Changeset 11104 for code/trunk/data
- Timestamp:
- Jan 31, 2016, 11:42:11 PM (9 years ago)
- Location:
- code/trunk/data
- Files:
-
- 2 deleted
- 13 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/data/levels/FPSTest.oxw
r9939 r11104 9 9 <?lua 10 10 include("HUDTemplates3.oxo") 11 include("HUDTemplatesFPS.oxo") 11 12 include("stats.oxo") 12 13 include("templates/spaceshipAssff.oxt") -
code/trunk/data/levels/FPS_Level_HS14.oxw
r11052 r11104 11 11 include("stats.oxo") 12 12 include("HUDTemplates3.oxo") 13 include("HUDTemplatesFPS.oxo") 13 14 include("templates/lodInformation.oxt") 14 15 include("templates/pickupRepresentationTemplates.oxt") … … 22 23 include("templates/spaceshipTurret.oxt") 23 24 include("templates/spaceshipCollateralDamage.oxt") 24 include("templates/FPS _HS14.oxt")25 include("templates/FPS.oxt") 25 26 include("templates/HeavyCruiser.oxt") 26 27 include("templates/spacestation_elements.oxt") … … 139 140 <!-- FPS Player as destination of the dock --> 140 141 <!-- My position after docking --> 141 <FpsPlayer template = "fps _HS14" radarname = "First Person Player" position = "1330,-20016,0" >142 <FpsPlayer template = "fps" radarname = "First Person Player" position = "1330,-20016,0" > 142 143 <attached> 143 144 <DistanceTriggerBeacon name="bcnDestroyer" /> … … 313 314 314 315 </attached> 315 316 </StaticEntity> 316 317 317 318 -
code/trunk/data/levels/InsideSpaceStation.oxw
r9943 r11104 9 9 <?lua 10 10 include("HUDTemplates3.oxo") 11 include("HUDTemplatesFPS.oxo") 11 12 include("stats.oxo") 12 13 include("templates/spaceshipAssff.oxt") -
code/trunk/data/levels/dockingToASpaceStation.oxw
r9943 r11104 10 10 include("stats.oxo") 11 11 include("HUDTemplates3.oxo") 12 include("HUDTemplatesFPS.oxo") 12 13 include("templates/lodInformation.oxt") 13 14 include("templates/pickupRepresentationTemplates.oxt") -
code/trunk/data/levels/expeditionSector.oxw
r11052 r11104 9 9 include("stats.oxo") 10 10 include("HUDTemplates3.oxo") 11 include("HUDTemplatesFPS.oxo") 11 12 include("templates/lodInformation.oxt") 12 13 -
code/trunk/data/levels/levelTry.oxw
r10262 r11104 10 10 include("stats.oxo") 11 11 include("HUDTemplates3.oxo") 12 include("HUDTemplatesFPS.oxo") 12 13 include("templates/lodInformation.oxt") 13 14 include("templates/pickupRepresentationTemplates.oxt") -
code/trunk/data/levels/presentationFS102.oxw
r9348 r11104 8 8 <?lua 9 9 include("HUDTemplates3.oxo") 10 include("HUDTemplatesFPS.oxo") 10 11 include("stats.oxo") 11 12 include("templates/spaceshipAssff.oxt") -
code/trunk/data/levels/presentationFS10Ed.oxw
r9348 r11104 8 8 <?lua 9 9 include("HUDTemplates3.oxo") 10 include("HUDTemplatesFPS.oxo") 10 11 include("stats.oxo") 11 12 include("templates/spaceshipAssff.oxt") -
code/trunk/data/levels/presentationHS13.oxw
r11052 r11104 10 10 include("stats.oxo") 11 11 include("HUDTemplates3.oxo") 12 include("HUDTemplatesFPS.oxo") 12 13 include("templates/lodInformation.oxt") 13 14 include("templates/pickupRepresentationTemplates.oxt") -
code/trunk/data/levels/shuttleAttack.oxw
r11052 r11104 10 10 include("stats.oxo") 11 11 include("HUDTemplates3.oxo") 12 include("HUDTemplatesFPS.oxo") 12 13 include("templates/lodInformation.oxt") 13 14 -
code/trunk/data/levels/shuttleRetaliation.oxw
r11052 r11104 9 9 include("stats.oxo") 10 10 include("HUDTemplates3.oxo") 11 include("HUDTemplatesFPS.oxo") 11 12 include("templates/lodInformation.oxt") 12 13 -
code/trunk/data/levels/templates/FPS.oxt
r11052 r11104 1 1 <Template name=fps> 2 2 <FpsPlayer 3 hudtemplate = fpshud 3 4 spawnparticlesource = "Orxonox/fairytwirl" 4 5 spawnparticleduration = 3 … … 8 9 maxhealth = 200 9 10 initialhealth = 100 11 12 shieldhealth = 30 13 initialshieldhealth = 30 14 maxshieldhealth = 30 15 shieldabsorption = 0.9 16 shieldrechargerate = 1 17 shieldrechargewaittime = 1 10 18 11 19 primaryThrust = 0; -
code/trunk/data/overlays/HUDTemplatesFPS.oxo
r10292 r11104 1 <Template name="spectatorhud">2 <OverlayGroup name = "spectatorhud" scale = "1, 1">3 </OverlayGroup>4 </Template>5 6 1 <Template name="fpshud"> 7 2 <OverlayGroup name = "fpshud" scale = "1, 1"> … … 11 6 name = "HealthBar1" 12 7 background = "Orxonox/HealthBarBackground" 13 size = "0. 35, 0.0875"8 size = "0.40, 0.08" 14 9 position = "0.0 , 0.95 " 15 10 pickpoint = "0, 1" … … 17 12 textfont = "VeraMono" 18 13 textusebarcolour = true 19 texts ize = 0.03920 textoffset = "0.3 15, 0.05"14 textscale = 0.4 15 textoffset = "0.325, -0.825" 21 16 textpickpoint = "0, 0" 22 17 textalign = "right" 23 correctaspect = false24 textcorrectaspect = false18 correctaspect = true 19 iconmaterial = "Orxonox/BarIconHealth" 25 20 > 26 21 <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> … … 29 24 </HUDHealthBar> 30 25 31 <!-- <HUDSpeedBar32 name = "S peedBar1"26 <HUDShieldBar 27 name = "ShieldBar1" 33 28 background = "Orxonox/BarBackground" 34 size = "0. 35, 0.05"29 size = "0.40, 0.04" 35 30 position = "0.0 , 1.0 " 36 31 pickpoint = "0, 1" 37 correctaspect = false 32 correctaspect = true 33 iconmaterial = "Orxonox/BarIconShield" 38 34 > 39 <BarColour position = 0.0 colour = "0.7,0.5,0.2" /> 40 <BarColour position = 0.5 colour = "0.2,0.7,0.2" /> 41 <BarColour position = 1.0 colour = "0.7,0.2,0.2" /> 42 </HUDSpeedBar> 43 --> 35 <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> 36 <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> 37 <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> 38 </HUDShieldBar> 39 40 <HUDEnemyHealthBar 41 name = "EnemyHealthBar" 42 background = "Orxonox/HealthBarBackground" 43 size = "0.4, 0.08" 44 position = "1 ,0" 45 pickpoint = "1, 0" 46 bartexture = "healthbar_bar.png" 47 textfont = "VeraMono" 48 textusebarcolour = true 49 textscale = 0.4 50 textoffset = "-0.675, 0.175" 51 textpickpoint = "0, 0" 52 textalign = "right" 53 correctaspect = true 54 iconmaterial = "Orxonox/BarIconHealth" 55 > 56 <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> 57 <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> 58 <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> 59 </HUDEnemyHealthBar> 60 61 <HUDEnemyShieldBar 62 name = "EnemyShieldBar1" 63 background = "Orxonox/BarBackground" 64 size = "0.40, 0.04" 65 position = "1.0 , 0.1 " 66 pickpoint = "1, 0" 67 correctaspect = true 68 iconmaterial = "Orxonox/BarIconShield" 69 > 70 <BarColour position = 0.0 colour = "0.7,0.2,0.2" /> 71 <BarColour position = 0.5 colour = "0.7,0.7,0.2" /> 72 <BarColour position = 1.0 colour = "0.2,0.7,0.2" /> 73 </HUDEnemyShieldBar> 74 44 75 <HUDNavigation 45 76 name = "Navigation" … … 64 95 /> 65 96 97 <HUDWeaponSystem 98 name = "WeaponSystem" 99 correctaspect = true 100 position = "0.01, 0.01" 101 pickpoint = "0, 0" 102 visible = "true" 103 weaponModeHUDSize = "0.09, 0.03" 104 /> 105 66 106 <HUDTimer 67 107 name = "Timer" … … 73 113 /> 74 114 75 <!--<GUIOverlay115 <GUIOverlay 76 116 name = "QuestGUI" 77 117 guiname = "QuestGUI" 78 118 visible = "false" 79 119 /> 80 --> 120 121 <GUIOverlay 122 name = "PickupInventory" 123 guiname = "PickupInventory" 124 visible = "false" 125 /> 126 81 127 </OverlayGroup> 82 128 </Template>
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