Changeset 11555 for code/branches/Asteroid_HS17/data/levels
- Timestamp:
- Nov 13, 2017, 4:05:34 PM (7 years ago)
- Location:
- code/branches/Asteroid_HS17/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Asteroid_HS17/data/levels/Asteroids.oxw
r11541 r11555 7 7 8 8 9 <!--wird immer gebraucht--> 9 10 <?lua 10 11 include("stats.oxo") … … 12 13 ?> 13 14 15 14 16 <?lua 15 include("templates/spaceshipAssff2.oxt")16 include("templates/spaceshipPirate.oxt")17 17 include("templates/spaceshipAsteroids.oxt") 18 include("overlays/InvaderHUD.oxo")19 18 ?> 20 19 21 <Template name=asteroidsshipcamera defaults=0> 22 <AsteroidsShip> 23 <camerapositions> 24 <CameraPosition position="55,75,200" absolute=true /> 25 <!--CameraPosition position="0,50,160" drag=true mouselook=true /> 26 <CameraPosition position="0,50,0" pitch=-90 drag=true mouselook=true /--> 27 </camerapositions> 28 </AsteroidsShip> 29 </Template> 30 31 <Template name=asteroidsship> 32 <AsteroidsShip camerapositiontemplate=asteroidsshipcamera> 33 </AsteroidsShip> 34 </Template> 20 <!--Templates schreiben oder von spaceship kopieren--> 35 21 36 22 <Level 37 plugin s= asteroids23 plugin = asteroids 38 24 gametype = Asteroids 39 25 > … … 44 30 45 31 <!-- ambientlight = "0.8, 0.8, 0.8" 46 skybox = "Orxonox/Starbox" --> 32 skybox = "Orxonox/Starbox" 33 WorldRange lieber im src einschraenken--> 47 34 <Scene 48 35 ambientlight = "0.8, 0.7, 0.4" 49 36 skybox = "Orxonox/skyBoxBasic" 37 negativeWorldRange = "-100000, -100000, -100000" 38 positiveWorldRange = " 100000, 100000, 100000" 50 39 > 40 41 <WorldAmbientSound 42 source="Earth.ogg" 43 looping="true" 44 playOnLoad="true" 45 /> 51 46 52 47 <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> --> 53 48 <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 54 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=AsteroidsShip pawndesign=asteroidsship /> 49 50 <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=AsteroidsShip pawndesign=spaceshipasteroids/> 55 51 56 52 <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 /> 57 53 54 <AsteroidsCenterPoint name=asteroidscenter /> 58 55 59 < AsteroidsCenterPoint name=asteroidscenter/>56 <Model mesh="axes.mesh" scale=10 position="0,0,-100" /> 60 57 61 58 -
code/branches/Asteroid_HS17/data/levels/templates/spaceshipAsteroids.oxt
r11541 r11555 1 <Template name=spaceship escort>1 <Template name=spaceshipasteroids> 2 2 <SpaceShip 3 3 hudtemplate = spaceshiphud … … 77 77 <SpaceShip> 78 78 <camerapositions> 79 <CameraPosition position="0, 150,0" pitch=-90 absolute=true />79 <CameraPosition position="0,300,0" pitch=-90 absolute=true /> 80 80 <CameraPosition position="0,50,160" drag=true mouselook=true /> 81 81 <CameraPosition position="0,40,125" drag=true mouselook=true />
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