                         </attached>
    288                     </Billboard>
    289                 </attached>
    290             </StaticEntity>
    291         </spawner-representation>
    292     </PickupRepresentation>
    293 </Template>
    294 
    295 <Template name=largedamageboostpickup baseclass=DamageBoostPickup>
     511                            <Billboard position="0,0,0" colour="0.70,0.10,0.10" material="Damage" scale=0.7 />                           
     512                        </attached>
     513                    </Billboard>
     514                </attached>
     515            </StaticEntity>
     516        </spawner-representation>
     517    </PickupRepresentation>
     518</Template>
     519
     520<Template name=hugedamageboostpickup baseclass=DamageBoostPickup>
    296521  <DamageBoostPickup
    297     representation = "largedamageboostpickup"
     522    representation = "hugedamageboostpickup"
    298523    duration = 10.0
    299524    damageMultiplier = 7.0
     
    498723                    <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1>
    499724                        <attached>
    500                             <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.4 />
     725                            <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.35 />
    501726                        </attached>
    502727                    </Billboard>
     
    524749                    <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1>
    525750                        <attached>
    526                             <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.7 />
     751                            <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.55 />
    527752                        </attached>
    528753                    </Billboard>
     
    550775                    <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.1>
    551776                        <attached>
    552                             <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=1.0 />
     777                            <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.75 />
    553778                        </attached>
    554779                    </Billboard>
     
    609834        </attached>
    610835        <collisionShapes>
    611             <BoxCollisionShape position="0,0,0"      halfExtents="1, 1, 1" />
     836            <SphereCollisionShape position="0,0,0" radius=5 />
    612837        </collisionShapes>
    613838        <weaponslots>
    614             <WeaponSlot position="    0,   0,0" />
     839            <WeaponSlot position="0,0,0" />
    615840        </weaponslots>
    616841        <weaponsets>
    617842            <WeaponSet firemode=0 />
    618843        </weaponsets>
    619         <weapons>
     844        <weaponpacks>
    620845            <WeaponPack>
    621846                <links>
     
    631856                </Weapon>
    632857            </WeaponPack>
    633         </weapons>
     858        </weaponpacks>
     859        <munition>
     860            <LaserMunition initialmagazines=2 maxmagazines=2 munitionpermagazine=10 replenishamount=1 replenishinterval=0.5/>
     861        </munition>
    634862    </Drone>
    635863</Template>
  • code/trunk/data/levels/templates/spaceshipAssff.oxt

    r9939 r11052  
    55   spawnparticlesource    = "Orxonox/fairytwirl"
    66   spawnparticleduration  = 3
    7    explosionchunks        = 6
    87
    98   health            = 100
     
    1514   maxshieldhealth     = 50
    1615   shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     16   shieldrechargerate  = 1
     17   shieldrechargewaittime = 1
    1918
    2019   primaryThrust     = 100
     
    5756      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    5857    </collisionShapes>
     58    <explosion>
     59      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     61      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     62
     63      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     65      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     66      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     67    </explosion>
    5968<?lua
    6069  include("../includes/weaponSettingsAssff.oxi")
  • code/trunk/data/levels/templates/spaceshipAssff2.oxt

    r8860 r11052  
    1515   maxshieldhealth     = 150
    1616   shieldabsorption    = 0.95
    17    reloadrate          = 5
    18    reloadwaittime      = 0.5
     17   shieldrechargerate  = 5
     18   shieldrechargewaittime = 0.5
    1919
    2020   primaryThrust     = 100
     
    3737   linearDamping     = 0.7
    3838   angularDamping    = 0.9999999
     39
     40   explosionSound = "sounds/Explosion2.ogg"
    3941  >
    4042    <engines>
     
    5557      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    5658    </collisionShapes>
     59    <explosion >
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     61      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     62      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     63
     64      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     65      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     66      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     67      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69    </explosion>
    5770<?lua
    5871  include("../includes/weaponSettingsAssff2.oxi")
  • code/trunk/data/levels/templates/spaceshipCollateralDamage.oxt

    r9664 r11052  
    1616   maxshieldhealth     = 50
    1717   shieldabsorption    = 0.8
    18    reloadrate          = 1
    19    reloadwaittime      = 1
     18   shieldrechargerate  = 1
     19   shieldrechargewaittime = 1
    2020
    2121   primaryThrust     = 100
     
    6262
    6363    </collisionShapes>
     64
     65    <explosion >
     66      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     67      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     68      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     69
     70      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     71      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     72      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     73      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     74      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     75    </explosion>
    6476
    6577
  • code/trunk/data/levels/templates/spaceshipDodgeRace.oxt

    r10262 r11052  
    1515   maxshieldhealth     = 20
    1616   shieldabsorption    = 0.1
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 150
     
    6060      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    6161    </collisionShapes>
     62    <explosion >
     63      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     64      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     65      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     66
     67      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     70      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     71      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     72    </explosion>
    6273<?lua
    6374  include("../includes/invaderWeapon.oxi")
  • code/trunk/data/levels/templates/spaceshipEscort.oxt

    r9664 r11052  
    55   spawnparticlesource    = "Orxonox/fairytwirl"
    66   spawnparticleduration  = 3
    7    explosionchunks        = 4
     7   explosionchunks        = 10
    88
    99   health            = 80
     
    1515   maxshieldhealth     = 60
    1616   shieldabsorption    = 0.9
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 150
     
    5656      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    5757    </collisionShapes>
     58    <explosion>
     59      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     61      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     62
     63      <ExplosionPart mesh="explosionparts/escort_part_1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64      <ExplosionPart mesh="explosionparts/escort_part_2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     65      <ExplosionPart mesh="explosionparts/escort_part_3.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     66      <ExplosionPart mesh="explosionparts/escort_part_4.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     67      <ExplosionPart mesh="explosionparts/escort_part_5.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="explosionparts/escort_part_6.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69    </explosion>
    5870<?lua
    5971  include("../includes/weaponSettingsEscort.oxi")
     
    92104    <EffectContainer condition="idle">
    93105      <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>
     106       />
     107      <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, -2, 14" colour="0.2, 0.5, 0.65, 1.0" width=150 length=15 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=2 turnofftime=1 material="Flares/ThrusterFlare1" />
     108      <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, -2, 14" colour="0.2, 0.5, 0.65, 1.0" width=15 length=15 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=2 turnofftime=1 material="Flares/ThrusterFlare1" />
    94109    </EffectContainer>
    95110    <EffectContainer condition="not idle">
     
    101116    </EffectContainer>
    102117    <EffectContainer condition="normal or boost">
    103       <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    104       <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     118      <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, -2, 14" colour="0.2, 1.0, 0.65, 1.0" width=5 length=1500 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     119      <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, -2, 14" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=1 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
    105120    </EffectContainer>
     121
    106122    <EffectContainer condition="boost">
    107123      <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />
  • code/trunk/data/levels/templates/spaceshipGhost.oxt

    r8858 r11052  
    1515   maxshieldhealth     = 150
    1616   shieldabsorption    = 0.9
    17    reloadrate          = 3
    18    reloadwaittime      = 0.0
     17   shieldrechargerate  = 3
     18   shieldrechargewaittime = 0.0
    1919
    2020   primaryThrust     = 600
     
    5252      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    5353    </collisionShapes>
     54    <explosion >
     55      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     56      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     57      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     58
     59      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     60      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     61      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     62      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     63      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64    </explosion>
    5465<?lua
    5566  include("../includes/weaponSettingsGhost.oxi")
  • code/trunk/data/levels/templates/spaceshipH2.oxt

    r8858 r11052  
    4141      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    4242    </collisionShapes>
     43    <explosion >
     44      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     45      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     46      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     47
     48      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     49      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     50      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     51      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     52      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     53    </explosion>
    4354
    4455  </SpaceShip>
  • code/trunk/data/levels/templates/spaceshipHXY.oxt

    r8858 r11052  
    3535      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    3636    </collisionShapes>
     37    <explosion >
     38      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     39      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     40      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     41
     42      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     43      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     44      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     45      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     46      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     47    </explosion>
    3748
    3849<?lua
  • code/trunk/data/levels/templates/spaceshipHXYSL.oxt

    r8858 r11052  
    3434      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    3535    </collisionShapes>
     36    <explosion >
     37      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     38      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     39      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     40
     41      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     42      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     43      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     44      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     45      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     46    </explosion>
    3647
    3748<?lua
  • code/trunk/data/levels/templates/spaceshipHeartAttack.oxt

    r10622 r11052  
    1515   maxshieldhealth     = 800
    1616   shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 40
     
    6363      <BoxCollisionShape position="-5,5,4.3"  halfExtents="1.4, 1.5, 1.4" />
    6464    </collisionShapes>
     65    <explosion >
     66      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     67      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     68      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     69
     70      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     71      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     72      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     73      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     74      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     75    </explosion>
    6576<?lua
    6677  include("../includes/weaponSettingsHeartAttack.oxi")
  • code/trunk/data/levels/templates/spaceshipInvader.oxt

    r9943 r11052  
    1515   maxshieldhealth     = 60
    1616   shieldabsorption    = 0.9
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 150
     
    5959      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    6060    </collisionShapes>
     61    <explosion >
     62      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     63      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     64      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     65
     66      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     67      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     70      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     71    </explosion>
    6172<?lua
    6273  include("../includes/invaderWeapon.oxi")
  • code/trunk/data/levels/templates/spaceshipPirate.oxt

    r8858 r11052  
    1515   maxshieldhealth     = 40
    1616   shieldabsorption    = 0.6
    17    reloadrate          = 2
    18    reloadwaittime      = 0.5
     17   shieldrechargerate  = 2
     18   shieldrechargewaittime = 0.5
    1919
    2020   primaryThrust     = 100
     
    5353      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    5454    </collisionShapes>
     55    <explosion>
     56      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     57      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" scale=2 />
     58      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     59
     60      <ExplosionPart mesh="explosionparts/pirate_part_1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     61      <ExplosionPart mesh="explosionparts/pirate_part_2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     62      <ExplosionPart mesh="explosionparts/pirate_part_3.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     63      <ExplosionPart mesh="explosionparts/pirate_part_4.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64    </explosion>
    5565
    5666<?lua
  • code/trunk/data/levels/templates/spaceshipRace.oxt

    r9348 r11052  
    1515   maxshieldhealth     = 50
    1616   shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 100
     
    5757
    5858    </collisionShapes>
     59    <explosion >
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     61      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     62      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     63
     64      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     65      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     66      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     67      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     68      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     69    </explosion>
    5970<?lua
    6071  include("../includes/weaponSettingsAssff.oxi")
  • code/trunk/data/levels/templates/spaceshipRing.oxt

    r10622 r11052  
    1515   maxshieldhealth     = 60
    1616   shieldabsorption    = 0.9
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 150
     
    5353      <BoxCollisionShape position="0,     0,-12" halfExtents="4  , 4 ,7" />
    5454    </collisionShapes>
     55    <explosion >
     56      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     57      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     58      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     59
     60      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     61      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     62      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     63      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     65    </explosion>
    5566<?lua
    5667  include("../includes/weaponSettingsRing.oxi")
  • code/trunk/data/levels/templates/spaceshipSpacecruiser.oxt

    r9348 r11052  
    1515   maxshieldhealth     = 90
    1616   shieldabsorption    = 0.9
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 90
     
    6666
    6767    </collisionShapes>
     68    <explosion >
     69      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     70      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     71      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     72
     73      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     74      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     75      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     76      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     77      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     78    </explosion>
    6879<?lua
    6980  include("../includes/weaponSettingsSpacecruiser.oxi")
  • code/trunk/data/levels/templates/spaceshipSwallow.oxt

    r8858 r11052  
    1515   maxshieldhealth     = 80
    1616   shieldabsorption    = 0.75
    17    reloadrate          = 1.5
    18    reloadwaittime      = 0.2
     17   shieldrechargerate  = 1.5
     18   shieldrechargewaittime = 0.2
    1919
    2020   primaryThrust     = 600;
     
    4949      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    5050    </collisionShapes>
     51    <explosion >
     52      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     53      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     54      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     55
     56      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     57      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     58      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     59      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     60      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     61    </explosion>
    5162<?lua
    5263  include("../includes/weaponSettingsSwallow.oxi")
  • code/trunk/data/levels/templates/spaceshipTransporter.oxt

    r8858 r11052  
    3434      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    3535    </collisionShapes>
     36    <explosion >
     37      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     38      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     39      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     40
     41      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     42      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     43      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     44      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     45      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     46    </explosion>
    3647
    3748<?lua
  • code/trunk/data/levels/templates/spaceshipTransporterSL.oxt

    r8858 r11052  
    3434      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
    3535    </collisionShapes>
     36    <explosion >
     37      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     38      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     39      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     40
     41      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     42      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     43      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     44      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     45      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     46    </explosion>
    3647
    3748<?lua
  • code/trunk/data/levels/templates/spaceshipTurret.oxt

    r9664 r11052  
    1515   maxshieldhealth     = 50
    1616   shieldabsorption    = 0.8
    17    reloadrate          = 1
    18    reloadwaittime      = 1
     17   shieldrechargerate  = 1
     18   shieldrechargewaittime = 1
    1919
    2020   primaryThrust     = 100
     
    4444        <SphereCollisionShape radius="10"   position = "0,0,0"/>
    4545    </collisionShapes>
     46    <explosion >
     47      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
     48      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     49      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
     50
     51      <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" />
     52      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     53      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     54      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     55      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     56    </explosion>
    4657<?lua
    4758  include("../includes/weaponSettingsTurret.oxi")
  • code/trunk/data/levels/templates/towerdefensetower.oxt

    r10622 r11052  
    44
    55        explosionchunks        = 6
    6         reloadrate=10
    7         reloadwaittime=5
     6        shieldrechargerate=10
     7        shieldrechargewaittime=5
    88        collisionType="none"
    99        pitch="0"
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