Changeset 11840 for code/branches/RacingBots_FS18/data/levels
- Timestamp:
- Mar 29, 2018, 3:57:54 PM (7 years ago)
- Location:
- code/branches/RacingBots_FS18/data/levels
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/RacingBots_FS18/data/levels/presentationHS12.oxw
r10624 r11840 61 61 62 62 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> 63 <SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />63 <SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" primaryThrust=1000 spawnclass=SpaceShip pawndesign=spaceshipescort /> 64 64 <!--SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=bigship /--> 65 65 <!--SpawnPoint team=0 position="-900,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipcollateraldamage /--> … … 328 328 roll = "180" 329 329 name = "collateralDamage" 330 radarname = "Collateral Damage" > 331 <!-- 330 radarname = "Collateral Damage" 332 331 pitch = "90" 333 yaw = "0"--> 332 yaw = "100" 333 primaryThrust = "2000"> 334 334 <attached> 335 335 <DockingTarget name="spaceShip" /> -
code/branches/RacingBots_FS18/data/levels/templates/spaceshipCollateralDamage.oxt
r11052 r11840 19 19 shieldrechargewaittime = 1 20 20 21 primaryThrust = 100 21 primaryThrust = 1000 22 22 auxilaryThrust = 30 23 23 rotationThrust = 50 … … 29 29 boostPowerRate = 1 30 30 boostRate = 5 31 boostCooldownDuration = 1 031 boostCooldownDuration = 1 32 32 33 33 shakeFrequency = 15 … … 36 36 collisionType = "dynamic" 37 37 mass = 100 38 linearDamping = 0. 738 linearDamping = 0.5 39 39 angularDamping = 0.9999999 40 40 >
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