Changeset 11238
- Timestamp:
- Oct 17, 2016, 4:03:48 PM (8 years ago)
- Location:
- code/branches/SpaceRace_HS16/data/levels
- Files:
-
- 1 added
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/SpaceRace_HS16/data/levels/newnewnewspacerace.oxw
r11232 r11238 13 13 14 14 <?lua 15 include("templates/ spaceshipAssff.oxt")15 include("templates/fastship.oxt") 16 16 include("templates/spaceshipPirate.oxt") 17 17 ?> … … 51 51 52 52 <!-- ------------------SpawnPoint----------------- --> 53 <SpawnPoint position="0,-2100,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="true" > 54 <events> 55 <activity> 56 <EventTrigger invert="true"> 57 <events> 58 <trigger> 59 <EventListener event="checkpoint2" /> 60 </trigger> 61 </events> 62 </EventTrigger> 63 </activity> 64 </events> 53 <SpawnPoint position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=fastship active="true" > 65 54 </SpawnPoint> 66 67 <!-- ------------------CheckPoints----------------- -->68 <OldRaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false">69 <attached>70 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />71 </attached>72 <collisionShapes>73 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />74 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />75 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />76 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />77 </collisionShapes>78 </OldRaceCheckPoint>79 55 80 <OldRaceCheckPoint name="checkpoint2" position="0,-900,2300" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false"> 81 <attached> 82 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> 83 <SpawnPoint position="0,0,0" lookat="0,1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" > 84 <events> 85 <activity> 86 <Trigger mode="xor" invert="true" > 87 <EventTrigger> 88 <events> 89 <trigger> 90 <EventListener event="checkpoint2" /> 91 </trigger> 92 </events> 93 </EventTrigger> 94 <EventTrigger invert="true"> 95 <events> 96 <trigger> 97 <EventListener event="checkpoint3" /> 98 </trigger> 99 </events> 100 </EventTrigger> 101 </Trigger> 102 </activity> 103 </events> 104 </SpawnPoint> 105 </attached> 106 <collisionShapes> 107 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" /> 108 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" /> 109 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" /> 110 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" /> 111 </collisionShapes> 112 </OldRaceCheckPoint> 56 <Model mesh="axes.mesh" scale="10" position="200,0,0"/> 57 <Model mesh="axes.mesh" scale="10" position="400,0,0"/> 58 <Model mesh="axes.mesh" scale="10" position="600,0,0"/> 59 <Model mesh="axes.mesh" scale="10" position="800,0,0"/> 60 <Model mesh="axes.mesh" scale="10" position="1000,0,0"/> 61 <Model mesh="axes.mesh" scale="10" position="1100,0,0"/> 62 <Model mesh="axes.mesh" scale="10" position="1200,0,0"/> 63 <Model mesh="axes.mesh" scale="10" position="1300,0,0"/> 64 <Model mesh="axes.mesh" scale="10" position="1400,0,0"/> 65 <Model mesh="axes.mesh" scale="10" position="1500,0,0"/> 66 <Model mesh="axes.mesh" scale="10" position="1600,0,0"/> 67 <Model mesh="axes.mesh" scale="10" position="1700,0,0"/> 113 68 114 <OldRaceCheckPoint name="checkpoint3" position="0,700,2700" stayActive="true" direction="0,0,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false">115 <attached>116 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />117 <SpawnPoint position="0,0,0" lookat="0,1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >118 <events>119 <activity>120 <Trigger mode="xor" invert="true" >121 <EventTrigger>122 <events>123 <trigger>124 <EventListener event="checkpoint3" />125 </trigger>126 </events>127 </EventTrigger>128 <EventTrigger invert="true">129 <events>130 <trigger>131 <EventListener event="checkpoint4" />132 </trigger>133 </events>134 </EventTrigger>135 </Trigger>136 </activity>137 </events>138 </SpawnPoint>139 </attached>140 <collisionShapes>141 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />142 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />143 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />144 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />145 </collisionShapes>146 </OldRaceCheckPoint>147 148 <OldRaceCheckPoint name="checkpoint4" position="0,2100,2300" stayActive="true" direction="0,1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="false">149 <attached>150 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />151 <DistanceTrigger name="trigger3" position="0,0,0" distance=40 stayActive="true" />152 <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >153 <events>154 <activity>155 <Trigger mode="xor" invert="true" >156 <EventTrigger>157 <events>158 <trigger>159 <EventListener event="checkpoint4" />160 </trigger>161 </events>162 </EventTrigger>163 <EventTrigger invert="true">164 <events>165 <trigger>166 <EventListener event="checkpoint5" />167 </trigger>168 </events>169 </EventTrigger>170 </Trigger>171 </activity>172 </events>173 </SpawnPoint>174 </attached>175 <collisionShapes>176 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />177 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />178 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />179 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />180 </collisionShapes>181 </OldRaceCheckPoint>182 183 <OldRaceCheckPoint name="checkpoint5" position="0,2200,500" stayActive="true" direction="0,1,0" collisionType="static" scale="1" distance="40" checkpointindex="4" islast="false">184 <attached>185 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />186 <DistanceTrigger name="trigger4" position="0,0,0" distance=40 stayActive="true" />187 <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >188 <events>189 <activity>190 <Trigger mode="xor" invert="true" >191 <EventTrigger>192 <events>193 <trigger>194 <EventListener event="checkpoint5" />195 </trigger>196 </events>197 </EventTrigger>198 <EventTrigger invert="true">199 <events>200 <trigger>201 <EventListener event="checkpoint6" />202 </trigger>203 </events>204 </EventTrigger>205 </Trigger>206 </activity>207 </events>208 </SpawnPoint>209 </attached>210 <collisionShapes>211 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />212 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />213 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />214 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />215 </collisionShapes>216 </OldRaceCheckPoint>217 218 <OldRaceCheckPoint name="checkpoint6" position="0,1500,-800" stayActive="true" direction="0,1,-1" collisionType="static" scale="1" distance="40" checkpointindex="5" islast="false">219 <attached>220 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />221 <DistanceTrigger name="trigger5" position="0,0,0" distance=40 stayActive="true" />222 <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >223 <events>224 <activity>225 <Trigger mode="xor" invert="true" >226 <EventTrigger>227 <events>228 <trigger>229 <EventListener event="checkpoint6" />230 </trigger>231 </events>232 </EventTrigger>233 <EventTrigger invert="true">234 <events>235 <trigger>236 <EventListener event="checkpoint7" />237 </trigger>238 </events>239 </EventTrigger>240 </Trigger>241 </activity>242 </events>243 </SpawnPoint>244 </attached>245 <collisionShapes>246 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />247 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />248 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />249 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />250 </collisionShapes>251 </OldRaceCheckPoint>252 253 <OldRaceCheckPoint name="checkpoint7" position="0,200,-1900" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="6" islast="false">254 <attached>255 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />256 <DistanceTrigger name="trigger6" position="0,0,0" distance=40 stayActive="true" />257 <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >258 <events>259 <activity>260 <Trigger mode="xor" invert="true" >261 <EventTrigger>262 <events>263 <trigger>264 <EventListener event="checkpoint7" />265 </trigger>266 </events>267 </EventTrigger>268 <EventTrigger invert="true">269 <events>270 <trigger>271 <EventListener event="checkpoint8" />272 </trigger>273 </events>274 </EventTrigger>275 </Trigger>276 </activity>277 </events>278 </SpawnPoint>279 </attached>280 <collisionShapes>281 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />282 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />283 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />284 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />285 </collisionShapes>286 </OldRaceCheckPoint>287 288 <OldRaceCheckPoint name="checkpoint8" position="0,-700,-1400" stayActive="true" direction="0,-1,-1" collisionType="static" scale="1" distance="40" checkpointindex="7" islast="false">289 <attached>290 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />291 <DistanceTrigger name="trigger7" position="0,0,0" distance=40 stayActive="true" />292 <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >293 <events>294 <activity>295 <Trigger mode="xor" invert="true" >296 <EventTrigger>297 <events>298 <trigger>299 <EventListener event="checkpoint8" />300 </trigger>301 </events>302 </EventTrigger>303 <EventTrigger invert="true">304 <events>305 <trigger>306 <EventListener event="checkpoint9" />307 </trigger>308 </events>309 </EventTrigger>310 </Trigger>311 </activity>312 </events>313 </SpawnPoint>314 </attached>315 <collisionShapes>316 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />317 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />318 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />319 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />320 </collisionShapes>321 </OldRaceCheckPoint>322 323 <OldRaceCheckPoint name="checkpoint9" position="0,-1300,-800" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="8" islast="false">324 <attached>325 <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />326 <DistanceTrigger name="trigger8" position="0,0,0" distance=40 stayActive="true" />327 <SpawnPoint position="0,0,0" lookat="0,-1000,0" spawnclass=SpaceShip pawndesign=spaceshipassff active="false" >328 <events>329 <activity>330 <EventTrigger>331 <events>332 <trigger>333 <EventListener event="checkpoint9" />334 </trigger>335 </events>336 </EventTrigger>337 </activity>338 </events>339 </SpawnPoint>340 </attached>341 <collisionShapes>342 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />343 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />344 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />345 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />346 </collisionShapes>347 </OldRaceCheckPoint>348 349 <OldRaceCheckPoint name="checkpoint10" position="0,-2100,0" collisionType="static" scale="1" distance="40" checkpointindex="9" islast="true" timelimit="150">350 <attached>351 < Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />352 </attached>353 <collisionShapes>354 <BoxCollisionShape position="0,0,55" halfExtents="55, 10, 10" />355 <BoxCollisionShape position="0,0,-55" halfExtents="55, 10, 10" />356 <BoxCollisionShape position="55,0,0" halfExtents="10, 10, 55" />357 <BoxCollisionShape position="-55,0,0" halfExtents="10, 10, 55" />358 </collisionShapes>359 </OldRaceCheckPoint>360 69 </Scene> 361 70 </Level>
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