Changeset 11596 for code/branches/FlappyOrx_HS17/data/levels/templates
- Timestamp:
- Nov 27, 2017, 2:05:12 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/FlappyOrx_HS17/data/levels/templates/spaceshipFlappyOrx.oxt
r11580 r11596 1 1 <Template name=spaceshipFlappyOrx> 2 2 <FlappyOrxShip 3 hudtemplate = spaceshiphud 3 4 4 camerapositiontemplate = spaceshipescortcameras 5 5 spawnparticlesource = "Orxonox/fairytwirl" 6 spawnparticleduration = 3 7 explosionchunks = 4 6 spawnparticleduration = 6 8 7 9 8 health = 80 … … 11 10 initialhealth = 80 12 11 13 shieldhealth = 3514 initialshieldhealth = 3515 maxshieldhealth = 6016 shieldabsorption = 0.917 shieldrechargerate = 118 shieldrechargewaittime = 119 20 12 primaryThrust = 150 21 13 auxilaryThrust = 30 22 14 rotationThrust = 50 23 24 lift = 1;25 stallSpeed = 220;26 27 boostPower = 2028 boostPowerRate = 129 boostRate = 530 boostCooldownDuration = 1031 32 shakeFrequency = 1533 shakeAmplitude = 634 15 35 16 collisionType = "dynamic" … … 51 32 <attached> 52 33 <Model position="0,0,0" yaw=180 pitch=90 roll=270 scale=9 mesh="FlappyOrxShip.mesh" /> 53 <!-- <Model position="0,0,0" yaw=180 pitch=90 roll=0 scale=4 mesh="escortWeapon.mesh" /> --> 54 <!--Model mesh="cube.mesh" mass=10 position="0,0,3" scale3D="10,4,8" /> 55 <Model mesh="cube.mesh" mass=10 position="12.6,-2,3" scale3D="2.8,2.8,11" /> 56 <Model mesh="cube.mesh" mass=10 position="-12.6,-2,3" scale3D="2.8,2.8,11" /> 57 <Model mesh="cube.mesh" mass=10 position="0,0,-12" scale3D="4,4,7" /--> 34 58 35 </attached> 59 36 <collisionShapes> … … 62 39 <SphereCollisionShape position="0 ,0 , 11" radius="12.5" /> 63 40 </collisionShapes> 64 <explosion > 65 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> 66 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> 67 <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> 68 69 <ExplosionPart minspeed=0 maxspeed=0 effect1="Orxonox/explosion2b" effect2="Orxonox/smoke6" /> 70 <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 71 <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 72 <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 73 <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> 74 </explosion> 75 <?lua 76 include("../includes/FlappyOrxWeapon.oxi") 77 ?> 41 78 42 </FlappyOrxShip> 79 43 </Template> … … 82 46 <FlappyOrxShip> 83 47 <camerapositions> 84 <!-- <CameraPosition position="0,15, 60" drag=true mouselook=true />85 <CameraPosition position="0,20, 90" drag=true mouselook=true />86 <CameraPosition position="0,30,120" drag=true mouselook=true /> -->87 48 <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false absolute=true mouselook=true /> 88 49 </camerapositions> … … 90 51 </Template> 91 52 92 <Template name=spaceshipFlappyOrxengine baseclass=MultiStateEngine>93 <MultiStateEngine94 boostfactor = 2.295 96 speedfront = 20097 speedback = 7098 speedleftright = 7099 speedupdown = 70100 101 defEngineSndNormal = "sounds/Engine_low.ogg"102 defEngineSndBoost = "sounds/Engine_high.ogg"103 104 accelerationfront = 700105 accelerationbrake = 700106 accelerationback = 125107 accelerationleftright = 125108 accelerationupdown = 125109 >110 <EffectContainer condition="idle">111 <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/>112 </EffectContainer>113 <EffectContainer condition="not idle">114 <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />115 <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />116 </EffectContainer>117 <EffectContainer condition="normal or brake">118 119 </EffectContainer>120 <EffectContainer condition="normal or boost">121 <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />122 <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />123 </EffectContainer>124 <EffectContainer condition="boost">125 <Backlight mainstate=activity active=false scale=0.33 name=bltest position=" 12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />126 <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" />127 </EffectContainer>128 129 </MultiStateEngine>130 </Template>
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