Changeset 11556
- Timestamp:
- Nov 13, 2017, 4:07:13 PM (7 years ago)
- Location:
- code/branches/SOBv2_HS17
- Files:
-
- 2 added
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/SOBv2_HS17/data/levels/SOB.oxw
r11535 r11556 14 14 ?> 15 15 16 <!--THEO-->17 16 18 17 … … 100 99 </MovableEntity> 101 100 102 103 <!--Gumba--> 101 <!--Test Fireball--> 102 103 104 105 <SOBFireball collisionType="dynamic" speed=40 position = "20,0,100"> 106 <attached> 107 <Model mesh="planets/sol.mesh" position="0,0,1" scale=3 pitch=90/> 108 109 </attached> 110 <collisionShapes> 111 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" /> 112 </collisionShapes> 113 </SOBFireball> 114 115 116 117 118 <!--Gumba 104 119 105 120 <SOBGumba collisionType="dynamic" speed=40 position = "240,0,0"> … … 112 127 </collisionShapes> 113 128 </SOBGumba> 129 Gumba--> 114 130 <SOBGumba collisionType="dynamic" speed=30 position = "420,0,0"> 115 131 <attached> … … 231 247 </collisionShapes> 232 248 </StaticEntity> 233 234 235 236 237 238 249 239 250 -
code/branches/SOBv2_HS17/src/modules/superorxobros/CMakeLists.txt
r11416 r11556 9 9 SOBHUDInfo.cc 10 10 SOBGumba.cc 11 SOBFireball.cc 11 12 SOBFlagstone.cc 12 13 SOBCastlestone.cc -
code/branches/SOBv2_HS17/src/modules/superorxobros/SOBFigure.cc
r11538 r11556 122 122 else if (gumba != nullptr && !(gumba->hasCollided_)) { 123 123 124 //If player doesn't jump on its head, kill it, else, kill the player124 //If player jumps on its head, kill the Gumba, else, kill the player 125 125 if (getVelocity().z >= -20) { 126 126 // If player hasn't a power up, he dies. Else he shrinks and the gumba dies.
Note: See TracChangeset
for help on using the changeset viewer.