Changeset 11065 for code/branches/cpp11_v3/src/orxonox/weaponsystem
- Timestamp:
- Jan 17, 2016, 1:59:00 PM (9 years ago)
- Location:
- code/branches/cpp11_v3/src/orxonox/weaponsystem
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3/src/orxonox/weaponsystem/Munition.cc
r11062 r11065 345 345 std::map<WeaponMode*, Magazine*>::iterator it; 346 346 347 // If the pointer to the weapon mode whose magazine got munition added to is NULL, then set the iterator to the beginning of the map347 // If the pointer to the weapon mode whose magazine got munition added to is nullptr, then set the iterator to the beginning of the map 348 348 // Otherwise set it to the next weapon mode 349 349 if (lastFilledWeaponMode_ == nullptr) -
code/branches/cpp11_v3/src/orxonox/weaponsystem/ReplenishingMunition.h
r11064 r11065 52 52 public: 53 53 ReplenishingMunition(Context* context); 54 virtual ~ReplenishingMunition() {}54 virtual ~ReplenishingMunition() = default; 55 55 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) ;56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; 57 57 58 58 float getProgress();
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