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Changeset 11495 for code/trunk/data


Ignore:
Timestamp:
Oct 23, 2017, 12:23:21 AM (7 years ago)
Author:
patricwi
Message:

reverted commit from merge with tgidronFS16 because failed to compile

Location:
code/trunk
Files:
5 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/data/levels/Hover.oxw

    r11493 r11495  
    33 description = "Level for Minigame Hover"
    44 tags = "minigame"
    5  screenshot = "hover.png"
     5 screenshot = "emptylevel.png"
    66/>
    77
     
    2020<?lua
    2121MAZE_NUM_CELLS = 10
    22 MAZE_CELL_SIZE = 600
    23 MAZE_CELL_HEIGHT = 180
    24 MAZE_WALL_THICKNESS = 10
     22MAZE_CELL_SIZE = 100
     23MAZE_CELL_HEIGHT = 30
    2524MAZE_SIZE = MAZE_NUM_CELLS*MAZE_CELL_SIZE
    2625?>
    27 
    28 <!-- Shrink Pickup Representation -->
    29 
    30 <Template name=smallshrinkpickupRepresentation>
    31     <PickupRepresentation>
    32         <spawner-representation>
    33             <StaticEntity>
    34                 <attached>
    35                     <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Sphere2" scale=0.5>
    36                         <attached>
    37                             <Billboard position="0,0,0" colour="1.0,0.55,1.0" material="Shrink" scale=0.35 />
    38                         </attached>
    39                     </Billboard>
    40                 </attached>
    41             </StaticEntity>
    42         </spawner-representation>
    43     </PickupRepresentation>
    44 </Template>
    45 
    46 
    47 <Template name=smallshrinkpickup baseclass=ShrinkPickup>
    48   <ShrinkPickup
    49     representation = "smallshrinkpickup"
    50     duration = 10.0
    51     shrinkFactor = 2
    52     activaionType = "immediate"
    53     durationType = "continuous"
    54   />
    55 </Template>
    56 
    57 <!-- Speed Pickup Representation -->
    58 
    59 <Template name=hugespeedpickupRepresentation>
    60     <PickupRepresentation>
    61         <spawner-representation>
    62             <StaticEntity>
    63                 <attached>
    64                     <Billboard position="0,0,0" colour="0.99,0.96,0.52" material="Sphere2" scale=0.5>
    65                         <attached>
    66                             <Billboard position="0,0,0" colour="0.98,0.94,0.22" material="3arrowsup" scale=0.7 />
    67                         </attached>
    68                     </Billboard>
    69                 </attached>
    70             </StaticEntity>
    71         </spawner-representation>
    72     </PickupRepresentation>
    73 </Template>
    74 
    75 <Template name=hugespeedpickup baseclass=SpeedPickup>
    76   <SpeedPickup
    77     representation = "hugespeedpickup"
    78     duration = 10.0
    79     speedAdd = 0.0
    80     SpeedMultiply = 5.0
    81     activationType = "immediate"
    82     durationType = "continuous"
    83   />
    84 </Template>
    85 
    86 <!-- Destroy Carrier Pickup Representation -->
    87 
    88 <Template name=destroyhoverpickupRepresentation>
    89     <PickupRepresentation>
    90         <spawner-representation>
    91             <StaticEntity>
    92                 <attached>
    93                     <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Sphere2" scale=0.5>
    94                         <attached>
    95                             <Billboard position="0,0,0" colour="0.6,0.⁰,0.8" material="Asterisk" scale=0.65 />
    96                         </attached>
    97                     </Billboard>
    98                 </attached>
    99             </StaticEntity>
    100         </spawner-representation>
    101     </PickupRepresentation>
    102 </Template>
    103 
    104 <Template name=destroyhoverpickup baseclass=MetaPickup>
    105   <MetaPickup representation="destroyhover" metaType="destroyCarrier" />
    106 </Template>
    107 
    108 <!-- Obstacle (crate) Template -->
    109 
    110 <Template name=obstacle baseclass=Pawn>
    111     <Pawn team=1 health=30 position="0,100,0" direction="0,-1,0" collisionType=dynamic mass=10000000000000 name=box RVName = "Box 4" >
    112         <attached>
    113             <Model position="0,0,0" mesh="crate.mesh" scale3D="15,15,15" />
    114         </attached>
    115         <collisionShapes>
    116             <BoxCollisionShape position="0,0,0" halfExtents="70,70,70" />
    117         </collisionShapes>
    118     </Pawn>
    119 </Template>
    120 
    121 <!-- Ground Template -->
    122 
    123 <Template name=ground baseclass=StaticEntity>
    124     <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000000 friction=0.01 >
    125       <attached>
    126         <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="300,20,300" />
    127       </attached>
    128       <collisionShapes>
    129         <BoxCollisionShape position="0,0,0" halfExtents="300,10,300" />
    130       </collisionShapes>
    131     </StaticEntity>
    132 </Template>
    13326
    13427<Level
     
    13932    <Template link=lodtemplate_default />
    14033  </templates>
    141 
    14234  <?lua include("includes/notifications.oxi") ?>
    14335
     
    14537    ambientlight = "0.8, 0.8, 0.8"
    14638    skybox       = "Orxonox/Starbox"
    147     gravity      = "0, -300, 0"
     39    gravity      = "0, -200, 0"
    14840  >
    149 
    150     <PickupRepresentation
    151       name = "destroyhover"
    152       pickupName = "Destroy Hover Pickup"
    153       pickupDescription = "destroys you."
    154       spawnerTemplate = "destroyhoverpickupRepresentation"
    155       inventoryRepresentation = "destroyHoverPickup"
    156     />
    157 
    158     <PickupRepresentation
    159       name = "hugespeedpickup"
    160       pickupName = "Huge Speed Boost"
    161       pickupDescription = "Multiplies Speed of the Ship by a huge amount."
    162       spawnerTemplate = "hugespeedpickupRepresentation"
    163       inventoryRepresentation = "HugeSpeed"
    164     />
    165 
    166     <PickupRepresentation
    167       name = "smallshrinkpickup"
    168       pickupName = "Small Shrink"
    169       pickupDescription = "Shrinks the ship by a small amount."
    170       spawnerTemplate = "smallshrinkpickupRepresentation"
    171       inventoryRepresentation = "SmallShrink"
    172     />
    17341
    17442    <StaticEntity position="0,0,0" collisionType="static">
     
    17846          cellSize="<?lua print(MAZE_CELL_SIZE)?>"
    17947          cellHeight="<?lua print(MAZE_CELL_HEIGHT)?>"
    180           wallThickness="<?lua print(MAZE_WALL_THICKNESS)?>"
    181           obstacletemplate=obstacle
    182           pickuptemplate=destroyhoverpickup
    183           pickuprepresentationtemplate=destroyhoverpickupRepresentation
    184           pickuptemplatespeed=hugespeedpickup
    185           pickuprepresentationtemplatespeed=hugespeedpickupRepresentation
    186           pickuptemplateshrink=smallshrinkpickup
    187           pickuprepresentationtemplateshrink=smallshrinkpickupRepresentation
    188           groundtemplate=ground
    18948        />
    190 
     49        <Model
     50          position="<?lua print(MAZE_SIZE/2)?>,-16,<?lua print(MAZE_SIZE/2)?>"
     51          scale3D="<?lua print(MAZE_SIZE/2)?>,16,<?lua print(MAZE_SIZE/2)?>"
     52          mesh="CubeGround.mesh"
     53        />
    19154      </attached>
    192      
     55      <collisionShapes>
     56        <BoxCollisionShape
     57          position="<?lua print(MAZE_SIZE/2)?>,<?lua print(MAZE_CELL_HEIGHT+1)?>,<?lua print(MAZE_SIZE/2)?>"
     58          halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>"
     59        />
     60        <BoxCollisionShape
     61          position="<?lua print(MAZE_SIZE/2)?>,-1,<?lua print(MAZE_SIZE/2)?>"
     62          halfExtents="<?lua print(MAZE_SIZE/2)?>,1,<?lua print(MAZE_SIZE/2)?>"
     63        />
     64      </collisionShapes>
    19365    </StaticEntity>
    19466
     
    20375    <SpawnPoint
    20476      team=0
    205       position="300,120,300"
    206       lookat="600,120,600"
     77      position="50,20,50"
     78      lookat="100,20,100"
    20779      spawnclass=HoverShip
    20880      pawndesign=spaceshiphover
     
    21183  </Scene>
    21284</Level>
     85
  • code/trunk/data/levels/includes/weaponSettingsHover.oxi

    r11493 r11495  
    11<weaponslots>
    2   <WeaponSlot position="-10,2,-100" />
    3   <WeaponSlot position=" 10,2,-100" />
     2  <WeaponSlot position="-3,2,-3" />
     3  <WeaponSlot position=" 3,2,-3" />
    44</weaponslots>
    55<weaponsets>
     
    1414    </links>
    1515    <Weapon>
    16       <HsW01 mode=0 munitionpershot=0 delay=0.125 speed=2000.0f damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1, 1,-50 " projectileMesh="LaserBeam2.mesh" />
     16      <IceGun mode=0 munitionpershot=0 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />
    1717    </Weapon>
    1818    <Weapon>
    19       <HsW01 mode=0 munitionpershot=0 delay=0.125 speed=2000.0f damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.8, 1,-50" projectileMesh="LaserBeam2.mesh" />
     19      <IceGun mode=0 munitionpershot=0 delay=0     damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" />
    2020    </Weapon>
    2121  </WeaponPack>
     
    2727</weaponpacks> 
    2828<munition>
    29   <LaserMunition initialmagazines=2 maxmagazines=2 munitionpermagazine=20/>
     29  <IceMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/>
    3030</munition>
  • code/trunk/data/levels/templates/spaceshipHover.oxt

    r11493 r11495  
    1818   reloadwaittime      = 0.5
    1919
    20    primaryThrust     = 2000
    21    auxilaryThrust    = 1
    22    rotationThrust    = 45
     20   primaryThrust     = 200
     21   auxilaryThrust    = 30
     22   rotationThrust    = 25
    2323
    24    jumpBoost = 350
     24   jumpBoost = 90
    2525
    2626   lift = 1;
    27    stallSpeed = 1400;
     27   stallSpeed = 220;
    2828
    2929   boostPower            = 10
     
    3333
    3434   collisionType     = "dynamic"
    35    mass              = 1000000
     35   mass              = 100
    3636   linearDamping     = 0.2
    3737   angularDamping    = 0.9999999
     
    4141    </engines>
    4242    <attached>
    43       <Model position="0,0,-120" mesh="hovership_body.mesh" scale="30" yaw=180/>       
    44       <Model position="0,0,-120" mesh="hovership_engine.mesh" scale="30" yaw=180/>     
    45       <Model position="0,0,-120" mesh="hovership_gun.mesh" scale="30" yaw=180/>
     43      <Model position="0,0,-20" mesh="hovership_body.mesh" scale="5" yaw=180/> 
     44      <Model position="0,0,-20" mesh="hovership_engine.mesh" scale="5" yaw=180/>       
     45      <Model position="0,0,-20" mesh="hovership_gun.mesh" scale="5" yaw=180/>   
    4646     
    4747    </attached>
    4848    <collisionShapes>
    49       <BoxCollisionShape position="0,-12, 42" halfExtents="49, 24 ,180" />
     49      <BoxCollisionShape position="0,-2 ,7" halfExtents="7, 4 ,30" />
    5050    </collisionShapes>
    5151    <explosion>
    5252      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    53       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" scale=12 />
     53      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" scale=2 />
    5454      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    5555
     
    6969  <SpaceShip>
    7070    <camerapositions>
    71       <CameraPosition position="0, 48, 30" drag=true mouselook=true />
    72       <CameraPosition position="0, 48, 30" yaw="180" drag=true mouselook=true />
     71      <CameraPosition position="0,8, 5" drag=true mouselook=true />
     72      <CameraPosition position="0,8,5" yaw="180" drag=true mouselook=true />
    7373    </camerapositions>
    7474  </SpaceShip>
     
    7979   boostfactor    = 2
    8080
    81    speedfront     = 1400
    82    speedback      =  800
    83    speedleftright =  700
    84    speedupdown    =  700
     81   speedfront     = 90
     82   speedback      =  40
     83   speedleftright =  40
     84   speedupdown    =  40
    8585
    86    accelerationfront     = 1000
    87    accelerationbrake     = 1000
    88    accelerationback      =  250
    89    accelerationleftright =  350
     86   accelerationfront     = 500
     87   accelerationbrake     = 500
     88   accelerationback      =  125
     89   accelerationleftright =  125
    9090   accelerationupdown    =  125
    9191  >
  • code/trunk/data/overlays/HoverHUD.oxo

    r11493 r11495  
    3939     iconmaterial      = "Orxonox/BarIconHealth"
    4040    >
    41 
    4241      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
    4342      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
    4443      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
    4544    </HUDHealthBar>
    46 
    47 
    48 
    49     <OverlayText
    50      position  = "0.02, 0.08"
    51      pickpoint = "0.0, 0.0"
    52      font      = "ShareTechMono"
    53      textsize  = 0.04
    54      colour    = "1.0, 1.0, 1.0, 1.0"
    55      align     = "left"
    56      caption   = "Total Flags: "
    57     />
    58 
    59     <OverlayText
    60      position  = "0.02, 0.12"
    61      pickpoint = "0.0, 0.0"
    62      font      = "ShareTechMono"
    63      textsize  = 0.04
    64      colour    = "1.0, 1.0, 1.0, 1.0"
    65      align     = "left"
    66      caption   = "Lives: "
    67     />
    68 
    69     <OverlayText
    70      position  = "0.02, 0.16"
    71      pickpoint = "0.0, 0.0"
    72      font      = "ShareTechMono"
    73      textsize  = 0.04
    74      colour    = "1.0, 1.0, 1.0, 1.0"
    75      align     = "left"
    76      caption   = "Level: "
    77     />
    78 
    79     <TFlagsLivesLevelHUD
    80      position  = "0.14, 0.02"
    81      pickpoint = "0.0, 0.0"
    82      font      = "ShareTechMono"
    83      textsize  = 0.04
    84      colour    = "1.0, 1.0, 1.0, 1.0"
    85      align     = "left"
    86      showFlags = true
    87      showLives = false
    88      showLevel = false
    89      levelUpgrade = false
    90 
    91      />
    92 
    93      <TFlagsLivesLevelHUD
    94      position  = "0.14, 0.04"
    95      pickpoint = "0.0, 0.0"
    96      font      = "ShareTechMono"
    97      textsize  = 0.04
    98      colour    = "1.0, 1.0, 1.0, 1.0"
    99      align     = "left"
    100      showFlags = false
    101      showLives = true
    102      showLevel = false
    103      levelUpgrade = false
    104 
    105      />
    106 
    107      <TFlagsLivesLevelHUD
    108      position  = "0.14, 0.06"
    109      pickpoint = "0.0, 0.0"
    110      font      = "ShareTechMono"
    111      textsize  = 0.04
    112      colour    = "1.0, 1.0, 1.0, 1.0"
    113      align     = "left"
    114      showFlags = false
    115      showLives = false
    116      showLevel = true
    117      levelUpgrade = false
    118 
    119      />
    120 
    121      <TFlagsLivesLevelHUD
    122      position  = "0.3, 0.45"
    123      pickpoint = "0.0, 0.0"
    124      font      = "ShareTechMono"
    125      textsize  = 0.04
    126      colour    = "1.0, 1.0, 1.0, 1.0"
    127      align     = "left"
    128      showFlags = false
    129      showLives = false
    130      showLevel = false
    131      levelUpgrade = true
    132 
    133      />
    134 
    135 
    136   </OverlayGroup>
    137 
     45 </OverlayGroup>
    13846</Template>
    139 
    140 
    141  
    142 
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