Changeset 11614 for code/branches/Asteroid_HS17/data/levels
- Timestamp:
- Dec 1, 2017, 6:38:00 PM (7 years ago)
- Location:
- code/branches/Asteroid_HS17/data/levels
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Asteroid_HS17/data/levels/Asteroids2D.oxw
r11608 r11614 45 45 <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass= Asteroids2DShip pawndesign=spaceshipasteroids2d /> 46 46 47 <Model mesh="axes.mesh" scale=10 position="0,0,0" /> 47 <!--<Model mesh="axes.mesh" scale=10 position="0,0,0" /> --> 48 49 50 <?lua 51 for i = 1, 250, 1 52 do 53 j = math.random() 54 ?> 55 56 <MovableEntity 57 position = "<?lua print(math.random()* 15000 - 1000) ?>,<?lua print(math.random() * 12000 - 4000) ?>,<?lua print(math.random() * 12000 - 4000) ?>" 58 collisionType = dynamic 59 linearDamping = 0.8 60 angularDamping = 0 61 scale = "<?lua print(j * 150)?>" 62 collisiondamage = 1 63 enablecollisiondamage = true 64 > 65 <attached> 66 <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> 67 </attached> 68 <collisionShapes> 69 <SphereCollisionShape radius="<?lua print(j * 350) ?>" /> 70 </collisionShapes> 71 </MovableEntity> 72 73 <?lua 74 end 75 ?> 76 77 48 78 <Asteroids2DCenterPoint name=asteroids2Dcenter /> 49 79 -
code/branches/Asteroid_HS17/data/levels/templates/spaceshipAsteroids2D.oxt
r11613 r11614 20 20 primaryThrust = 150 21 21 auxilaryThrust = 30 22 rotationThrust = 50022 rotationThrust = 100 23 23 24 24 lift = 1; … … 85 85 <CameraPosition position="0,1300,-100" direction="0, -1, 0" drag=false mouselook=true /> 86 86 --> 87 <CameraPosition position="0,600,0" pitch=-90 absolute=true />87 <CameraPosition position="0,600,0" pitch=-90 absolute=true drag = false mouselook=true/> 88 88 <CameraPosition position="0,50,160" drag=true mouselook=true /> 89 89 <CameraPosition position="0,40,125" drag=true mouselook=true />
Note: See TracChangeset
for help on using the changeset viewer.