Changeset 11392 for code/branches
- Timestamp:
- Apr 6, 2017, 3:32:35 PM (8 years ago)
- Location:
- code/branches/SuperOrxoBros_FS17
- Files:
-
- 2 added
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
r11383 r11392 4 4 tags = "minigame" 5 5 screenshot = "jump.png" 6 />6 /> 7 7 8 <?lua9 10 11 12 13 ?>8 <?lua 9 include("HUDTemplates3.oxo") 10 include("jumpHUD.oxo") 11 include("stats.oxo") 12 include("templates/lodInformation.oxt") 13 ?> 14 14 15 <Template name=sobfigurecameras defaults=0>15 <Template name=sobfigurecameras defaults=0> 16 16 <SOBFigure> 17 17 <camerapositions> 18 <CameraPosition position="0,-150, 0" absolute=true mouselook=false drag=false lookat="0,0,0"/>18 <CameraPosition position="0,-150,30" absolute=true mouselook=false drag=false direction="0,1,0"/> 19 19 </camerapositions> 20 20 </SOBFigure> … … 25 25 26 26 <Template name=sobFigureTemplate> 27 <SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" >27 <SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" position="0,0,30"> 28 28 <attached> 29 <Model position="0,0,0" mesh="JumpFigure.mesh" scale=1 pitch=90/>29 <Model mesh="Orxo.mesh" scale=2.5 pitch=0 roll=90 yaw=90/> 30 30 </attached> 31 31 32 33 <!-- <BoxCollisionShape position="0,0,0" halfExtents="3,3,3" />34 --> <SphereCollisionShape yaw="20" pitch="20" roll="20" position="0,0,0" radius="10" /> 35 32 <collisionShapes> 33 <BoxCollisionShape position="-2,0,2" halfExtents="3,1,10" /> 34 <!-- <SphereCollisionShape yaw="20" pitch="20" roll="20" radius="10" position="0,0,10" /> --> 35 </collisionShapes> 36 36 37 38 37 38 </SOBFigure> 39 39 </Template> 40 40 … … 42 42 plugins = "superorxobros" 43 43 gametype = "SOB" 44 >-44 >- 45 45 46 46 47 48 49 50 47 <templates> 48 <Template link=lodtemplate_default /> 49 </templates> 50 <?lua include("includes/notifications.oxi") ?> 51 51 52 <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/> 53 54 55 <Scene ambientlight="1.0, 1.0, 1.0" skybox="Orxonox/skyBoxBasic"> 56 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 57 58 <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" /> 59 60 <MovableEntity> 61 <attached> 62 <SOBCenterpoint 63 name=jumpcenter 64 65 cameraOffset="10" 66 67 68 figureTemplate=sobFigureTemplate 69 70 > 71 72 <attached> 52 <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/> 73 53 74 54 75 76 77 </attached> 78 </SOBCenterpoint> 79 </attached> 80 </MovableEntity> 81 82 <StaticEntity position="0,-1,-10" collisionType="static"> 83 <attached> 84 <Model mesh="cube.mesh" scale3D="110,76,1" /> 85 </attached> 86 87 <collisionShapes> 88 <BoxCollisionShape position="0,0,0" halfExtents="110,76,1" /> 89 </collisionShapes> 90 </StaticEntity> 91 92 55 <Scene ambientlight="1.0, 1.0, 1.0" skybox="Orxonox/skyBoxBasic"> 56 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 57 <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" /> 93 58 94 59 95 </Scene> 60 61 62 63 64 65 <MovableEntity> 66 <attached> 67 <SOBCenterpoint name=jumpcenter cameraOffset="10" figureTemplate=sobFigureTemplate> 68 <attached> 69 </attached> 70 </SOBCenterpoint> 71 72 </attached> 73 </MovableEntity> 74 75 76 77 78 79 <?lua 80 for i = 0, 100, 1 81 do 82 j = math.random() 83 ?> 84 85 <SOBItem position="<?lua print(i*10) ?>,0,-20" collisionType="static"> 86 <attached> 87 <Model mesh="MarioCube.mesh" scale="10" /> 88 </attached> 89 90 </SOBItem> 91 92 <?lua 93 end 94 ?> 95 96 <StaticEntity collisionType="static"> 97 <collisionShapes> 98 <BoxCollisionShape position="500,0,-20" halfExtents="500,5,5" /> 99 </collisionShapes> 100 </StaticEntity> 101 102 103 </Scene> 96 104 </Level> -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/CMakeLists.txt
r11378 r11392 4 4 SOB.cc 5 5 SOBFigure.cc 6 SOBItem.cc 6 7 7 8 -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/Orxo.h
r11370 r11392 49 49 virtual void tick(float dt) override; 50 50 51 51 52 // overwrite for 2d movement 52 53 virtual void moveFrontBack(const Vector2& value) override; … … 57 58 58 59 //no rotation! 59 virtual void rotateYaw(const Vector2& value) override{}; 60 virtual void rotateYaw(const Vector2& value) override{}; 60 61 virtual void rotatePitch(const Vector2& value) override{}; 61 62 //return to main menu if game has ended. -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOB.cc
r11383 r11392 50 50 namespace orxonox 51 51 { 52 52 53 53 RegisterUnloadableClass(SOB); 54 54 … … 89 89 { 90 90 figure_ = new SOBFigure(center_->getContext()); 91 figure_->addTemplate(center_->getFigureTemplate()); 91 figure_->addTemplate(center_->getFigureTemplate()); 92 92 // figure_->InitializeAnimation(center_->getContext()); //@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 93 93 } 94 94 95 center_->attach(figure_); 95 center_->attach(figure_); 96 96 figure_->setPosition(0, 0, 0); 97 97 } … … 111 111 } 112 112 113 // totalScreenShift_ = 0.0;114 // screenShiftSinceLastUpdate_ = 0.0;115 //sectionNumber_ = 0;116 //adventureNumber_ = 0;117 118 //addStartSection();119 // addSection();120 // addSection();121 113 } 122 114 … … 125 117 cleanup(); 126 118 GSLevel::startMainMenu(); 127 119 128 120 Deathmatch::end(); 129 121 } … … 153 145 154 146 155 156 147 148 157 149 } -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOBCenterpoint.h
r11381 r11392 48 48 49 49 void setFigureTemplate(const std::string& newTemplate) 50 { this->figureTemplate_ = newTemplate; } 50 { this->figureTemplate_ = newTemplate; 51 } 51 52 const std::string& getFigureTemplate() const 52 53 { return this->figureTemplate_; } … … 57 58 float getCameraOffset() const 58 59 { return cameraOffset_; } 60 61 59 62 private: 60 63 void checkGametype(); -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOBFigure.cc
r11383 r11392 39 39 #include "graphics/Camera.h" 40 40 41 42 41 namespace orxonox 43 42 { … … 58 57 lastSpeed_z = 0.0; 59 58 60 gravityAcceleration_ = 250.0;//8.0 59 gravityAcceleration_ = 250.0; 60 pitch_ = 0.0; 61 61 62 62 dead_ = false; … … 99 99 if (firePressed_ && std::abs(velocity.z) < 0.07 && std::abs(lastSpeed_z) < 0.07) { 100 100 velocity.z = 150; 101 } 101 } 102 103 // rotate(1,getOrientation()* WorldEntity::FRONT) 102 104 103 105 //Left-right movement with acceleration … … 105 107 if (std::abs(velocity.x) < maxvelocity_x) { 106 108 velocity.x += speedAddedPerTick; 109 // if (pitch_ > 0.0) { 110 // pitch -= turn_fac*dt); 111 // } 107 112 } 108 113 } else if (moveLeftPressed_) { … … 112 117 } else { 113 118 velocity.x /= 1.1; 114 } 115 119 } 120 116 121 117 122 velocity.z -= gravityAcceleration_*dt; … … 134 139 135 140 141 136 142 } 137 143 … … 149 155 150 156 } 151 152 153 154 155 156 /* void SOBFigure::CollisionWithEnemy(SOBEnemy* enemy)157 {158 if (rocketActive_ == nullptr && propellerActive_ == nullptr && shieldActive_ == nullptr)159 {160 dead_ = true;161 }162 }*/163 157 164 158 -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOBFigure.h
r11383 r11392 48 48 virtual void boost(bool boost) override; 49 49 50 50 51 //virtual void CollisionWithEnemy(SOBEnemy* enemy); 51 52 … … 66 67 float timeSinceLastFire_; 67 68 float lastSpeed_z; 69 SOBCenterpoint* sobcenterpoint; 70 float pitch_; 68 71 69 72 -
code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOBPrereqs.h
r11379 r11392 77 77 class SOB; 78 78 class SOBFigure; 79 class SOBItem; 79 80 /* 80 81 class PongScore;*/
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