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Ignore:
Timestamp:
Nov 6, 2017, 4:35:06 PM (7 years ago)
Author:
fanconic
Message:

Story Mode Hud was edited, and a level file was added

Location:
code/branches/CampaignMap_HS17/data
Files:
2 added
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw

    r11526 r11544  
    88<?lua
    99  include("stats.oxo")
    10   include("StoryModeHUD2.oxo")
     10  include("HUDTemplates3.oxo")
    1111  include("templates/lodInformation.oxt")
    1212?>
     
    2727    skybox       = "Orxonox/Starbox"
    2828  >
     29
     30
     31  <SpawnPoint position="0,-100,0" lookat="0,0,0" roll=180 spawnclass=SpaceShip pawndesign=spaceshipassff />
     32
    2933
    3034  <StaticEntity position="0,0,0" direction="0,0,0" >
     
    6771    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    6872
     73</MovableEntity>
     74
    6975   
    7076  </Scene>
  • code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo

    r11527 r11544  
    3131    <Map />
    3232
     33    <!--
    3334    <HUDNavigation
    3435     name          = "Navigation"
     
    3839     navMarkerSize = 0.00
    3940     aimMarkerSize = 0.00
     41    />
     42  -->
     43
     44    <!-- This is the storymode HUD we implemented, to give names to planet objects, rather than using the HUDnavigation-->
     45    <StoryModeHUD
     46     name           = "StoryMode"
     47     correctaspect  = true
     48     font           = "Verdana"
     49     textSize       = 0.05
    4050    />
    4151
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