Changeset 11411 for code/branches/SuperOrxoBros_FS17/data/levels
- Timestamp:
- May 4, 2017, 11:26:52 AM (8 years ago)
- Location:
- code/branches/SuperOrxoBros_FS17/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw
r11410 r11411 141 141 <SOBQBlock collisionType="static" type="Mushroom" position="170,0,20"> <!-- L1.1 --> 142 142 <attached> 143 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 143 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 144 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 144 145 </attached> 145 146 <collisionShapes> … … 150 151 <SOBQBlock collisionType="static" type="Mushroom" position="230,0,60" > 151 152 <attached> 152 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.2 --> 153 <Model mesh="QCube.mesh" scale=10 pitch=90/> 154 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> <!-- L1.2 --> 153 155 154 156 </attached> … … 164 166 <attached> 165 167 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.4 --> 166 168 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 167 169 </attached> 168 170 <collisionShapes> … … 175 177 <SOBQBlock collisionType="static" type="Mushroom" position="240,0,20"><!-- ? Block --> 176 178 <attached> 177 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.6 --> 179 <Model mesh="QCube.mesh" scale=10 pitch=90/> 180 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> <!-- L1.6 --> 178 181 179 182 </attached> … … 193 196 <attached> 194 197 <Model mesh="QCube.mesh" scale=10 pitch=90/> <!-- L1.12 --> 195 198 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 196 199 </attached> 197 200 <collisionShapes> … … 207 210 <SOBMushroom collisionType="dynamic" speed=30> 208 211 <attached> 209 <Model mesh="Pilz.mesh" position="0,0,21" scale=3 pitch=90/> 210 211 </attached> 212 <collisionShapes> 213 <BoxCollisionShape position="0,0,20" halfExtents="5,5,5" /> <!-- ?????? --> 212 <Model mesh="Goomba.mesh" position="0,0,21" scale=3 pitch=90/> 213 214 </attached> 215 <collisionShapes> 216 <BoxCollisionShape position="0,0,20" halfExtents="5,5,3" /> <!-- ?????? --> 217 </collisionShapes> 218 </SOBMushroom> 219 220 <SOBMushroom collisionType="dynamic" speed=30> 221 <attached> 222 <Model mesh="Alien.mesh" position="30,0,21" scale=3 pitch=90/> 223 224 </attached> 225 <collisionShapes> 226 <BoxCollisionShape position="30,0,20" halfExtents="5,5,3" /> <!-- ?????? --> 214 227 </collisionShapes> 215 228 </SOBMushroom> … … 223 236 <BoxCollisionShape position="230,0,20" halfExtents="5,5,5" /> <!-- 1.5 --> 224 237 <BoxCollisionShape position="250,0,20" halfExtents="5,5,5" /> <!-- 1.7 --> 225 <CylinderCollisionShape position="295,0,0" radius="10" height="60" pitch=90 /> 238 <BoxCollisionShape position="295,0,-4" halfExtents="12,5,12" /> <!-- 1.8 --> 239 <BoxCollisionShape position="395,0,1" halfExtents="12,5,17" /> <!-- 1.9 --> 240 <BoxCollisionShape position="475,0,6" halfExtents="12,5,22" /> <!-- 1.10 --> 241 <BoxCollisionShape position="585,0,6" halfExtents="12,5,22" /> <!-- 1.11 --> 242 243 <!--<CylinderCollisionShape position="295,0,0" radius="10" height="60" pitch=90 />--> 226 244 227 245 … … 256 274 <attached> 257 275 <Model mesh="QCube.mesh" scale=10 pitch=90/> 258 276 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 259 277 </attached> 260 278 <collisionShapes> … … 288 306 <attached> 289 307 <Model mesh="QCube.mesh" scale=10 pitch=90/> 308 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 290 309 </attached> 291 310 <collisionShapes> … … 297 316 <attached> 298 317 <Model mesh="QCube.mesh" scale=10 pitch=90/> 318 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 299 319 300 320 </attached> … … 310 330 <attached> 311 331 <Model mesh="QCube.mesh" scale=10 pitch=90/> 332 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 312 333 </attached> 313 334 <collisionShapes> … … 319 340 <attached> 320 341 <Model mesh="QCube.mesh" scale=10 pitch=90/> 342 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 321 343 </attached> 322 344 <collisionShapes> … … 329 351 <attached> 330 352 <Model mesh="QCube.mesh" scale=10 pitch=90/> 353 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 331 354 </attached> 332 355 <collisionShapes> … … 338 361 <attached> 339 362 <Model mesh="QCube.mesh" scale=10 pitch=90/> 363 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 340 364 </attached> 341 365 <collisionShapes> … … 347 371 <attached> 348 372 <Model mesh="QCube.mesh" scale=10 pitch=90/> 373 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 349 374 </attached> 350 375 <collisionShapes> … … 362 387 <attached> 363 388 <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> 389 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 364 390 </attached> 365 391 <collisionShapes> … … 372 398 <attached> 373 399 <Model mesh="QCube.mesh" type="Mushroom" scale=10 pitch=90/> 400 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 374 401 </attached> 375 402 <collisionShapes> … … 462 489 <SOBQBlock collisionType="static" type="Mushroom" position="1710,0,20"> <!-- L4.5 --> 463 490 <attached> 464 <Model mesh="QCube.mesh" scale=10 pitch=90/> 491 <Model mesh="QCube.mesh" scale=10 pitch=90/> 492 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/> 465 493 </attached> 466 494 <collisionShapes> … … 492 520 <BoxCollisionShape position="1560,0,20" halfExtents="5,5,5" /> 493 521 494 495 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.2 --> 496 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.3 --> 497 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.5 --> 522 <BoxCollisionShape position="1645,0,-4" halfExtents="12,5,12" /> <!-- 4.2 --> 523 524 525 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.3 --> 526 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.4 --> 527 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.6 --> 528 529 <BoxCollisionShape position="1805,0,-4" halfExtents="12,5,12" /> <!-- 4.7 --> 498 530 499 531 <BoxCollisionShape position="1860,0,-10" halfExtents="45,5,5" /> <!-- 4.8 --> … … 552 584 <Model mesh="Cube1.6.mesh" position="2020,60,-20" scale=10 Pitch=90/> 553 585 <Model mesh="Cube1.6.mesh" position="2020,70,-20" scale=10 Pitch=90/> 586 <Model mesh="Cube1.6.mesh" position="2080,10,-20" scale=10 Pitch=90/> 587 <Model mesh="Cube1.6.mesh" position="2080,20,-20" scale=10 Pitch=90/> 588 <Model mesh="Cube1.6.mesh" position="2080,30,-20" scale=10 Pitch=90/> 589 <Model mesh="Cube1.6.mesh" position="2080,40,-20" scale=10 Pitch=90/> 590 <Model mesh="Cube1.6.mesh" position="2080,50,-20" scale=10 Pitch=90/> 591 <Model mesh="Cube1.3.mesh" position="2080,60,-20" scale=10 Pitch=90/> 592 <Model mesh="Cube1.1.mesh" position="2110,60,-20" scale=10 Pitch=90/> 593 <Model mesh="Cube1.3.mesh" position="2080,70,-20" scale=10 Pitch=90/> 594 554 595 555 596 -
code/branches/SuperOrxoBros_FS17/data/levels/SOB_Level2.oxw
r11410 r11411 123 123 124 124 125 126 <StaticEntity collisionType="static"> 127 <collisionShapes> 128 <BoxCollisionShape position="240,0,-20" halfExtents="240,5,5" /> <!--CollisionShape for testing--> 129 </collisionShapes> 130 </StaticEntity> 131 132 125 133 //erster Boden 126 134 … … 166 174 //Boden2 167 175 168 <Model mesh="Cube2.12.mesh" position=" 270,0,-30" scale=10 Pitch=90/>169 <Model mesh="Cube2.12.mesh" position=" 390,0,-30" scale=10 Pitch=90/>170 <Model mesh="Cube2.12.mesh" position=" 510,0,-30" scale=10 Pitch=90/>171 <Model mesh="Cube2.12.mesh" position=" 630,0,-30" scale=10 Pitch=90/>172 <Model mesh="Cube2.12.mesh" position=" 750,0,-30" scale=10 Pitch=90/>173 <Model mesh="Cube2.12.mesh" position=" 870,0,-30" scale=10 Pitch=90/>174 <Model mesh="Cube2.3.mesh" position=" 990,0,-30" scale=10 Pitch=90/>176 <Model mesh="Cube2.12.mesh" position="420,0,-30" scale=10 Pitch=90/> 177 <Model mesh="Cube2.12.mesh" position="540,0,-30" scale=10 Pitch=90/> 178 <Model mesh="Cube2.12.mesh" position="660,0,-30" scale=10 Pitch=90/> 179 <Model mesh="Cube2.12.mesh" position="780,0,-30" scale=10 Pitch=90/> 180 <Model mesh="Cube2.12.mesh" position="900,0,-30" scale=10 Pitch=90/> 181 <Model mesh="Cube2.12.mesh" position="1020,0,-30" scale=10 Pitch=90/> 182 <Model mesh="Cube2.3.mesh" position="1140,0,-30" scale=10 Pitch=90/> 175 183 176 184 177 185 <StaticEntity collisionType="static"> 178 186 <collisionShapes> 179 <BoxCollisionShape position="6 45,0,-20" halfExtents="375,5,5" />187 <BoxCollisionShape position="695,0,-20" halfExtents="375,5,5" /> 180 188 </collisionShapes> 181 189 </StaticEntity> … … 190 198 //Luft2 191 199 192 <SOBQBlock collisionType="static" type="Mushroom" position="320,0,20"> <!-- L1.1 --> 193 <attached> 194 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 195 </attached> 196 <collisionShapes> 197 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 198 </collisionShapes> 199 </SOBQBlock> 200 201 <SOBQBlock collisionType="static" type="Mushroom" position="330,0,20"> <!-- L1.1 --> 202 <attached> 203 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 204 </attached> 205 <collisionShapes> 206 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 207 </collisionShapes> 208 </SOBQBlock> 209 210 <SOBQBlock collisionType="static" type="Mushroom" position="340,0,20"> <!-- L1.1 --> 211 <attached> 212 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 213 </attached> 214 <collisionShapes> 215 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 216 </collisionShapes> 217 </SOBQBlock> 218 219 <SOBQBlock collisionType="static" type="Mushroom" position="350,0,20"> <!-- L1.1 --> 220 <attached> 221 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 222 </attached> 223 <collisionShapes> 224 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 225 </collisionShapes> 226 </SOBQBlock> 227 228 <SOBQBlock collisionType="static" type="Mushroom" position="360,0,20"> <!-- L1.1 --> 229 <attached> 230 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 231 </attached> 232 <collisionShapes> 233 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 234 </collisionShapes> 235 </SOBQBlock> 236 237 238 <Model mesh="Cube1.1.mesh" position="390,0,-10" scale=10 Pitch=90/> 239 240 <Model mesh="Cube1.1.mesh" position="410,0,-10" scale=10 Pitch=90/> 241 <Model mesh="Cube1.1.mesh" position="410,0,0" scale=10 Pitch=90/> 242 243 <Model mesh="Cube1.3.mesh" position="430,0,-10" scale=10 yaw=-90/> 244 245 <Model mesh="Cube1.1.mesh" position="450,0,-10" scale=10 Pitch=90/> 246 <Model mesh="Cube1.3.mesh" position="450,0,0" scale=10 yaw=-90/> 247 248 <Model mesh="Cube1.1.mesh" position="470,0,-10" scale=10 Pitch=90/> 249 <Model mesh="Cube1.3.mesh" position="470,0,0" scale=10 yaw=-90/> 250 251 <Model mesh="Cube1.3.mesh" position="490,0,-10" scale=10 yaw=-90/> 252 253 <Model mesh="Cube1.3.mesh" position="530,0,-10" scale=10 yaw=-90/> 254 255 <Model mesh="Cube1.1.mesh" position="550,0,-10" scale=10 Pitch=90/> 256 <Model mesh="Cube1.1.mesh" position="550,0,0" scale=10 Pitch=90/> 257 258 <SOBQBlock collisionType="static" type="Mushroom" position="510,0,30"> <!-- L1.1 --> 259 <attached> 260 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 261 </attached> 262 <collisionShapes> 263 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 264 </collisionShapes> 265 </SOBQBlock> 266 267 268 269 <Model mesh="Cube1.3.mesh" position="610,0,20" scale=10 yaw=-90/> 270 <Model mesh="Cube1.1.mesh" position="620,0,20" scale=10 Pitch=90/> 271 <Model mesh="Cube1.3.mesh" position="630,0,20" scale=10 yaw=-90/> 272 <Model mesh="Cube1.1.mesh" position="640,0,40" scale=10 Pitch=90/> 273 <Model mesh="Cube1.1.mesh" position="650,0,40" scale=10 Pitch=90/> 274 <Model mesh="Cube1.3.mesh" position="660,0,20" scale=10 yaw=-90/> 275 <Model mesh="Cube1.1.mesh" position="670,0,20" scale=10 Pitch=90/> 276 <Model mesh="Cube1.3.mesh" position="680,0,20" scale=10 yaw=-90/> 277 278 <SOBQBlock collisionType="static" type="Mushroom" position="680,0,50"> <!-- L1.1 --> 279 <attached> 280 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 281 </attached> 282 <collisionShapes> 283 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 284 </collisionShapes> 285 </SOBQBlock> 286 287 288 289 <Model mesh="Cube2.6.mesh" position="740,0,20" scale=10 yaw=-90 Pitch=-90/> 290 <Model mesh="Cube2.3.mesh" position="760,0,0" scale=10 yaw=-90 Pitch=-90/> 291 <Model mesh="Cube2.3.mesh" position="760,0,80" scale=10 yaw=-90 Pitch=-90/> 292 293 294 295 296 <Model mesh="Cube1.6.mesh" position="800,0,20" scale=10 /> 297 <Model mesh="Cube2.3.mesh" position="800,0,80" scale=10 Pitch=-90/> 298 <Model mesh="Cube2.6.mesh" position="840,0,30" scale=10 yaw=-90 Pitch=-90/> 299 <Model mesh="Cube2.2.mesh" position="880,0,80" scale=10 Pitch=-90/> 300 <Model mesh="Cube2.2.mesh" position="900,0,80" scale=10 Pitch=-90/> 301 200 <Model mesh="Rohr.mesh" position="445,5,-35" scale=10 pitch=90 /> 201 202 <SOBQBlock collisionType="static" type="Mushroom" position="500,0,20"> <!-- L1.1 --> 203 <attached> 204 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 205 </attached> 206 <collisionShapes> 207 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 208 </collisionShapes> 209 </SOBQBlock> 210 211 <SOBQBlock collisionType="static" type="Mushroom" position="510,0,20"> <!-- L1.1 --> 212 <attached> 213 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 214 </attached> 215 <collisionShapes> 216 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 217 </collisionShapes> 218 </SOBQBlock> 219 220 <SOBQBlock collisionType="static" type="Mushroom" position="520,0,20"> <!-- L1.1 --> 221 <attached> 222 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 223 </attached> 224 <collisionShapes> 225 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 226 </collisionShapes> 227 </SOBQBlock> 228 229 <SOBQBlock collisionType="static" type="Mushroom" position="530,0,20"> <!-- L1.1 --> 230 <attached> 231 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 232 </attached> 233 <collisionShapes> 234 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 235 </collisionShapes> 236 </SOBQBlock> 237 238 <SOBQBlock collisionType="static" type="Mushroom" position="540,0,20"> <!-- L1.1 --> 239 <attached> 240 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 241 </attached> 242 <collisionShapes> 243 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 244 </collisionShapes> 245 </SOBQBlock> 246 247 248 <Model mesh="Cube1.1.mesh" position="570,0,-10" scale=10 Pitch=90/> 249 250 <Model mesh="Cube1.1.mesh" position="590,0,-10" scale=10 Pitch=90/> 251 <Model mesh="Cube1.1.mesh" position="590,0,0" scale=10 Pitch=90/> 252 253 <Model mesh="Cube1.3.mesh" position="610,0,-10" scale=10 yaw=-90/> 254 255 <Model mesh="Cube1.1.mesh" position="630,0,-10" scale=10 Pitch=90/> 256 <Model mesh="Cube1.3.mesh" position="630,0,0" scale=10 yaw=-90/> 257 258 <Model mesh="Cube1.1.mesh" position="650,0,-10" scale=10 Pitch=90/> 259 <Model mesh="Cube1.3.mesh" position="650,0,0" scale=10 yaw=-90/> 260 261 <Model mesh="Cube1.3.mesh" position="670,0,-10" scale=10 yaw=-90/> 262 263 <Model mesh="Cube1.3.mesh" position="710,0,-10" scale=10 yaw=-90/> 264 265 <Model mesh="Cube1.1.mesh" position="730,0,-10" scale=10 Pitch=90/> 266 <Model mesh="Cube1.1.mesh" position="730,0,0" scale=10 Pitch=90/> 267 268 <SOBQBlock collisionType="static" type="Mushroom" position="690,0,30"> <!-- L1.1 --> 269 <attached> 270 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 271 </attached> 272 <collisionShapes> 273 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 274 </collisionShapes> 275 </SOBQBlock> 276 277 278 279 <Model mesh="Cube1.3.mesh" position="710,0,20" scale=10 yaw=-90/> 280 <Model mesh="Cube1.1.mesh" position="720,0,20" scale=10 Pitch=90/> 281 <Model mesh="Cube1.3.mesh" position="730,0,20" scale=10 yaw=-90/> 282 <Model mesh="Cube1.1.mesh" position="740,0,40" scale=10 Pitch=90/> 283 <Model mesh="Cube1.1.mesh" position="750,0,40" scale=10 Pitch=90/> 284 <Model mesh="Cube1.3.mesh" position="760,0,20" scale=10 yaw=-90/> 285 <Model mesh="Cube1.1.mesh" position="770,0,20" scale=10 Pitch=90/> 286 <Model mesh="Cube1.3.mesh" position="780,0,20" scale=10 yaw=-90/> 287 288 <SOBQBlock collisionType="static" type="Mushroom" position="780,0,50"> <!-- L1.1 --> 289 <attached> 290 <Model mesh="QCube.mesh" scale=10 pitch=90 /> 291 </attached> 292 <collisionShapes> 293 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 294 </collisionShapes> 295 </SOBQBlock> 296 297 298 299 <Model mesh="Cube2.6.mesh" position="840,0,20" scale=10 yaw=-90 Pitch=-90/> 300 <Model mesh="Cube2.3.mesh" position="860,0,0" scale=10 yaw=-90 Pitch=-90/> 301 <Model mesh="Cube2.3.mesh" position="860,0,80" scale=10 yaw=-90 Pitch=-90/> 302 303 304 305 306 <Model mesh="Cube1.6.mesh" position="900,0,20" scale=10 /> 307 <Model mesh="Cube2.3.mesh" position="900,0,80" scale=10 Pitch=-90/> 308 <Model mesh="Cube2.6.mesh" position="940,0,30" scale=10 yaw=-90 Pitch=-90/> 302 309 <Model mesh="Cube2.2.mesh" position="980,0,80" scale=10 Pitch=-90/> 303 310 <Model mesh="Cube2.2.mesh" position="1000,0,80" scale=10 Pitch=-90/> 304 311 305 <Model mesh="Cube2.6.mesh" position="940,0,20" scale=10 Pitch=-90 yaw=-90/> 306 <Model mesh="Cube1.3.mesh" position="980,0,20" scale=10 Pitch=-90/> 307 <Model mesh="Cube1.1.mesh" position="1010,0,20" scale=10 Pitch=-90/> 312 <Model mesh="Cube2.2.mesh" position="1080,0,80" scale=10 Pitch=-90/> 313 <Model mesh="Cube2.2.mesh" position="1100,0,80" scale=10 Pitch=-90/> 314 315 <Model mesh="Cube2.6.mesh" position="1040,0,20" scale=10 Pitch=-90 yaw=-90/> 316 <Model mesh="Cube1.3.mesh" position="1080,0,20" scale=10 Pitch=-90/> 317 <Model mesh="Cube1.1.mesh" position="1110,0,20" scale=10 Pitch=-90/> 308 318 309 319 310 320 //Boden3 311 321 312 <Model mesh="Cube2.12.mesh" position="1 050,0,-30" scale=10 Pitch=90/>313 <Model mesh="Cube2.12.mesh" position="1 170,0,-30" scale=10 Pitch=90/>314 <Model mesh="Cube2.12.mesh" position="1 290,0,-30" scale=10 Pitch=90/>315 <Model mesh="Cube2.2.mesh" position="1 410,0,-30" scale=10 Pitch=90/>322 <Model mesh="Cube2.12.mesh" position="1150,0,-30" scale=10 Pitch=90/> 323 <Model mesh="Cube2.12.mesh" position="1270,0,-30" scale=10 Pitch=90/> 324 <Model mesh="Cube2.12.mesh" position="1390,0,-30" scale=10 Pitch=90/> 325 <Model mesh="Cube2.2.mesh" position="1510,0,-30" scale=10 Pitch=90/> 316 326 317 327 //Boden4 318 <Model mesh="Cube2.2.mesh" position="1 430,0,-30" scale=10 Pitch=90/>328 <Model mesh="Cube2.2.mesh" position="1530,0,-30" scale=10 Pitch=90/> 319 329 320 330 //Boden5 321 <Model mesh="Cube2.12.mesh" position="1 450,0,-30" scale=10 Pitch=90/>331 <Model mesh="Cube2.12.mesh" position="1550,0,-30" scale=10 Pitch=90/> 322 332 323 333 //Boden6 324 <Model mesh="Cube2.6.mesh" position="1 640,0,-30" scale=10 Pitch=90/>325 <Model mesh="Cube2.2.mesh" position="1 700,0,-30" scale=10 Pitch=90/>334 <Model mesh="Cube2.6.mesh" position="1740,0,-30" scale=10 Pitch=90/> 335 <Model mesh="Cube2.2.mesh" position="1800,0,-30" scale=10 Pitch=90/> 326 336 327 337 //Boden7 328 <Model mesh="Cube2.12.mesh" position="1 790,0,-30" scale=10 Pitch=90/>329 <Model mesh="Cube2.12.mesh" position=" 1910,0,-30" scale=10 Pitch=90/>330 <Model mesh="Cube2.12.mesh" position="2 030,0,-30" scale=10 Pitch=90/>338 <Model mesh="Cube2.12.mesh" position="1890,0,-30" scale=10 Pitch=90/> 339 <Model mesh="Cube2.12.mesh" position="2010,0,-30" scale=10 Pitch=90/> 340 <Model mesh="Cube2.12.mesh" position="2130,0,-30" scale=10 Pitch=90/> 331 341 332 342
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