Changeset 11268 for code/branches/BigShip_HS16
- Timestamp:
- Nov 7, 2016, 3:56:03 PM (8 years ago)
- Location:
- code/branches/BigShip_HS16/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/BigShip_HS16/data/levels/endurancetestlevel.oxw
r11259 r11268 29 29 30 30 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 31 <SpawnPoint team=0 position="-200,0,0" lookat=" 0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />31 <SpawnPoint team=0 position="-200,0,0" lookat="-100,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 32 32 33 33 <MovableEntity position="0,0,0" > … … 36 36 </templates> 37 37 </MovableEntity> 38 38 39 39 40 </Scene> -
code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt
r11259 r11268 2 2 3 3 4 <Mo vableEntity collisionType=kinematic mass=10000 lineardamping=0.99 angularDamping=0.99 rotationaxis = "1,0,0" rotationrate="5,0,0">5 <attached>4 <ModularSpaceShip collisionType=kinematic mass=10000 lineardamping=0.99 angularDamping=0.99 rotationaxis = "1,0,0" explosionchunks = 12 > 5 6 6 7 7 <!-- Test endurance --> 8 8 9 9 <parts> 10 <ShipPart name="part0" initialhealth="1" maxhealth="1" damageabsorption="0" explosionposition="-100,0,0"> 11 <destructionevents> 12 <PartDestructionEvent targetType="part" targetParam="health" operation="destroy" value="0.5" message="middle cube destroyed!"/> 13 </destructionevents> 14 </ShipPart> 15 16 <ShipPart name="part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-100,0,100"> 17 <destructionevents> 18 <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/> 19 </destructionevents> 20 </ShipPart> 21 22 <ShipPart name="part2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-100,50,86"> 23 <destructionevents> 24 <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/> 25 </destructionevents> 26 </ShipPart> 27 28 <ShipPart name="part3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-100,86,50"> 29 <destructionevents> 30 <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/> 31 </destructionevents> 32 </ShipPart> 33 34 </parts> 35 36 37 38 39 40 <attached> 10 41 <!-- coordinates (0,0,0) num 0--> 11 42 12 <StaticEntity collisionType=static position ="-100,0,0">43 <StaticEntity name= "part0" collisionType=static position ="-100,0,0"> 13 44 <attached> 14 45 <Model mesh="cube.mesh" scale="10"/> … … 17 48 </attached> 18 49 19 20 50 <collisionShapes> 21 51 22 <BoxCollisionShape halfExtents="10,10,10" lookat="-100,0,0" />52 <BoxCollisionShape halfExtents="10,10,10" lookat="-100,0,0" info ="part0"/> 23 53 24 54 </collisionShapes> … … 28 58 <!-- coordinates (100,0,0) num 1--> 29 59 30 <StaticEntity collisionType=static lookat="-100,0,0" position ="-100,0,100" direction="0,0,0" yaw="-90" roll="-90"> 60 <StaticEntity name= "part1" collisionType=static lookat="-100,0,0" position ="-100,0,100" direction="0,0,0" yaw="-90" roll="-90" pitch="0"> 61 62 63 64 31 65 <attached> 32 66 <Model mesh="Endurance_MainEngine.mesh" scale="5" /> … … 34 68 35 69 36 37 38 70 <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 71 72 <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 73 74 <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 75 39 76 40 77 </attached> … … 52 89 </StaticEntity> 53 90 54 <StaticEntity collisionType=static lookat="-100,0,0" position ="-100,50,86" direction="0,0,0" yaw="-90" roll="-90">91 <StaticEntity name = "part2" collisionType=static lookat="-100,0,0" position ="-100,50,86" direction="0,0,0" yaw="-90" roll="-90"> 55 92 <attached> 56 93 <Model mesh="Endurance_Habitat.mesh" scale="5" /> … … 68 105 <!-- coordinates (50,86,0) num 3 --> 69 106 70 <StaticEntity collisionType=static lookat="-100,0,0" position ="-100,86,50" direction="0,0,0" yaw="-90" roll="-90">107 <StaticEntity name="part3" collisionType=static lookat="-100,0,0" position ="-100,86,50" direction="0,0,0" yaw="-90" roll="-90"> 71 108 <attached> 72 109 <Model mesh="Endurance_MainEngine.mesh" scale="5" /> 110 111 <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 112 113 <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 114 115 <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 116 73 117 </attached> 74 118 … … 83 127 <!-- coordinates (0,100,0) num 4 --> 84 128 85 <StaticEntity collisionType=static position ="-100,100,0" lookat="-100,0,0">129 <StaticEntity name ="part4" collisionType=static position ="-100,100,0" lookat="-100,0,0"> 86 130 <attached> 87 131 <Model mesh="cube.mesh" scale="10" /> … … 100 144 <!-- coordinates (-50,86,0) num 5 --> 101 145 102 <StaticEntity collisionType=static position ="-100,86,-50" lookat="-100,0,0" direction="0,0,0" yaw="-90" roll="-90">146 <StaticEntity name= "part5" collisionType=static position ="-100,86,-50" lookat="-100,0,0" direction="0,0,0" yaw="-90" roll="-90"> 103 147 <attached> 104 148 <Model mesh="Endurance_Habitat.mesh" scale="5" /> … … 116 160 <!-- coordinates (-86,50,0) num 6 --> 117 161 118 <StaticEntity collisionType=static position ="-100,50,-86" lookat="-100,0,0" >162 <StaticEntity name="part6" collisionType=static position ="-100,50,-86" lookat="-100,0,0" > 119 163 <attached> 120 164 <Model mesh="cube.mesh" scale="10" /> … … 131 175 <!-- coordinates (-100,0,0) num 7 --> 132 176 133 <StaticEntity collisionType=static position ="-100,0,-100" lookat="-100,0,0" direction="0,0,0" yaw="90" roll="90">177 <StaticEntity name= "part7" collisionType=static position ="-100,0,-100" lookat="-100,0,0" direction="0,0,0" yaw="90" roll="90"> 134 178 <attached> 135 179 <Model mesh="Endurance_MainEngine.mesh" scale="5" /> 180 181 <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 182 183 <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 184 185 <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 186 136 187 </attached> 137 188 … … 146 197 <!-- coordinates (-86,-50,0) num 8 --> 147 198 148 <StaticEntity collisionType=static position ="-100,-50,-86" lookat="-100,0,0" direction="0,0,0" yaw="-90" roll="-90" >199 <StaticEntity name ="part8" collisionType=static position ="-100,-50,-86" lookat="-100,0,0" direction="0,0,0" yaw="-90" roll="-90" > 149 200 <attached> 150 201 <Model mesh="Endurance_Habitat.mesh" scale="5" /> … … 162 213 <!-- coordinates (-50,-86,0) num 9 --> 163 214 164 <StaticEntity collisionType=static position ="-100,-86,-50" lookat="-100,0,0" direction="0,0,0" yaw="-90" roll="-90">215 <StaticEntity name="part9" collisionType=static position ="-100,-86,-50" lookat="-100,0,0" direction="0,0,0" yaw="-90" roll="-90"> 165 216 <attached> 166 217 <Model mesh="Endurance_MainEngine.mesh" scale="5" /> 218 219 <ParticleEmitter scale=5 position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 220 221 <ParticleEmitter scale=5 position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 222 223 <ParticleEmitter scale=5 position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 /> 224 167 225 </attached> 168 226 … … 177 235 <!-- coordinates (0,-100,0) num 10 --> 178 236 179 <StaticEntity collisionType=static position ="-100,-100,0" lookat="-100,0,0"> 180 <attached> 181 <Model mesh="cube.mesh" scale="10" /> 237 <StaticEntity name ="part10" collisionType=static position ="-100,-100,0" lookat="-100,0,0"> 238 <attached> 239 240 <Model mesh="cube.mesh" scale="10" /> 241 182 242 </attached> 183 243 … … 192 252 <!-- coordinates (50,-86,0) num 11 --> 193 253 194 <StaticEntity collisionType=static position ="-100,-86,50" lookat="-100,0,0">254 <StaticEntity name ="part11" collisionType=static position ="-100,-86,50" lookat="-100,0,0"> 195 255 <attached> 196 256 <Model mesh="cube.mesh" scale="10" /> … … 207 267 <!-- coordinates (86,-50,0) num 12 --> 208 268 209 <StaticEntity collisionType=static position ="-100,-50,86" lookat="-100,0,0"> 210 <attached> 211 <Model mesh="cube.mesh" scale="10" /> 269 <StaticEntity name ="part12" collisionType=static position ="-100,-50,86" lookat="-100,0,0"> 270 <attached> 271 <Model mesh="cube.mesh" scale="10" /> 272 273 274 212 275 </attached> 213 276 … … 224 287 <Model position="0,0,0" mesh="Coordinates.mesh" scale="20"/> 225 288 289 <StaticEntity collisionType=static position ="-100,-70,75" lookat="-100,0,0" yaw="90" roll="0" pitch="90" > 290 <attached> 291 292 293 <Model mesh="Endurance_Connecting_Tunnel.mesh" scale="4" /> 294 295 296 </attached> 297 298 <collisionShapes> 299 300 <BoxCollisionShape halfExtents="4,4,4" /> 301 302 </collisionShapes> 303 304 </StaticEntity> 305 226 306 227 228 229 230 231 232 233 307 234 308 235 309 </attached> 236 310 311 312 313 237 314 <collisionShapes> 238 315 … … 241 318 </collisionShapes> 242 319 320 321 <explosion > 322 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 323 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 324 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 325 </explosion> 243 326 244 327 245 </MovableEntity> 328 </ModularSpaceShip> 329 330 331 332 246 333 247 334 </Template>
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