- Timestamp:
- Oct 30, 2017, 1:27:43 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/FlappyOrx_HS17/src/modules/flappyorx/FlappyOrxShip.h
r11503 r11511 61 61 //return to main menu if game has ended. 62 62 virtual void rotateRoll(const Vector2& value) override; 63 63 inline void setSpeed( float speed ) 64 { this->speed = speed; } 65 inline void getSpeed( ) 66 { return this->speed; } 67 inline void setGravity( float gravity ) 68 { this->gravity = gravity; } 69 inline void getGravity() 70 { return this->gravity; } 71 inline void setSpeed( float UpwardThrust ) 72 { this->UpwardThrust = UpwardThrust; } 73 inline void getSpeed() 74 { return this->UpwardThrust; } 64 75 virtual void updateLevel(); 65 76
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