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Ignore:
Timestamp:
Apr 24, 2008, 4:57:24 PM (17 years ago)
Author:
scheusso
Message:

some minor fix

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network3/src/network/GameStateClient.cc

    r1177 r1179  
    118118          ///sigsegv is receved after the COUT(4) above
    119119          Synchronisable *no = dynamic_cast<Synchronisable *>(ID((unsigned int) sync.classID)->fabricate());
    120           COUT(4) << "loadsnapshort: classid: " << sync.classID << " objectID: " << sync.classID << " length: " << sync.length << std::endl;
     120          COUT(4) << "loadsnapshort: classid: " << sync.classID << " objectID: " << sync.objectID << " length: " << sync.length << std::endl;
    121121          no->objectID=sync.objectID;
    122122          no->classID=sync.classID;
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