Changeset 11584 for code/branches/CampaignMap_HS17/data/overlays
- Timestamp:
- Nov 20, 2017, 5:01:46 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo
r11560 r11584 1 <!--2 <Template name="defaultHUD">3 <OverlayGroup name = "defaultHUD" scale = "1, 1">4 <ChatOverlay5 name = "chat"6 position = "0.03, 0.5"7 font = "VeraMono"8 caption = ""9 textsize = 0.02510 />11 12 <GametypeStatus13 name = "state"14 position = "0.5, 0.85"15 font = "VeraMono"16 textsize = 0.0517 colour = "1.0, 1.0, 0.0, 0.8"18 align = "center"19 />20 </OverlayGroup>21 </Template>22 -->23 24 1 25 2 <Template name="StoryModeHUD2"> 26 3 <OverlayGroup name = "spaceshiphud" scale = "1, 1"> 27 28 <!--29 <HUDNavigation30 name = "Navigation"31 correctaspect = true32 font = "Arial"33 textsize = 0.0334 navMarkerSize = 0.0035 aimMarkerSize = 0.0036 />37 -->38 4 39 5 <!-- This is the storymode HUD we implemented, to give names to planet objects, rather than using the HUDnavigation--> … … 41 7 name = "StoryMode" 42 8 correctaspect = true 43 font = " Monofur"44 textSize = 0. 059 font = "Arial" 10 textSize = 0.5 45 11 /> 46 12
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