Changeset 11208 for code/branches/presentationFS16/src/modules
- Timestamp:
- May 26, 2016, 4:53:34 PM (9 years ago)
- Location:
- code/branches/presentationFS16
- Files:
-
- 15 edited
- 4 copied
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentationFS16
- Property svn:mergeinfo changed
/code/branches/sagerjFS16 (added) merged: 11138,11142,11153,11164,11166,11170,11174-11175,11185,11189,11205
- Property svn:mergeinfo changed
-
code/branches/presentationFS16/src/modules/invader/InvaderEnemyShooter.cc
r11083 r11208 71 71 void InvaderEnemyShooter::shoot() 72 72 { 73 ControllableEntity:: fire(0);73 ControllableEntity::push(0); 74 74 } 75 75 -
code/branches/presentationFS16/src/modules/invader/InvaderShip.cc
r11071 r11208 91 91 // shoot! 92 92 if (isFireing) 93 ControllableEntity:: fire(0);93 ControllableEntity::push(0); 94 94 95 95 // Camera -
code/branches/presentationFS16/src/modules/jump/JumpFigure.cc
r11071 r11208 398 398 } 399 399 400 void JumpFigure:: fire(unsigned int firemode)401 { 402 403 } 404 405 void JumpFigure:: fired(unsigned int firemode)400 void JumpFigure::push(unsigned int firemode) 401 { 402 403 } 404 405 void JumpFigure::pushed(unsigned int firemode) 406 406 { 407 407 firePressed_ = true; -
code/branches/presentationFS16/src/modules/jump/JumpFigure.h
r11105 r11208 47 47 virtual void rotatePitch(const Vector2& value) override; 48 48 virtual void rotateRoll(const Vector2& value) override; 49 void fire(unsigned int firemode);50 virtual void fired(unsigned int firemode) override;49 void push(unsigned int firemode); 50 virtual void pushed(unsigned int firemode) override; 51 51 virtual void JumpFromPlatform(JumpPlatform* platform); 52 52 virtual void JumpFromSpring(JumpSpring* spring); -
code/branches/presentationFS16/src/modules/objects/controllers/TurretController.cc
r11071 r11208 198 198 { 199 199 200 this->getControllableEntity()-> fire(0);200 this->getControllableEntity()->push(0); 201 201 } 202 202 } -
code/branches/presentationFS16/src/modules/overlays/hud/CMakeLists.txt
r11052 r11208 14 14 HUDWeapon.cc 15 15 HUDWeaponSystem.cc 16 HUDChargeBar.cc 16 17 ChatOverlay.cc 17 18 AnnounceMessage.cc -
code/branches/presentationFS16/src/modules/towerdefense/TowerDefenseSelecter.cc
r11071 r11208 146 146 } 147 147 148 void TowerDefenseSelecter:: fire(unsigned int firemode)148 void TowerDefenseSelecter::push(unsigned int firemode) 149 149 { 150 150 } 151 151 152 void TowerDefenseSelecter:: fired(unsigned int firemode)152 void TowerDefenseSelecter::pushed(unsigned int firemode) 153 153 { 154 154 -
code/branches/presentationFS16/src/modules/towerdefense/TowerDefenseSelecter.h
r11071 r11208 47 47 virtual void rotatePitch(const Vector2& value) override; 48 48 virtual void rotateRoll(const Vector2& value) override; 49 void fire(unsigned int firemode);50 virtual void fired(unsigned int firemode) override;49 void push(unsigned int firemode); 50 virtual void pushed(unsigned int firemode) override; 51 51 virtual void boost(bool bBoost) override; 52 52 virtual void setSelectedPosition(TDCoordinate* newPos); -
code/branches/presentationFS16/src/modules/weapons/WeaponsPrereqs.h
r11052 r11208 107 107 class SimpleRocketFire; 108 108 class GravityBombFire; 109 class Discharger; 109 110 } 110 111 -
code/branches/presentationFS16/src/modules/weapons/projectiles/Rocket.cc
r11071 r11208 218 218 Destroys the Rocket upon pressing "fire". 219 219 */ 220 void Rocket:: fired(unsigned int firemode)220 void Rocket::pushed(unsigned int firemode) 221 221 { 222 222 this->destroyObject(); -
code/branches/presentationFS16/src/modules/weapons/projectiles/Rocket.h
r11071 r11208 116 116 virtual void setShooter(Pawn* shooter) override; 117 117 118 virtual void fired(unsigned int firemode) override;118 virtual void pushed(unsigned int firemode) override; 119 119 120 120 /** -
code/branches/presentationFS16/src/modules/weapons/projectiles/RocketOld.cc
r11071 r11208 218 218 Destroys the RocketOld upon pressing "fire". 219 219 */ 220 void RocketOld:: fired(unsigned int firemode)220 void RocketOld::pushed(unsigned int firemode) 221 221 { 222 222 this->destroyObject(); -
code/branches/presentationFS16/src/modules/weapons/projectiles/RocketOld.h
r11071 r11208 116 116 virtual void setShooter(Pawn* shooter) override; 117 117 118 virtual void fired(unsigned int firemode) override;118 virtual void pushed(unsigned int firemode) override; 119 119 120 120 private: -
code/branches/presentationFS16/src/modules/weapons/weaponmodes/CMakeLists.txt
r11108 r11208 13 13 GravityBombFire.cc 14 14 MineGun.cc 15 Discharger.cc 15 16 )
Note: See TracChangeset
for help on using the changeset viewer.