Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 12, 2016, 4:20:50 PM (8 years ago)
Author:
patricwi
Message:

finished version of HUD and PickupSystem. crash bug remaining

Location:
code/branches/HUD_HS16/src/orxonox/gamestates
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/HUD_HS16/src/orxonox/gamestates/GSLevel.cc

    r11071 r11336  
    5050#include "PlayerManager.h"
    5151#include "GSRoot.h"
     52// #include "overlays/hud/HUDPickupSystem.h"
    5253
    5354namespace orxonox
     
    126127            InputManager::getInstance().leaveState("game");
    127128
     129        // HUDPickupSystem* pickupSystem;
     130
     131        // for (HUDPickupSystem* hud : ObjectList<HUDPickupSystem>())
     132        //     pickupSystem = hud;
     133
     134        // pickupSystem->repaint=false;
     135
    128136        // disconnect all HumanPlayers
    129137        PlayerManager::getInstance().disconnectAllClients();
  • code/branches/HUD_HS16/src/orxonox/gamestates/GSLevel.h

    r11071 r11336  
    3131
    3232#include "OrxonoxPrereqs.h"
     33// #include "overlays/OverlaysPrereqs.h"
    3334
    3435#include <string>
Note: See TracChangeset for help on using the changeset viewer.