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Timestamp:
Dec 4, 2017, 4:12:52 PM (7 years ago)
Author:
fanconic
Message:

Camera can now move freely, with mpressing the arrows.

Location:
code/branches/CampaignMap_HS17/data
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw

    r11605 r11634  
    2828  >
    2929
    30   <SpawnPoint position="000.000, 000.000, 1000.000" spawnclass=SpaceShip orientation="0, 0, 0, 1" pawndesign= StoryModeEscort />
     30  <SpawnPoint position="000.000, 000.000, 1000.000" spawnclass=StoryModePawn orientation="0, 0, 0, 1" pawndesign= StoryModeEscort />
    3131   
    3232
  • code/branches/CampaignMap_HS17/data/levels/templates/StoryModeEscort.oxt

    r11605 r11634  
    11<Template name=StoryModeEscort>
    2   <SpaceShip
    3    hudtemplate            = StoryModeHUD
     2  <StoryModePawn
     3   hudtemplate            = StoryModeHUD2
    44   camerapositiontemplate = spaceshipghostcameras
    55   spawnparticlesource    = "Orxonox/fairytwirl"
     
    7171  include("../includes/weaponSettingsEscort.oxi")
    7272?>
    73   </SpaceShip>
     73  </StoryModePawn>
    7474</Template>
    7575
    7676<Template name=spaceshipescortcameras defaults=0>
    77   <SpaceShip>
     77  <StoryModePawn>
    7878    <camerapositions>
    7979      <CameraPosition position="0,0, 1000" drag=true mouselook=true />
     
    8181      <CameraPosition position="0,30,120" drag=true mouselook=true />
    8282    </camerapositions>
    83   </SpaceShip>
     83  </StoryModePawn>
    8484</Template>
    8585
  • code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo

    r11605 r11634  
    1 <Template name="StoryModeHUD">
    2   <OverlayGroup name = "StoryModeHUD" scale = "1, 1">\
     1<Template name="StoryModeHUD2">
     2  <OverlayGroup name = "StoryModeHUD2" scale = "1, 1">\
    33
    44    <StoryModeHUD
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