- Timestamp:
- Dec 16, 2017, 1:32:02 PM (7 years ago)
- Location:
- code/branches/Presentation_HS17
- Files:
-
- 11 edited
- 10 copied
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Presentation_HS17
- Property svn:mergeinfo changed
/code/branches/CampaignMap_HS17 (added) merged: 11458,11507,11512-11513,11525-11527,11544-11545,11560,11564,11584,11588,11605,11634,11636,11663,11675-11676
- Property svn:mergeinfo changed
-
code/branches/Presentation_HS17/data/levels/StoryModeMap.oxw
r11359 r11681 13 13 include("templates/lodInformation.oxt") 14 14 include("templates/StoryMode.oxt") 15 16 include("templates/lodInformation.oxt")17 15 ?> 18 16 -
code/branches/Presentation_HS17/data/levels/templates/StoryMode.oxt
r11359 r11681 1 1 <Template name=StoryMode> 2 2 <SpaceShip 3 hudtemplate = StoryModeMap 3 hudtemplate = StoryModeMap 4 4 camerapositiontemplate = spaceshipghostcameras 5 6 5 > 7 6 -
code/branches/Presentation_HS17/data/overlays/HUDTemplates3.oxo
r11451 r11681 47 47 <Template name="spaceshiphud"> 48 48 <OverlayGroup name = "spaceshiphud" scale = "1, 1"> 49 <Map /> 49 50 50 51 51 <HUDHealthBar -
code/branches/Presentation_HS17/data/overlays/StoryModeHUD.oxo
r11359 r11681 2 2 <Template name="StoryModeMap"> 3 3 <OverlayGroup name = "spaceshiphud" scale = "1, 1"> 4 <Map />5 6 4 7 5 <GUIOverlay -
code/branches/Presentation_HS17/src/modules/overlays/hud/CMakeLists.txt
r11353 r11681 27 27 LastTeamStandingInfos.cc 28 28 CountDown.cc 29 StoryModeHUD.cc 29 30 ) -
code/branches/Presentation_HS17/src/orxonox/gametypes/StoryMode.cc
r11359 r11681 31 31 #include "items/Engine.h" 32 32 #include "controllers/ArtificialController.h" 33 #include "controllers/NewHumanController.h" 33 34 34 35 #include "core/CoreIncludes.h" … … 48 49 { 49 50 RegisterObject(StoryMode); 51 orxout() << "kill yourself1"; 50 52 51 53 this->gtinfo_ = new GametypeInfo(context); … … 60 62 Gametype::start(); 61 63 62 this->gtinfo_->sendAnnounceMessage(" Marvin isch Chef");64 this->gtinfo_->sendAnnounceMessage("send nudes"); 63 65 } 64 66 */ 65 67 void StoryMode::exit() 66 68 { 67 orxout() << "s funktioniert"<< endl;68 69 for (StoryMode* mission : ObjectList<StoryMode>()) 69 70 { //TODO: make sure that only the desired mission is ended !! This is a dirty HACK, that would end ALL missions! … … 72 73 //Gametype::end(); 73 74 } 75 74 76 /* 75 77 void Mission::setTeams() -
code/branches/Presentation_HS17/src/orxonox/gametypes/StoryMode.h
r11359 r11681 41 41 virtual ~StoryMode() {} 42 42 static void exit(); 43 // virtual void playerEntered(PlayerInfo* player); 43 44 44 45 -
code/branches/Presentation_HS17/src/orxonox/infos/Bot.cc
r11358 r11681 77 77 "Thomas the Tankengine", 78 78 "Rick", 79 "send nudes", 79 80 "Morty", 80 81 "Charlie the Unicorn", -
code/branches/Presentation_HS17/src/orxonox/worldentities/CMakeLists.txt
r11052 r11681 13 13 ExplosionPart.cc 14 14 Actionpoint.cc 15 NameableStaticEntity.cc 15 16 ) 16 17 -
code/branches/Presentation_HS17/src/orxonox/worldentities/pawns/CMakeLists.txt
r11680 r11681 7 7 TeamBaseMatchBase.cc 8 8 Destroyer.cc 9 StoryModePawn.cc 9 10 ShootableObstacle.cc 10 11 )
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