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Timestamp:
Nov 28, 2016, 4:53:24 PM (8 years ago)
Author:
kappenh
Message:

Able to save scores in ini. todo: save and retrieve pong score

Location:
code/branches/Highscore_HS16/src
Files:
2 added
2 deleted
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Highscore_HS16/src/libraries/core/CMakeLists.txt

    r11304 r11313  
    2727  GameMode.cc
    2828  GameState.cc
    29   Highscore.cc
    3029  Language.cc
    3130  Loader.cc
     
    9190    GraphicsManager.h
    9291    GUIManager.h
    93     Highscore.h
    9492    Loader.h
    9593    LuaState.h
  • code/branches/Highscore_HS16/src/modules/jump/Jump.cc

    r11071 r11313  
    3434#include "Jump.h"
    3535#include "core/CoreIncludes.h"
     36#include "Highscore.h"
    3637
    3738#include "JumpCenterpoint.h"
     
    311312        cleanup();
    312313        GSLevel::startMainMenu();
    313 
     314        orxout() << "Test Highscore" << endl;
     315        if (Highscore::exists()){
     316                    orxout() << "exists" << endl;
     317                   Highscore::getInstance().storeHighscore("player","jump",sectionNumber_ - 2);
     318          }
    314319        Deathmatch::end();
    315320    }
  • code/branches/Highscore_HS16/src/orxonox/CMakeLists.txt

    r11304 r11313  
    2727  LevelInfo.cc
    2828  LevelManager.cc
     29  Highscore.cc
    2930  Main.cc
    3031  MoodManager.cc
     
    6162    LevelInfo.h
    6263    LevelManager.h
     64    Highscore.h
    6365    MoodManager.h
    6466    controllers/HumanController.h
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