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Changeset 11388 for code/branches


Ignore:
Timestamp:
Mar 30, 2017, 4:02:20 PM (8 years ago)
Author:
nyogaraj
Message:

new Boss level files

Location:
code/branches/Boss_FS17/data/levels
Files:
3 added
4 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Boss_FS17/data/levels/Endurancefinal.oxw

    r11380 r11388  
    3838    </ModularSpaceShip>
    3939
    40     <StaticEntity position="0,0,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
     40    <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
    4141    <attached>
    4242        <Model position="0,0,0" mesh="cube.mesh" scale3D="10000,10000,1000" />
  • code/branches/Boss_FS17/data/levels/FinalBossFS17.oxw

    r11380 r11388  
    1414
    1515<?lua
    16   include("templates/spaceshipEscort.oxt")
    17   include("templates/endurancetest_template.oxt")
     16  include("templates/Bossspawnship.oxt")
     17  include("templates/Bossship.oxt")
     18
    1819  ?>
    1920
     
    3738    <ModularSpaceShip velocity= "20,0,0" position="0,0,200" lookat= "0,0,0" health="1000" maxhealth="1000" initialhealth="1000" scale3D="1,1,1">
    3839      <templates>
    39         <Template link=endurance />
     40        <Template link= bossship />
    4041      </templates>
    4142    </ModularSpaceShip>
     
    4445<MovableEntity position="0,0,0" rotationrate="45" rotationaxis="0,0,1">
    4546    <attached>
    46         <Model position="0,0,0" mesh="cube.mesh" scale3D="2,2,20" />
     47        <Model position="0,0,0" mesh="IceStar.mesh" scale3D="100,100,100" />
    4748        <MovableEntity position="0,0,0" rotationrate="180" rotationaxis="0,1,0">
    4849            <attached>
     
    5253    </attached>
    5354</MovableEntity>
     55
     56<MovableEntity position="0,0,0" rotationrate="45" rotationaxis="0,1,0">
     57    <attached>
     58        <Model position="0,0,0" mesh="IceStar.mesh" scale3D="100,100,100" />
     59        <MovableEntity position="0,0,0" rotationrate="180" rotationaxis="0,1,0">
     60            <attached>
     61                <Model position="0,0,0" mesh="sphere.mesh" scale3D="1,1,10" />
     62            </attached>
     63        </MovableEntity>
     64    </attached>
     65</MovableEntity>
     66<!--
     67<StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
     68    <attached>
     69        <Model position="0,0,0" mesh="IceStar.mesh" scale3D="10000,10000,1000" />
     70    </attached>
     71    <collisionShapes>
     72        <BoxCollisionShape position="0,0,0" halfExtents="10000,10000,1000" />
     73    </collisionShapes>
     74</StaticEntity>
     75-->
    5476
    5577
  • code/branches/Boss_FS17/data/levels/emptyLevel.oxw

    r11380 r11388  
    2929    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    3030    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    31     <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 >
    32     <attached>
    33         <Model position="0,0,0" mesh="cube.mesh" scale3D="10000,10000,1000" />
    34     </attached>
    35     <collisionShapes>
    36         <BoxCollisionShape position="0,0,0" halfExtents="10000,10000,1000" />
    37     </collisionShapes>
    38 </StaticEntity>
     31   
    3932
    4033   
  • code/branches/Boss_FS17/data/levels/includes/weaponSettingsEscort.oxi

    r11052 r11388  
    1414        </links>
    1515        <Weapon>
    16           <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />
     16          <!--<HsW01 mode=0 munitionpershot=1 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> -->
     17          <IceGun mode=0 munitionpershot=1 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />
    1718        </Weapon>
    1819        <Weapon>
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