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Ignore:
Timestamp:
May 19, 2016, 5:50:36 PM (9 years ago)
Author:
tgidron
Message:

New Floor, Level HUD, Pickups work

File:
1 edited

Legend:

Unmodified
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  • code/branches/tgidronFS16/src/modules/invader/Invader.cc

    r11083 r11192  
    7171        // spawn enemy every 3.5 seconds
    7272        enemySpawnTimer.setTimer(3.5f, true, createExecutor(createFunctor(&Invader::spawnEnemy, this)));
    73         comboTimer.setTimer(3.0f, true, createExecutor(createFunctor(&Invader::comboControll, this)));
     73        comboTimer.setTimer(3.0f, false, createExecutor(createFunctor(&Invader::comboControll, this)));
    7474        this->setHUDTemplate("InvaderHUD");
    7575    }
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