Changeset 11774 for code/branches/Presentation_HS17_merge/data/levels
- Timestamp:
- Feb 18, 2018, 6:42:50 PM (7 years ago)
- Location:
- code/branches/Presentation_HS17_merge
- Files:
-
- 3 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
code/branches/Presentation_HS17_merge
- Property svn:mergeinfo changed
/code/branches/Waypoints_HS17 (added) merged: 11496,11523,11539,11559,11582,11603,11633,11655,11657,11659,11661,11687
- Property svn:mergeinfo changed
-
code/branches/Presentation_HS17_merge/data/levels/emptyLevel.oxw
r11765 r11774 14 14 <?lua 15 15 include("templates/spaceshipEscort.oxt") 16 include("templates/endurancetest_template.oxt") 17 include("templates/spaceshipPirate.oxt") 18 include("templates/spaceshipAssff.oxt") 19 20 16 21 ?> 17 22 … … 22 27 <?lua include("includes/notifications.oxi") ?> 23 28 24 <Scene 25 ambientlight = "0.8, 0.8, 0.8" 26 skybox = "Orxonox/Starbox" 29 <NotificationQueueCEGUI 30 name="narrative" 31 targets="simpleNotification" 32 size=3 33 displayTime=3.9 34 position="0.2, 0, 0.1, 0" 35 fontSize="23" 36 fontColor="0.3, 1, 0.2, 0.8" 37 alignment="HorzCentred" 38 displaySize="0.6, 0, 0, 0" 39 /> 40 41 <Scene 42 ambientlight = "0.5, 0.5, 0.5" 43 skybox = "Orxonox/Starbox" 27 44 > 28 45 29 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 30 <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort /> 46 47 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 48 49 31 50 51 <SpawnPoint position="50,0,0" direction="1,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 52 53 32 54 </Scene> 33 55 </Level> -
code/branches/Presentation_HS17_merge/data/levels/tutorial.oxw
r9348 r11774 2 2 name = "Coding Tutorial" 3 3 description = "Level for the coding tutorial." 4 tags = "tutorial , shipselection"4 tags = "tutorial" 5 5 screenshot = "codingtutorial.png" 6 startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser"7 6 /> 8 7 … … 11 10 include("stats.oxo") 12 11 include("templates/spaceshipAssff.oxt") 13 include("templates/spaceshipGhost.oxt")14 include("templates/spaceshipSpacecruiser.oxt")15 12 include("templates/lodInformation.oxt") 16 13 ?> … … 24 21 <Scene 25 22 ambientlight = "0.5, 0.5, 0.5" 26 skybox = "Orxonox/ skyBoxBasic"23 skybox = "Orxonox/Starbox" 27 24 > 28 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">29 <attached>30 <Model scale="1" mesh="drone.mesh"/>31 </attached>32 <collisionShapes>33 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />34 </collisionShapes>35 </Drone>36 25 37 <Drone name="meineDrohne" primarythrust="80" auxilarythrust="10" rotationthrust="10" mass= "50" linearDamping = "0.9" angularDamping = "0.7">38 <attached>39 <Model scale="1" mesh="rocket.mesh"/>40 </attached>41 <collisionShapes>42 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" />43 </collisionShapes>44 </Drone>45 26 46 27 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 47 28 48 <Model mesh="hs-w01.mesh" scale=10 position="0,0,-100" />49 <Model mesh="hs-w01s.mesh" scale=10 position="0,0,-100" />50 29 51 30 <?lua 52 31 for i = 1, 10, 1 do 53 32 ?> 54 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=s hipselection/>33 <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> 55 34 <?lua end ?> 56 35 57 <GlobalShader compositor="Bloom" visible=false>58 <events>59 <visibility>60 <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true />61 </visibility>62 </events>63 </GlobalShader>64 <Model position="0,0,0" scale=8 mesh="ast1.mesh" />65 <StaticEntity position="0,0,0" collisionType=static>36 37 <AutonomousDroneController> 38 </AutonomousDroneController> 39 40 <AutonomousDrone mass=50 linearDamping=0.9 angularDamping=0.7> 41 <attached> 42 <Model scale="10" mesh="drone.mesh"/> 43 </attached> 44 66 45 <collisionShapes> 67 < SphereCollisionShape radius="20" />46 <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> 68 47 </collisionShapes> 69 </ StaticEntity>48 </AutonomousDrone> 70 49 71 <!--72 <?lua73 for i = 1, 70, 1 do74 ?>75 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">76 <attached>77 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />78 </attached>79 </MovableEntity>80 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">81 <attached>82 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />83 </attached>84 </MovableEntity>85 50 86 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">87 <attached>88 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />89 </attached>90 </MovableEntity>91 <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">92 <attached>93 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />94 </attached>95 </MovableEntity>96 97 <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">98 <attached>99 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />100 </attached>101 </MovableEntity>102 <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">103 <attached>104 <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />105 </attached>106 </MovableEntity>107 <?lua end ?>108 -->109 51 110 52 </Scene>
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