Changeset 11424 for code/branches/Boss_FS17/data/levels/includes
- Timestamp:
- May 18, 2017, 3:44:49 PM (8 years ago)
- Location:
- code/branches/Boss_FS17/data/levels/includes
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Boss_FS17/data/levels/includes/BossSpawnWeaponSetting.oxi
r11388 r11424 1 <!-- 1 2 <weaponslots> 2 3 <WeaponSlot position="-9.2,2,-13" /> 3 4 <WeaponSlot position=" 9.2,2,-13" /> 4 5 </weaponslots> 5 6 <weaponsets> 6 7 <WeaponSet firemode=0 /> … … 14 15 </links> 15 16 <Weapon> 16 <!--<HsW01 mode=0 munitionpershot=1 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> -->17 <IceGun mode=0 munitionpershot=1 delay=0 .125 damage=9.3material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />17 18 <IceGun mode=0 munitionpershot=1 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" /> 18 19 </Weapon> 19 20 <Weapon> 20 <IceGun mode=0 munitionpershot=1 delay=0 damage= 9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh"/>21 <IceGun mode=0 munitionpershot=1 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> 21 22 </Weapon> 22 23 </WeaponPack> … … 28 29 </weaponpacks> 29 30 <munition> 30 <!-- <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> -->31 31 32 <IceMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> 32 33 </munition> 34 35 --> 36 <weaponslots> 37 <WeaponSlot position="-15.0,-1.5,0" /> 38 <WeaponSlot position=" 15.0,-1.5,0" /> 39 <WeaponSlot position=" 0, 0,0" /> 40 </weaponslots> 41 <weaponsets> 42 <WeaponSet firemode=0 /> 43 <WeaponSet firemode=1 /> 44 <WeaponSet firemode=2 /> 45 <WeaponSet firemode=3 /> 46 </weaponsets> 47 <weaponpacks> 48 <WeaponPack> 49 <links> 50 <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> 51 <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> 52 <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> 53 <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> 54 </links> 55 <Weapon> 56 <attached> 57 <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" /> 58 <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" /> 59 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> 60 <IceGun mode=0 munitionpershot=1 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" /> 61 </attached> 62 <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=20 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 63 <HsW01 mode=0 munitionpershot=1 delay=0 damage=20 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 64 <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 /> 65 </Weapon> 66 <Weapon> 67 <attached> 68 <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" /> 69 <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" /> 70 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> 71 </attached> 72 <HsW01 mode=0 munitionpershot=1 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> 73 <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> 74 <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" damage=23 /> 75 </Weapon> 76 <Weapon> 77 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 /> 78 <RocketFire mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 fuel=8 /> 79 </Weapon> 80 </WeaponPack> 81 </weaponpacks> 82 <munition> 83 <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=2 replenishinterval=7.5/> 84 <LightningMunition initialmagazines=4 maxmagazines=4 munitionpermagazine=8 /> 85 <RocketMunition initialmagazines=5 maxmagazines=5 munitionpermagazine=1 /> 86 </munition> -
code/branches/Boss_FS17/data/levels/includes/weaponSettingsEscort.oxi
r11388 r11424 29 29 <munition> 30 30 <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/> 31 31 32 </munition>
Note: See TracChangeset
for help on using the changeset viewer.