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Ignore:
Timestamp:
Dec 3, 2017, 6:02:22 PM (7 years ago)
Author:
vyang
Message:

spawnEnemy und Templates für die 3 Grössen der Asteroiden geschrieben.

Location:
code/branches/Asteroid_HS17/data/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Asteroid_HS17/data/levels/Asteroids2D.oxw

    r11616 r11617  
    1717  include("templates/enemyInvader.oxt")
    1818  include("overlays/Asteroids2DHUD.oxo")
     19  include("templates/asteroidsAsteroids2D.oxt)
    1920?>
    2021
  • code/branches/Asteroid_HS17/data/levels/templates/asteroidsAsteroids2D.oxt

    r11614 r11617  
     1<Template name = stone1>
     2  <Asteroids2DStone
     3    collisionType = dynamic
     4    linearDamping = 0.8
     5    angularDamping = 1
     6    scale= 10
     7    enablecollisiondamage = true
     8
     9    health            = 10
     10    maxhealth         = 10
     11    initialhealth     = 10
     12  >
     13    <attached>
     14      <Model mass= 4000 mesh="ast1.mesh" />
     15    </attached>
     16    <collisionShapes>
     17      <SphereCollisionShape radius="10" />
     18    </collisionShapes>
     19  </Asteroids2DStone>
     20</Template>
     21
     22<Template name = stone2>
     23  <Asteroids2DStone
     24    collisionType = dynamic
     25    linearDamping = 0.8
     26    angularDamping = 1
     27    scale= 20
     28    enablecollisiondamage = true
     29
     30    health            = 10
     31    maxhealth         = 10
     32    initialhealth     = 10
     33  >
     34    <attached>
     35      <Model mass= 8000 mesh="ast2.mesh" />
     36    </attached>
     37    <collisionShapes>
     38      <SphereCollisionShape radius="20" />
     39    </collisionShapes>
     40  </Asteroids2DStone>
     41</Template>
     42
     43<Template name = stone3>
     44  <Asteroids2DStone
     45    collisionType = dynamic
     46    linearDamping = 0.8
     47    angularDamping = 1
     48    scale= 30
     49    enablecollisiondamage = true
     50
     51    health            = 10
     52    maxhealth         = 10
     53    initialhealth     = 10
     54  >
     55    <attached>
     56      <Model mass= 16000 mesh="ast3.mesh" />
     57    </attached>
     58    <collisionShapes>
     59      <SphereCollisionShape radius="30" />
     60    </collisionShapes>
     61  </Asteroids2DStone>
     62</Template>
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