Changeset 11663 for code/branches/CampaignMap_HS17/data/levels
- Timestamp:
- Dec 11, 2017, 5:39:48 PM (7 years ago)
- Location:
- code/branches/CampaignMap_HS17/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw
r11634 r11663 28 28 > 29 29 30 <SpawnPoint position="000.000, 000.000, 1000.000" spawnclass=StoryModePawn orientation="0, 0, 0, 1" pawndesign= StoryModeEscort /> 31 30 <SpawnPoint position="000.000, 000.000, 000.000" spawnclass=StoryModePawn orientation="0, 0, 0, 1" pawndesign=StoryModeEscort /> 32 31 33 <StoryModePlanet levelName=" plizzanet1" position="0,0,0" direction="0,0,0">32 <StoryModePlanet levelName="Level 1" position="0,0,-500" direction="1,0,0"> 34 33 <attached> 35 <Model position="0,0,0" mesh=" planets/moon.mesh" scale=100 />34 <Model position="0,0,0" mesh="ETH.mesh" scale=80 /> 36 35 </attached> 37 36 </StoryModePlanet> 38 37 39 <StoryModePlanet levelName=" plizzanet2" position="600,0,0" direction="0,0,0">38 <StoryModePlanet levelName="Level 2" position="500,0,-1000" direction="0,0,0"> 40 39 <attached> 41 <Model position="0,0,0" mesh="planets/moon.mesh" scale= 100 />40 <Model position="0,0,0" mesh="planets/moon.mesh" scale=50 /> 42 41 </attached> 43 42 </StoryModePlanet> 44 43 45 <StoryModePlanet levelName=" plizzanet3" position="1200,0,0" direction="0,0,0">44 <StoryModePlanet levelName="Level 3" position="-500,0,-1000" direction="0,1,0"> 46 45 <attached> 47 <Model position="0,0,0" mesh=" planets/moon.mesh" scale=100 />46 <Model position="0,0,0" mesh="can.mesh" scale=50 /> 48 47 </attached> 49 48 </StoryModePlanet> 49 50 <StoryModePlanet levelName="Level 4" position="1000,0,-1500" direction="0,0,0"> 51 <attached> 52 <Model position="0,0,0" mesh="cube.mesh" scale=50 /> 53 </attached> 54 </StoryModePlanet> 55 56 <StoryModePlanet levelName="Level 5" position="-1000,0,-1500" direction="0,0,0"> 57 <attached> 58 <Model position="0,0,0" mesh="Pilz.mesh" scale=50 /> 59 </attached> 60 </StoryModePlanet> 61 50 62 51 63 </Scene> -
code/branches/CampaignMap_HS17/data/levels/templates/StoryModeEscort.oxt
r11634 r11663 2 2 <StoryModePawn 3 3 hudtemplate = StoryModeHUD2 4 camerapositiontemplate = spaceship ghostcameras4 camerapositiontemplate = spaceshipescortcameras 5 5 spawnparticlesource = "Orxonox/fairytwirl" 6 6 spawnparticleduration = 3 … … 77 77 <StoryModePawn> 78 78 <camerapositions> 79 <CameraPosition position="0, 0, 1000" drag=true mouselook=true />80 <CameraPosition position="0,20, 90" drag=true mouselook= true />81 <CameraPosition position="0,30,120" drag=true mouselook= true />79 <CameraPosition position="0, 500, 400" drag=true mouselook=false /> 80 <CameraPosition position="0,20, 90" drag=true mouselook=false /> 81 <CameraPosition position="0,30,120" drag=true mouselook=false /> 82 82 </camerapositions> 83 83 </StoryModePawn>
Note: See TracChangeset
for help on using the changeset viewer.