Changeset 11302 for code/branches/BigShip_HS16/data/levels
- Timestamp:
- Nov 21, 2016, 4:04:27 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt
r11297 r11302 17 17 18 18 <parts> 19 <ShipPart name="Endurance_Small_Ship" initialhealth="1000" maxhealth="1000" damageabsorption="0" explosionposition="-100,0,0">19 <ShipPart name = "EnduranceSmallShip" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0"> 20 20 <destructionevents> 21 22 <PartDestructionEvent targetType="part" targetName = "Endurance_Small_Ship" operation="-" /> 23 21 <PartDestructionEvent targetType="ship" operation="destroy" /> 24 22 </destructionevents> 25 23 </ShipPart> 26 24 27 </parts> 28 29 <!-- Test endurance --> 30 <!-- 31 32 <parts> 33 <ShipPart name="Endurance_Small_Ship" initialhealth="1000" maxhealth="1000" damageabsorption="0" explosionposition="-100,0,0"> 25 <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0"> 34 26 <destructionevents> 35 36 <PartDestructionEvent targetType="part" targetName = "Endurance_Small_Ship"operation="destroy" />37 27 <PartDestructionEvent targetType="ship" operation="destroy" /> 28 <PartDestructionEvent targetType="part" targetName ="ct10" operation="destroy" /> 29 <PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" /> 38 30 </destructionevents> 39 31 </ShipPart> 40 32 41 <ShipPart name ="part1" initialhealth="10" maxhealth="10" damageabsorption="0" explosionposition="-100,0,100">33 <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0"> 42 34 <destructionevents> 43 <PartDestructionEvent targetType=" part" targetName = "part0" operation="destroy" value="0.5"/>35 <PartDestructionEvent targetType="ship" operation="destroy" /> 44 36 </destructionevents> 45 37 </ShipPart> 46 38 47 <ShipPart name="part2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-100,50,86">39 <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0"> 48 40 <destructionevents> 49 <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/>41 <PartDestructionEvent targetType="ship" operation="destroy" /> 50 42 </destructionevents> 51 43 </ShipPart> 52 44 53 <ShipPart name ="part3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="-100,86,50">45 <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0"> 54 46 <destructionevents> 55 <PartDestructionEvent targetType="ship" targetParam="shieldhealth" operation="*" value="0.5"/>47 <PartDestructionEvent targetType="ship" operation="destroy" /> 56 48 </destructionevents> 57 49 </ShipPart> 58 50 59 51 <ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0"> 52 <destructionevents> 53 <PartDestructionEvent targetType="ship" operation="destroy" /> 54 <PartDestructionEvent targetType="part" targetName ="ct12" operation="destroy" /> 55 <PartDestructionEvent targetType="part" targetName ="ct11" operation="destroy" /> 56 </destructionevents> 57 </ShipPart> 60 58 61 59 </parts> 62 --> 60 61 <!-- Test endurance --> 62 63 63 64 64 <explosion > … … 75 75 <!-- Small-Ship 1/2 --> 76 76 77 <StaticEntity name = "Endurance _Small_Ship" collisionType=static position ="21,14.4,-9.6" pitch="60" yaw="0" roll="90" >77 <StaticEntity name = "EnduranceSmallShip" collisionType=static position ="21,14.4,-9.6" pitch="60" yaw="0" roll="90" > 78 78 <attached> 79 79 <Model mesh="Endurance_Small_Ship.mesh" scale="36" /> … … 131 131 <!-- ct12 --> 132 132 133 <StaticEntity collisionType=static position ="0,-30,105" yaw="0" roll="90" pitch="-60" >133 <StaticEntity name ="ct12" collisionType=static position ="0,-30,105" yaw="0" roll="90" pitch="-60" > 134 134 <attached> 135 135 … … 220 220 <!-- ct11 --> 221 221 222 <StaticEntity collisionType=static position ="0,30,105" yaw="0" roll="90" pitch="270" >222 <StaticEntity name = "ct11" collisionType=static position ="0,30,105" yaw="0" roll="90" pitch="270" > 223 223 <attached> 224 224 … … 256 256 <!-- ct10 --> 257 257 258 <StaticEntity collisionType=static position ="0,78,78" yaw="0" roll="90" pitch="240" >258 <StaticEntity name ="ct10" collisionType=static position ="0,78,78" yaw="0" roll="90" pitch="240" > 259 259 <attached> 260 260
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