Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 14, 2016, 4:05:11 PM (8 years ago)
Author:
maxima
Message:

spacerace branch merged to presentation

Location:
code/branches/Presentation_HS16
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Presentation_HS16

  • code/branches/Presentation_HS16/src/orxonox/infos/Bot.cc

    r9667 r11342  
    6868        static const std::string names[] =
    6969        {
    70             "Dr. Julius No",
    71             "Rosa Klebb",
    72             "Auric Goldfinger",
    73             "Emilio Largo",
    74             "Ernst Stavro Blofeld",
    75             "Dr. Kananga",
    76             "Francisco Scaramanga",
    77             "Karl Stromberg",
    78             "Sir Hugo Drax",
    79             "Aris Kristatos",
     70            "Berkay Berabi",
     71            "Louis  Meile"
     72            "Muten Roshi",
     73            "Abradolf Lincler",
     74            "Lionel Messi",
    8075            "Kamal Khan",
    81             "General Orlov",
    82             "Max Zorin",
    83             "Brad Whitaker",
    84             "General Georgi Koskov",
    85             "Franz Sanchez",
    86             "Alec Trevelyan",
    87             "Elliot Carver",
    88             "Elektra King",
    89             "Viktor Zokas",
    90             "Gustav Graves",
    91             "Le Chiffre",
    92             "Mr. White",
    93             "Dominic Greene"
     76            "Karl the Llama",
     77            "Thomas the Tankengine",
     78            "Rick",
     79            "Morty",
     80            "Charlie the Unicorn",
     81            "Kung Fury",
     82            "Postman Pat"
    9483        };
    9584        static std::vector<std::string> defaultnames(names, names + sizeof(names) / sizeof(std::string));
  • code/branches/Presentation_HS16/src/orxonox/infos/GametypeInfo.h

    r9667 r11342  
    8383            inline bool isStartCountdownRunning() const
    8484                { return this->bStartCountdownRunning_; }
     85           
    8586            void changedStartCountdownRunning(void); // Is called when the start countdown has been either started or stopped.
    8687
     
    132133            void dispatchStaticMessage(const std::string& message,const ColourValue& colour) const;
    133134            void dispatchFadingMessage(const std::string& message) const;
     135            void setStartCountdown(float countdown); // Set the start countdown to the input value.
     136
    134137
    135138        protected:
    136139            void start(void); // Inform the GametypeInfo that the game has started.
    137140            void end(void); // Inform the GametypeInfo that the game has ended.
    138             void setStartCountdown(float countdown); // Set the start countdown to the input value.
    139141            void countdownStartCountdown(float countDown); // Count down the start countdown by the specified value.
    140142            void countDown(); // Count down the start countdown counter.
Note: See TracChangeset for help on using the changeset viewer.