Changeset 11062 for code/branches/cpp11_v3/src/modules
- Timestamp:
- Jan 13, 2016, 11:13:30 PM (9 years ago)
- Location:
- code/branches/cpp11_v3/src/modules
- Files:
-
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3/src/modules/overlays/hud/HUDHealthBar.h
r11061 r11062 112 112 { this->owner_ = owner; } 113 113 protected: 114 virtual void positionChanged() ;115 virtual void sizeChanged() ;114 virtual void positionChanged() override; 115 virtual void sizeChanged() override; 116 116 private: 117 117 void positionText(); -
code/branches/cpp11_v3/src/modules/weapons/munitions/FusionMunition.h
r11057 r11062 52 52 public: 53 53 FusionMunition(Context* context); 54 virtual ~FusionMunition() {}54 virtual ~FusionMunition() = default; 55 55 }; 56 56 } -
code/branches/cpp11_v3/src/modules/weapons/munitions/GravityBombMunition.h
r11057 r11062 27 27 public: 28 28 GravityBombMunition(Context* context); 29 virtual ~GravityBombMunition() {}29 virtual ~GravityBombMunition() = default; 30 30 }; 31 31 -
code/branches/cpp11_v3/src/modules/weapons/munitions/IceMunition.h
r11057 r11062 52 52 public: 53 53 IceMunition(Context* context); 54 virtual ~IceMunition() {}54 virtual ~IceMunition() = default; 55 55 }; 56 56 } -
code/branches/cpp11_v3/src/modules/weapons/munitions/LaserMunition.h
r11057 r11062 52 52 public: 53 53 LaserMunition(Context* context); 54 virtual ~LaserMunition() {}54 virtual ~LaserMunition() = default; 55 55 }; 56 56 } -
code/branches/cpp11_v3/src/modules/weapons/munitions/LightningMunition.h
r11057 r11062 52 52 public: 53 53 LightningMunition(Context* context); 54 virtual ~LightningMunition() {}54 virtual ~LightningMunition() = default; 55 55 }; 56 56 } -
code/branches/cpp11_v3/src/modules/weapons/munitions/MineMunition.h
r11057 r11062 52 52 public: 53 53 MineMunition(Context* context); 54 virtual ~MineMunition() {}54 virtual ~MineMunition() = default; 55 55 }; 56 56 } -
code/branches/cpp11_v3/src/modules/weapons/munitions/RocketMunition.h
r11057 r11062 52 52 public: 53 53 RocketMunition(Context* context); 54 virtual ~RocketMunition() {}54 virtual ~RocketMunition() = default; 55 55 }; 56 56 } -
code/branches/cpp11_v3/src/modules/weapons/munitions/SplitMunition.h
r11057 r11062 52 52 public: 53 53 SplitMunition(Context* context); 54 virtual ~SplitMunition() {}54 virtual ~SplitMunition() = default; 55 55 }; 56 56 }
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