Changeset 11071 for code/trunk/src/modules/weapons/munitions
- Timestamp:
- Jan 17, 2016, 10:29:21 PM (9 years ago)
- Location:
- code/trunk
- Files:
-
- 17 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/src/modules/weapons/munitions/FusionMunition.cc
r11052 r11071 34 34 #include "FusionMunition.h" 35 35 #include "core/CoreIncludes.h" 36 #include "core/XMLPort.h"37 36 38 37 namespace orxonox … … 57 56 this->reloadTime_ = 0.5f; 58 57 } 59 60 void FusionMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)61 {62 SUPER(FusionMunition, XMLPort, xmlelement, mode);63 }64 58 } -
code/trunk/src/modules/weapons/munitions/FusionMunition.h
r11052 r11071 52 52 public: 53 53 FusionMunition(Context* context); 54 virtual ~FusionMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~FusionMunition() = default; 56 55 }; 57 56 } -
code/trunk/src/modules/weapons/munitions/GravityBombMunition.cc
r11052 r11071 7 7 #include "GravityBombMunition.h" 8 8 #include "core/CoreIncludes.h" 9 #include "core/XMLPort.h"10 9 11 10 namespace orxonox … … 27 26 this->reloadTime_ = 0.0f; 28 27 } 29 30 void GravityBombMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)31 {32 SUPER(GravityBombMunition, XMLPort, xmlelement, mode);33 }34 28 } 35 29 -
code/trunk/src/modules/weapons/munitions/GravityBombMunition.h
r11052 r11071 27 27 public: 28 28 GravityBombMunition(Context* context); 29 virtual ~GravityBombMunition() {} 30 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 29 virtual ~GravityBombMunition() = default; 31 30 }; 32 31 -
code/trunk/src/modules/weapons/munitions/IceMunition.cc
r11052 r11071 34 34 #include "IceMunition.h" 35 35 #include "core/CoreIncludes.h" 36 #include "core/XMLPort.h"37 36 38 37 namespace orxonox … … 55 54 this->reloadTime_ = 0.5f; 56 55 } 57 58 void IceMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)59 {60 SUPER(IceMunition, XMLPort, xmlelement, mode);61 }62 56 } -
code/trunk/src/modules/weapons/munitions/IceMunition.h
r11052 r11071 52 52 public: 53 53 IceMunition(Context* context); 54 virtual ~IceMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~IceMunition() = default; 56 55 }; 57 56 } -
code/trunk/src/modules/weapons/munitions/LaserMunition.cc
r11052 r11071 34 34 #include "LaserMunition.h" 35 35 #include "core/CoreIncludes.h" 36 #include "core/XMLPort.h"37 36 38 37 namespace orxonox … … 58 57 this->reloadTime_ = 0.5f; 59 58 } 60 61 void LaserMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)62 {63 SUPER(LaserMunition, XMLPort, xmlelement, mode);64 }65 59 } -
code/trunk/src/modules/weapons/munitions/LaserMunition.h
r11052 r11071 52 52 public: 53 53 LaserMunition(Context* context); 54 virtual ~LaserMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~LaserMunition() = default; 56 55 }; 57 56 } -
code/trunk/src/modules/weapons/munitions/LightningMunition.cc
r11052 r11071 34 34 #include "LightningMunition.h" 35 35 #include "core/CoreIncludes.h" 36 #include "core/XMLPort.h"37 36 38 37 namespace orxonox … … 55 54 this->reloadTime_ = 0.5f; 56 55 } 57 58 void LightningMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)59 {60 SUPER(LightningMunition, XMLPort, xmlelement, mode);61 }62 56 } -
code/trunk/src/modules/weapons/munitions/LightningMunition.h
r11052 r11071 52 52 public: 53 53 LightningMunition(Context* context); 54 virtual ~LightningMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~LightningMunition() = default; 56 55 }; 57 56 } -
code/trunk/src/modules/weapons/munitions/MineMunition.cc
r11052 r11071 54 54 this->reloadTime_ = 0.5f; 55 55 } 56 57 void MineMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)58 {59 SUPER(MineMunition, XMLPort, xmlelement, mode);60 }61 56 } -
code/trunk/src/modules/weapons/munitions/MineMunition.h
r11052 r11071 52 52 public: 53 53 MineMunition(Context* context); 54 virtual ~MineMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~MineMunition() = default; 56 55 }; 57 56 } -
code/trunk/src/modules/weapons/munitions/RocketMunition.cc
r11052 r11071 34 34 #include "RocketMunition.h" 35 35 #include "core/CoreIncludes.h" 36 #include "core/XMLPort.h"37 36 38 37 namespace orxonox … … 55 54 this->reloadTime_ = 0.5f; 56 55 } 57 58 void RocketMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)59 {60 SUPER(RocketMunition, XMLPort, xmlelement, mode);61 }62 56 } -
code/trunk/src/modules/weapons/munitions/RocketMunition.h
r11052 r11071 52 52 public: 53 53 RocketMunition(Context* context); 54 virtual ~RocketMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~RocketMunition() = default; 56 55 }; 57 56 } -
code/trunk/src/modules/weapons/munitions/SplitMunition.cc
r11052 r11071 34 34 #include "SplitMunition.h" 35 35 #include "core/CoreIncludes.h" 36 #include "core/XMLPort.h"37 36 38 37 namespace orxonox … … 55 54 this->reloadTime_ = 0.5f; 56 55 } 57 58 void SplitMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)59 {60 SUPER(SplitMunition, XMLPort, xmlelement, mode);61 }62 56 } -
code/trunk/src/modules/weapons/munitions/SplitMunition.h
r11052 r11071 52 52 public: 53 53 SplitMunition(Context* context); 54 virtual ~SplitMunition() {} 55 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 54 virtual ~SplitMunition() = default; 56 55 }; 57 56 }
Note: See TracChangeset
for help on using the changeset viewer.