Changeset 11255
- Timestamp:
- Oct 31, 2016, 3:58:20 PM (8 years ago)
- Location:
- code/branches/StoryModeMap_HS16
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw
r11242 r11255 1 2 1 3 <LevelInfo 2 4 name = "StoryModeMap" … … 8 10 <?lua 9 11 include("stats.oxo") 10 include(" HUDTemplates3.oxo")12 include("StoryModeHUD.oxo") 11 13 include("templates/lodInformation.oxt") 12 ?> 14 include("templates/spaceshipAssff.oxt") 15 include("templates/spaceshipEscort.oxt") 13 16 14 <?lua 15 include("templates/spaceshipEscort.oxt") 17 include("templates/lodInformation.oxt") 16 18 ?> 17 19 … … 30 32 > 31 33 34 <StaticEntity position="0,0,0" direction="0,0,0" mass=10000 friction=0> 35 <attached> 36 37 <Model position="0,0,0" mesh="Coordinates.mesh" scale=50 /> 38 </attached> 39 </StaticEntity> 32 40 33 41 34 <!-- Dieser Teil attached funktioniert nicht bisher --> 35 <StaticEntity position="0,0,0" direction=" 1,0,0" mass=10000 friction=0>42 43 <StaticEntity position="0,0,0" direction="0,0,0" mass=10000 friction=0> 36 44 <attached> 37 <Model position="0,0,0" mesh="planet.mesh" scale=6 /> 45 <Model position="-800,0,0" mesh="planet.mesh" scale=8 /> 46 47 <Model position="800,0,0" mesh="planet.mesh" scale=8 /> 48 49 <Model position="0,-500,0" mesh="planet.mesh" scale=8 /> 50 51 <Model position="0,500,0" mesh="planet.mesh" scale=8 /> 52 53 <Model position="0,0,0" mesh="planet.mesh" scale=8 /> 38 54 39 <Model position="200,0,0" mesh="planets/muunilinst.mesh" scale=8 /> 55 <Model position="300,300,0" mesh="planets/muunilinst.mesh" scale=60 /> 56 57 <Model position="400,400,0" mesh="planets/muunilinst.mesh" scale=20 /> 58 59 <Model position="500,500,0" mesh="planets/muunilinst.mesh" scale=18 /> 60 61 <Model position="600,600,0" mesh="planets/muunilinst.mesh" scale=13 /> 62 63 <Model position="-100,-100,0" mesh="planets/muunilinst.mesh" scale=8 /> 64 65 <Model position="-200,-200,0" mesh="planets/muunilinst.mesh" scale=8 /> 66 67 <Model position="-300,-300,0" mesh="planets/muunilinst.mesh" scale=8 /> 68 69 <Model position="-400,-400,0" mesh="planets/muunilinst.mesh" scale=8 /> 70 71 <Model position="-500,-500,0" mesh="planets/muunilinst.mesh" scale=8 /> 72 40 73 </attached> 41 74 </StaticEntity> … … 72 105 73 106 74 75 <?lua76 include("templates/lodInformation.oxt")77 ?>78 79 80 81 107 <Template name=spaceshipassff> 82 108 <ControllableEntity 83 109 camerapositiontemplate = spaceshipassffcameras 110 84 111 85 112 > … … 94 121 <!--<SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />/--> 95 122 96 <SpawnPoint position=" 991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" pawndesign=spaceshipassff />123 <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" pawndesign=spaceshipassff /> 97 124 98 125 </Scene> -
code/branches/StoryModeMap_HS16/src/orxonox/gametypes/StoryMode.cc
r11242 r11255 54 54 55 55 56 57 /*void StoryMode::start()56 /* 57 void StoryMode::start() 58 58 { 59 59 Gametype::start();
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