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Ignore:
Timestamp:
Nov 7, 2016, 4:00:25 PM (8 years ago)
Author:
bberabi
Message:

bots are finally added; controller has to be implemented

File:
1 edited

Legend:

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  • code/branches/SpaceRace_HS16/data/levels/newnewnewspacerace.oxw

    r11260 r11272  
    220220
    221221   <!-- ------------------CheckPoints----------------- -->
    222    <OldRaceCheckPoint name="checkpoint1" direction="0,2,0" position="800,20,0" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false">
     222      <OldRaceCheckPoint name="checkpoint1" direction="0,2,0" position="800,20,0" stayActive="true" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false">
    223223        <attached>
    224224            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     
    303303        </collisionShapes>
    304304    </OldRaceCheckPoint>
     305
     306
     307
     308   <!-- <SpaceRaceManager>
     309 <checkpoints>
     310    <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1">
     311        <attached>
     312            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     313
     314
     315        <Model position="0,0,55" mesh="testcube.mesh" scale3D="110,20,20" />
     316        <Model position="0,0,-55" mesh="testcube.mesh" scale3D="110,20,20" />
     317        <Model position="55,0,0" mesh="testcube.mesh" scale3D="20,20,110" />
     318        <Model position="-55,0,0" mesh="testcube.mesh" scale3D="20,20,110" />
     319
     320
     321
     322
     323        </attached>
     324
     325
     326
     327    <collisionShapes>
     328
     329
     330            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     331            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     332            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     333            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     334
     335
     336        </collisionShapes>
     337
     338
     339
     340
     341    </RaceCheckPoint>
     342
     343<RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1">
     344        <attached>
     345            <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     346        </attached>
     347
     348
     349           <collisionShapes>
     350
     351            <BoxCollisionShape position="0,0,220"     halfExtents="220, 40, 40" />
     352            <BoxCollisionShape position="0,0,-220"      halfExtents="220, 40, 40" />
     353            <BoxCollisionShape position="220,0,0"      halfExtents="40, 40, 220" />
     354            <BoxCollisionShape position="-220,0,0"       halfExtents="40, 40, 220" />
     355
     356        </collisionShapes>
     357    </RaceCheckPoint>
     358
     359
     360</checkpoints>
     361</SpaceRaceManager> -->
     362
     363
    305364
    306365  </Scene>
    307366</Level>
     367 
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