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Ignore:
Timestamp:
Oct 24, 2016, 4:14:16 PM (8 years ago)
Author:
meilel
Message:

changed level file

File:
1 edited

Legend:

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  • code/branches/SpaceRace_HS16/data/levels/newnewnewspacerace.oxw

    r11246 r11249  
    8585
    8686    <!-- ------------------SpawnPoint----------------- -->
    87     <SpawnPoint position="0,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=fastship active="true" >
     87    <SpawnPoint position="0,0,0" lookat="1,0,0" spawnclass=SpaceShip pawndesign=fastship active="true" >
    8888    </SpawnPoint>
    8989
    90         <Model mesh="axes.mesh" scale="10" position="200,0,0"/>
    91         <Model mesh="axes.mesh" scale="10" position="400,0,0"/>
    9290        <Model mesh="axes.mesh" scale="10" position="600,0,0"/>
    9391        <Model mesh="axes.mesh" scale="10" position="800,0,0"/>
     
    10199        <Model mesh="axes.mesh" scale="10" position="1700,0,0"/>
    102100
     101
     102    <!-- First checkpoint launch station -->
     103  <StaticEntity mass="50" position="-400,-20,0" direction="0,-90,0" collisionType="static">
     104    <attached>
     105      <Model scale="20" mesh="Carrier.mesh" />
     106    </attached>
     107      <collisionShapes>
     108        <BoxCollisionShape position="280,0,-100"      halfExtents="600, 200, 100" />
     109        <BoxCollisionShape position="380,300,-64"     halfExtents="280, 40, 48" />
     110        <BoxCollisionShape position="380,-300,-64"    halfExtents="280, 40, 48" />
     111        <BoxCollisionShape position="308, 188,120"      halfExtents="440, 80, 120" />
     112        <BoxCollisionShape position="308,-188,120"     halfExtents="440, 80, 120" />
     113        <BoxCollisionShape position="308,0,200"       halfExtents="440, 180, 24" />
     114        <BoxCollisionShape position="668,0,280"      halfExtents="108, 80, 80" />
     115      </collisionShapes>
     116  </StaticEntity>
     117
     118    <!-- ---------------ForceFields----------------- -->
     119    <ForceField position="0,0,0" direction="0,-1,0" diameter=500 velocity=2000 length=1000/>
     120
     121<OldRaceCheckPoint name="checkpoint1" position="600,0,0" direction="1,0,0" collisionType="static" scale="1" distance="600" checkpointindex="0" islast="false"/>
     122
    103123  </Scene>
    104124</Level>
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