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Ignore:
Timestamp:
Apr 28, 2016, 3:09:26 PM (9 years ago)
Author:
sagerj
Message:

overwritten many fire functions now only need to implement timer/charges

Location:
code/branches/sagerjFS16/src/modules/towerdefense
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/sagerjFS16/src/modules/towerdefense/TowerDefenseSelecter.cc

    r11071 r11175  
    146146    }
    147147
    148     void TowerDefenseSelecter::fire(unsigned int firemode)
     148    void TowerDefenseSelecter::push(unsigned int firemode)
    149149    {
    150150    }
    151151
    152     void TowerDefenseSelecter::fired(unsigned int firemode)
     152    void TowerDefenseSelecter::pushed(unsigned int firemode)
    153153    {
    154154       
  • code/branches/sagerjFS16/src/modules/towerdefense/TowerDefenseSelecter.h

    r11071 r11175  
    4747            virtual void rotatePitch(const Vector2& value) override;
    4848            virtual void rotateRoll(const Vector2& value) override;
    49             void fire(unsigned int firemode);
    50             virtual void fired(unsigned int firemode) override;
     49            void push(unsigned int firemode);
     50            virtual void pushed(unsigned int firemode) override;
    5151            virtual void boost(bool bBoost) override;
    5252            virtual void setSelectedPosition(TDCoordinate* newPos);
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