Changeset 11057 for code/branches/cpp11_v3/src/modules/mini4dgame
- Timestamp:
- Jan 10, 2016, 7:50:23 PM (9 years ago)
- Location:
- code/branches/cpp11_v3/src/modules/mini4dgame
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameBoard.cc
r11054 r11057 40 40 #include "graphics/BlinkingBillboard.h" 41 41 42 #include "core/XMLPort.h"43 44 42 #include "Mini4Dgame.h" 45 43 … … 71 69 this->player_toggle_ = false; 72 70 this->checkGametype(); 73 }74 75 76 //xml port for loading sounds77 void Mini4DgameBoard::XMLPort(Element& xmlelement, XMLPort::Mode mode)78 {79 SUPER(Mini4DgameBoard, XMLPort, xmlelement, mode);80 71 } 81 72 -
code/branches/cpp11_v3/src/modules/mini4dgame/Mini4DgameBoard.h
r11054 r11057 74 74 //virtual ~Mini4DgameBoard(); 75 75 76 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;77 78 76 bool isValidMove(const Mini4DgamePosition& move); 79 77 void undoMove();
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