Changeset 11783 for code/trunk/data
- Timestamp:
- Feb 20, 2018, 12:14:40 AM (7 years ago)
- Location:
- code/trunk
- Files:
-
- 3 deleted
- 19 edited
- 18 copied
Legend:
- Unmodified
- Added
- Removed
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code/trunk
- Property svn:mergeinfo changed
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code/trunk/data/gui/layouts/HighscoreMenu.layout
- Property svn:eol-style set to native
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code/trunk/data/gui/scripts/HighscoreMenu.lua
- Property svn:eol-style set to native
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code/trunk/data/gui/scripts/TestDialogButttons.lua
- Property svn:eol-style set to native
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code/trunk/data/levels/Endurancefinal.oxw
- Property svn:eol-style set to native
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code/trunk/data/levels/MilleniumFalconTest.oxw
- Property svn:eol-style set to native
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code/trunk/data/levels/SOB.oxw
- Property svn:eol-style set to native
r11449 r11783 7 7 8 8 <?lua 9 include("HUDTemplates3.oxo")10 include("jumpHUD.oxo")11 9 include("stats.oxo") 12 10 include("templates/lodInformation.oxt") 13 11 include("overlays/SOBHUD.oxo") 14 12 ?> 13 15 14 16 15 … … 48 47 49 48 50 51 49 <Template name=sobFigureTemplate> 52 50 <SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" position="0,0,30"> … … 57 55 58 56 <collisionShapes> 59 <BoxCollisionShape position=" -2,0,2" halfExtents="3,1,10" />57 <BoxCollisionShape position="0,0,2" halfExtents="3,1,10" /> 60 58 </collisionShapes> 61 59 62 60 63 61 </SOBFigure> 62 </Template> 63 64 65 <Template name=fireball> 66 <SOBFireball collisionType="dynamic" speed=90> 67 <attached> 68 <Model mesh="planets/sol.mesh" position="0,0,0" scale=3 pitch=90/> 69 70 <ParticleSpawner source="Orxonox/fire4" startdelay=0 position="-4,0,0" visible="false"/> 71 72 </attached> 73 <collisionShapes> 74 <SphereCollisionShape position="0,0,0" radius="3" /> 75 </collisionShapes> 76 </SOBFireball> 64 77 </Template> 78 79 <Template name=gumbaShootable> 80 <SOBGumba collisionType="dynamic" speed=60> 81 <attached> 82 <Model mesh="Goomba.mesh" position="0,0,1" scale=3 pitch=90/> 83 </attached> 84 <collisionShapes> 85 <BoxCollisionShape position="0,0,0" halfExtents="5,5,3" /> 86 </collisionShapes> 87 </SOBGumba> 88 </Template> 89 65 90 66 91 <Level … … 95 120 96 121 97 <!--Gumba--> 122 123 124 125 98 126 99 127 <SOBGumba collisionType="dynamic" speed=40 position = "240,0,0"> … … 106 134 </collisionShapes> 107 135 </SOBGumba> 136 108 137 <SOBGumba collisionType="dynamic" speed=30 position = "420,0,0"> 109 138 <attached> … … 193 222 </SOBGumba> 194 223 195 <SOBGumba collisionType="dynamic" speed=30 position = "1750,0,0"> 196 <attached> 197 <Model mesh="Goomba.mesh" position="0,0,21" scale=3 pitch=90/> 198 199 </attached> 200 <collisionShapes> 201 <BoxCollisionShape position="0,0,20" halfExtents="5,5,3" /> 202 </collisionShapes> 203 </SOBGumba> 204 205 <SOBGumba collisionType="dynamic" speed=20 position = "1770,0,0"> 206 <attached> 207 <Model mesh="Goomba.mesh" position="0,0,21" scale=3 pitch=90/> 208 209 </attached> 210 <collisionShapes> 211 <BoxCollisionShape position="0,0,20" halfExtents="5,5,3" /> 212 </collisionShapes> 213 </SOBGumba> 214 224 <!--GumbaBoss--> 225 <SOBGumbaBoss collisionType="dynamic" speed=20 position = "1750,0,0"> 226 <attached> 227 <Model mesh="Goomba.mesh" position="0,0,21" scale=6 pitch=90/> 228 229 </attached> 230 <collisionShapes> 231 <BoxCollisionShape position="0,0,20" halfExtents="10,10,6" /> 232 </collisionShapes> 233 </SOBGumbaBoss> 234 x 215 235 216 236 <!--CollisionShape for Gumba--> … … 225 245 </collisionShapes> 226 246 </StaticEntity> 227 228 229 230 231 232 247 233 248 … … 581 596 582 597 583 <!-- Luft4 -->598 <!-- Luft4 (BossAbschnitt)--> 584 599 <Model mesh="Dreieck.mesh" position="1560,0,-10" scale=10 Roll=90 Pitch=-90 yaw=90/> <!-- L4.1 --> 585 600 586 601 <Model mesh="Rohr.mesh" position="1645,5,-35" scale=10 roll=90 yaw=90 pitch=-90 /> <!-- L4.2 --> 587 588 <Model mesh="Cube1.1.mesh" position="1690,0,20" scale=10/> <!-- L4.3 -->589 <Model mesh="Cube1.1.mesh" position="1700,0,20" scale=10/> <!-- L4.4 -->590 591 <SOBQBlock collisionType="static" type="Coin" position="1710,0,20" mass='-1'> <!-- L4.5 -->592 <attached>593 <Model mesh="QCube.mesh" scale=10 pitch=90/>594 <Model mesh="QCube-grey.mesh" scale=10 pitch=90 visible=false/>595 </attached>596 <collisionShapes>597 <BoxCollisionShape position="0,0,0" halfExtents="5,5,5" />598 </collisionShapes>599 </SOBQBlock>600 601 <Model mesh="Cube1.1.mesh" position="1720,0,20" scale=10/> <!-- L4.6 -->602 602 <Model mesh="Rohr.mesh" position="1805,5,-35" scale=10 roll=90 yaw=90 pitch=-90 /> <!-- L4.7 --> 603 603 <Model mesh="Dreieckgross.mesh" position="1850,0,-10" scale=10 pitch=90 /> <!-- L4.8 --> … … 606 606 607 607 608 <Model mesh="Schloss.mesh" position="2050,40, 60" scale=12pitch=90/> <!-- L4.12 -->608 <Model mesh="Schloss.mesh" position="2050,40,80" scale=15 pitch=90/> <!-- L4.12 --> 609 609 <Model mesh="Fahne.mesh" position="1984,-5,88" scale=10 pitch=90/> <!-- L4.11 --> 610 610 <Model mesh="Fahnenstange.mesh" position="1990,0,95" pitch=90 scale=3/> <!-- L4.10 --> … … 680 680 </StaticEntity> 681 681 682 683 684 685 <StaticEntity collisionType="static" mass='-1'>686 <collisionShapes>687 688 <BoxCollisionShape position="1690,0,20" halfExtents="5,5,5" /> <!-- 4.3 -->689 <BoxCollisionShape position="1700,0,20" halfExtents="5,5,5" /> <!-- 4.4 -->690 <BoxCollisionShape position="1720,0,20" halfExtents="5,5,5" /> <!-- 4.6 -->691 692 693 </collisionShapes>694 </StaticEntity>695 682 696 683 -
code/trunk/data/levels/StoryModeMap.oxw
- Property svn:eol-style set to native
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code/trunk/data/levels/includes/MFalconWeapon.oxi
- Property svn:eol-style set to native
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code/trunk/data/levels/newnewnewspacerace.oxw
- Property svn:eol-style set to native
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code/trunk/data/levels/templates/MFalcon.oxt
- Property svn:eol-style set to native
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code/trunk/data/levels/templates/StoryMode.oxt
- Property svn:eol-style set to native
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code/trunk/data/levels/templates/endurancetest_template.oxt
- Property svn:eol-style set to native
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code/trunk/data/levels/templates/fastship.oxt
- Property svn:eol-style set to native
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code/trunk/data/overlays/HUDTemplates3.oxo
r11718 r11783 47 47 <Template name="spaceshiphud"> 48 48 <OverlayGroup name = "spaceshiphud" scale = "1, 1"> 49 <Map /> 49 50 50 51 51 <HUDHealthBar … … 217 217 218 218 <GUIOverlay 219 name = "Dialog ue"220 guiname = "Dialog ue"219 name = "Dialog" 220 guiname = "Dialog" 221 221 visible = "false" 222 222 /> -
code/trunk/data/overlays/HUDTemplatesFPS.oxo
r11711 r11783 1 1 <Template name="fpshud"> 2 2 <OverlayGroup name = "fpshud" scale = "1, 1"> 3 <Map />4 5 3 <HUDHealthBar 6 4 name = "HealthBar1" -
code/trunk/data/overlays/SOBHUD.oxo
- Property svn:eol-style set to native
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code/trunk/data/overlays/StoryModeHUD.oxo
- Property svn:eol-style set to native
r11359 r11783 2 2 <Template name="StoryModeMap"> 3 3 <OverlayGroup name = "spaceshiphud" scale = "1, 1"> 4 <Map />5 6 4 7 5 <GUIOverlay -
code/trunk/data/particle/fire3.particle
r5781 r11783 65 65 colour3 0 0 0 0 66 66 time3 1 67 colour4 0.5 0.5 0.5 0 68 time4 1 69 colour5 0.5 0.5 0.5 0 70 time5 1 67 71 68 } 72 69 }
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